So, I ask this as someone who really wants to play a Melee hunter. When it was announced that in Legion that Survival would be a Melee spec with a pet I was SUPER excited. Then when it actually came out... well, I will say I was overwhelmed in, personally, a bad way. The current Survival hunter makes little to no sense to me, it feels like a jumbled mess of throwing everything, maybe even the kitchen sink, into its skill set without much rhyme or reason. It honestly felt like I had so many tools that did nearly the same thing or where so niche in terms of when I needed to use it. Looking at survival guides, using things such as Weak Auras, TMW, Ovale, ect it always just felt like chaos and randomness with little to no actual "rotation".
Compared to other melee classes like Retribution Paladin, Fury Warrior, Frost DK, Enhancement Shaman, ect that have solid "rotations" that feel like "I know when I need to press x" and flow really well I found myself looking at survival and being 100% unsure on what to use and when to use it along with juggling different buffs.
Now, I know (because there are several posts on it) that apparently people like this play style and are angry with what was data mined so far but I wanted to ask.
Currently, from what little information we do have, does it look like Survival is getting a more streamlined/simplified/understandable rotation akin to the other Melee DPS specs or does it look like its just going to stay in a state of utter chaos and micromanagement? Id really love to play a melee hunter but Survival in its current iteration just feels overbearing at this moment.
EDIT: And with that said, this is from my view point. I know there are players far better than I out there who probably don't see it as chaos or randomness but to me its very overbearing :S