Originally Posted by
BlueRemedy
After tinkering around for a couple weeks in the beta, I feel like class design in BfA on the whole is stunningly mediocre. Like there is no inspiration or passion coming across at all. Feels like it was designed by robots, no other way I can put it.
Shame because I really enjoy a lot of the other content I've seen. There are people at Blizzard who are clearly working their assess off but it is all held back by whomever is in charge of this. It feels so... disjointed. This is the first expansion I've been lukewarm on outside of Cataclysm and it is 90% due to class design. (even WoD was good, it just didn't have enough content).
This is all coming from someone who wanted pruning, the button bloat in the genre was out of control for awhile. Thing is my idea of pruning would be more like a good MOBA or Guild Wars 2 (which I dislike, but I respect its ideas on class design). Something where you have a lot more builds, all of your abilities are multi-faceted and have stances/states, etc. Didn't expect them to interpret the remedy for button bloat as keeping the game design the same and just boiling classes down to a handful of generic filler spells.
Just making this post here because while I haven't seriously played a Mage since MoP, the version on the BfA beta might be the single worst class I've ever seen in an MMO. I usually hate people who say shit like this but someone needs to lose their job. Like, this kind of design out of a studio like Blizzard isn't ok. Game has had its ups and downs but never anything like this.