You forgot:If the forums are to be believed, leveling from 1-110 takes up to 42 hours of /played in 7.3.5. My anecdotal evidence suggest that it takes 28 hours, but that's using optimal leveling paths and popping XP potions all the way from 1-85.
In 42 hours you can also do one or more of the following:
- Participate in 14 standard raid nights (enough to clear heroic and be anywhere from halfway to 2/3 into clearing mythic)
- Bring a freshly dinged level 110 character from 800 ilvl to 930 and beyond
- Achieve 2k+ rating in PvP
- Complete all meta raid achievements
- Push a M+ key enough to appear on the leaderboards
- Watch 20 movies or finish 2 AAA games
As of 7.3.5, leveling is by far the MOST obnoxious grind in this game. You get to slog through 6 expansions' worth of outdated content at a snail's pace just to reach endgame. Getting your new alt raid-ready is a joke in comparison. People seem to misunderstand why leveling was so fast prior to 7.3.5. When you have an endgame-centered MMO, you can't force people to play through ALL of the outdated content. That's just too big of an investment to unlock the endgame.
Making zones scale was a step in the right direction, nuking heirlooms and other XP-enhancing items was 10 steps back. I'm not someone who gets discouraged easily; I wiped 500+ times on mythic Kil'Jaeden before killing him. Slogging through outdated content broke me. Listening to hardcore casuals who have the time to level 24/7 but can't play endgame for x reason is BAD. Making leveling 1-110 take 2x or even 3x longer was a dumb decision.
- Sell 60 M+15 runs
- Sell 25 HC Anthorus carries
So tell me, why are you leveling? Surely you can afford the golds for leveling boosts?