Keep: Suramar quest design
Kill: Order halls and every other kind of adaption of the WoD garrison system.
Keep: Suramar quest design
Kill: Order halls and every other kind of adaption of the WoD garrison system.
Keep:
World Quests, keeps you going back into world and giving you something to do.
Mythic+. Endless content for people who want to push for higher keys
Kill
Titanforging, No tangible benefit for being a mythic raider/high key pusher when some casual can get the same item titanforge 985 from LFR.
Legendary System, Like the idea of legendaries, but make them utility only and make them properly targetable
I get what you're saying, but the open ended nature is what keeps it from just being boxes to tick. Give the extreme min/max'ers a 'done', and you have just ruined it for the rest. People should realize that it is aa system that rewards effort, but that it is also a system of diminishing returns.
M+ should be the eternal latest repeatable content, together with the gated latest raid tier. Farming old raid tiers for BiS, that isn't grand, so some sort of extinguishing scenario for those might be a good thing.
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Wait, you do realize there is a 45 base ilvl difference between LFR and M, right?
Let's be generous and say there is a 1 in 4 chance to get a forge proc. (you can adapt the number and calculate the impact yourself)
So for that M drop to go to 985 is a 1/(4^5)=1/1.024 chance
For the LFR drop to TF all the way to 985 is a 1/(4^14)= 1/268.435.456
So, your Mythic raider has a 262.144x higher chance of getting that reward! No tangible benefit? Right.
And yes, given the number of LFR's run each week, chances are you know someone, that knows someone that knows someone to whom it has happened. But for you personally, let's say you're going to loot 150 LFR bosses over the tier. So you'd be looking at a one in 1.789.569 chance that it will happen to you.
The sad thing is that people don't think, and just parrot the most bottom of the intellect barrel YouTube 'star' and repeat this nonsense.
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Wait, you do realize there is a 45 base ilvl difference between LFR and M, right?
Let's be generous and say there is a 1 in 4 chance to get a forge proc. (you can adapt the number and calculate the impact yourself)
So for that M drop to go to 985 is a 1/(4^5)=1/1.024 chance
For the LFR drop to TF all the way to 985 is a 1/(4^14)= 1/268.435.456
So, your Mythic raider has a 262.144x higher chance of getting that reward! No tangible benefit? Right.
And yes, given the number of LFR's run each week, chances are you know someone, that knows someone that knows someone to whom it has happened. But for you personally, let's say you're going to loot 150 LFR bosses over the tier. So you'd be looking at a one in 1.789.569 chance that it will happen to you.
The sad thing is that people don't think, and just parrot the most bottom of the intellect barrel YouTube 'star' and repeat this nonsense.[/QUOTE]
Having seen 985 LFR tier drop for the guy sitting AFK in the back, yes i do think its wrong. Go back to the system where LFR is capped at 915, Normal at 925, HC at 935 and Mythic 945. Then tune bosses around that. Not around having to get titanforge gear to make it tuned properly.
Guessing you're a LFR raider? never been in mythic and worked hard to kill a boss only to see the guy in LFR getting better gear than you for doing no work
So back to the good old 'raid or die' of eternal content drought for all? Bravo! And what for? Look, I feel for top100 M raiders having to learn how to self-limit and aapt to an open-ended but diminishing returns world. But if that has created all the potential for lasting content (M+) and the occasional smile on a 'lower tier' raider's face.
Not that it matters, but I don't think I've even completed LFR this tier. I'm probably a very average run of the mill HC raider that dabbles a bit in the first few basses on M after HC is done. I don't get why you are so hung up on this. Just embrace probability and feel enlightened.
I might be bit too casual to say but here goes
Keep: M+ (I only managed to do +8 but still enjoy it), World Quests, Hidden secrets
Kill: Legion style legendaries
keep: world quests, order halls (really makes it interesting to level alts), mythic plus, level scaling (choosing your own zones to level).
kill: mission tables, legion (i hate the burning legion lore), spaceships, teleporting/portals as a way of travel, shared faction capitals.
"This is no swaggering askari, no Idi Amin Dada, heavyweight boxing champion of the King's African Rifles, nor some wide shouldered, medal-strewn Nigerian general. This is an altogether more dangerous dictator - an intellectual, a spitefull African Robespierre who has outlasted them all." - The Fear: Robert Mugabe and the martyrdom of Zimbabwe, Peter Godwin.
Reading comprehension. Saying that someone having 1-2 pieces of TF gear doesn't affect us Mythic raiders is not the same thing as saying that Mythic raiders don't complain about it. Thanks.
I actually personally don't have a problem with M+, but I feel that the anger of people who complain about TF is misdirected. You get a free piece of Mythic level gear each week from running a faceroll Mythic+, and in the process of doing that you have a decent chance at another piece of gear as well. It's a far bigger source of high ilevel gear than simply running Heroic. Heroic you MIGHT see a piece of nice gear, M+ you will DEFINITELY see one nice piece per week.
I guess the randomness is kind of annoying, from a non raider perspective it was sweet having gear randomly be amazing for doing world content. I think they should just put raid buffs on raid gear so while in a raid instance you perform better by a % that increases the more raid gear you have. That way even if something titan forges outside of raiding the raiding gear itself still nets a better overall growth for raiding.
Keep: WQs (but make them relevant through the WHOLE expansion, I dont need 860 drop anymore, I'm freaking 100 ilev avg ABOVE that).
Kill: Besides gnomes and stinking shit like that, I say the RNG Leggo system (remove leggos completely until u figure out how to make them feel like a damn leggo).
Change: remove purples from anything below HC raids.. everything should be colored blue as I wanna feel a sense of accomplishment to be "full purple", not a freshly dinged 120 that actually will be all purple from quest gear. So make even LFR and Normal raids blue drops (still with good stats tho).... make leggo really feel like leggo and make purple feel like you actually worked hard for it!
Keep: Suramar style questing and city feeling. While frustrating also a very fun experience.
Kill: Legiondaries, random stats on gear, random mounts from rep boxes, RNG on top of fucking RNG, the bloody mission table, AP...
Change: Make WQ's more like MoP style story questing, with new stories unlocking at different rep tiers like in Suramar. Make gear have a set stat instead of the random bullshit we have now. Nothing feels worse than finally getting the item you want and it has shit stats.
Keep: WQ
Keep: Mythic+
Keep: Class quests
Kill: Mission table
Kill: random legendary system
although for mythic raiders it may be indeed faceroll when done in guild group or with other people who did 2000+ of those instances already it doesnt mean that for normal casual player its doesnt require many hour investment .
and from completion statistics of +15 it ceratainly shows its not "faceroll" difficulty.
faceroll difficulty is wrold boss dropping 930 not +15 dungeons like be real.
Personally, I support RNG in games. It’s absolutely a useful tool, and even the primary way to deal with reward vehicles in some instances. I reckon the snag is that Blizzard has doubled down on it since Mists, something that doesn’t create the ‘OMG AMAZING!’ moments that they want, but more ‘oh, FFS’ moments. I’m speculating, but that’s how it feels.
But I don’t think raid bonuses is a solution, because I think the game now has a real problem with the volume of gear going out. Players are showered with loot these days, which creates a disposability that exasperates the problem of nothing feeling special anymore.
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I’m sorry, but this sentence doesn’t make an ounce of sense.