1. #1

    Since when does Dispersion not heal?

    I stopped playing at the end of Nighthold...dispersion used to heal a LOT. Came back not too long ago and now it doesn't heal?

    What?

  2. #2
    Stood in the Fire Pipboi's Avatar
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    The artifact perk "Thrive in the Shadows" should heal you for 50% of your HP over the duration of Dispersion. If you don't have the perk or if you're too low level to have gotten your artifact yet, then dispersion will in fact not heal. Otherwise it should be functioning as normal.

  3. #3
    The Hive Mind Demetrion's Avatar
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    Thrive in the Shadows - you need to have this in your artifact if you want dispersion to heal you.

    By now you should have it seeing how easy is to cap all the traits in the artifact.

  4. #4
    Since that rogue/DK/warrior/DH/monk/generic melee showed up on you.
    I click my spellbook.
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  5. #5
    I am Murloc! gaymer77's Avatar
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    It never by itself healed you. It only healed you if you had the trait.

  6. #6
    Quote Originally Posted by gaymer77 View Post
    It never by itself healed you. It only healed you if you had the trait.
    I think he means, like, previous expansions.

  7. #7
    I am Murloc! gaymer77's Avatar
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    Quote Originally Posted by hikamiro View Post
    I think he means, like, previous expansions.
    It never healed you before in previous expansions either. It was always a damage reduction & snare immunity.

  8. #8
    Quote Originally Posted by gaymer77 View Post
    It never healed you before in previous expansions either. It was always a damage reduction & snare immunity.
    It healed before, percentage health per tick.

    EDIT: NM think it was mana.
    The wise wolf who's pride is her wisdom isn't so sharp as drunk.

  9. #9
    Quote Originally Posted by kail View Post
    It healed before, percentage health per tick.

    EDIT: NM think it was mana.
    Yup 6% mana per second until 7.0.

  10. #10
    Quote Originally Posted by Ophenia View Post
    Yup 6% mana per second until 7.0.
    Yes, and a much more substantial damage reduction.

    Now it takes 2.5 times the sum of your current health and absorbs of damage to kill us with Dispersion up, before it was 10 times.

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