Sequels are always hard, people lose the hype they had from the original, because they have unreachable expectations for it. Diablo 3 was hyped for YEARS, but when it released in the state it was people lost interest, even with it being the much improved game now you can't get those people back. PoE is a great game in it's own right, but it also rides a lot on being completely free.
And with SC2, when SC1 sets the bar so high, if you don't meet that, even being a great game, you're seen as awful.
How old were you when you played the games you thought were clearly outstanding and epic? How old are you now?
Go around and ask other people what they did at those ages and how it compares for them. You have your answer.
Your chances to find someone who says what s/he did at 35 felt more epic or even as epic than what s/he did at 16 (for the same kind of activity) are very, very slim.
I was an avid RTS fan back in the day, now I mostly play 4X, all hail macro, so I have to correct you on one thingy.
RTS genre isn't slowly dying atm, it's deader than dead. And when SC2 was released back in 2010 many people were wondering if it's a good idea because by that time RTS became a niche thanks to MOBA boom.
Blizzard is also adapting to the field right now. They are, after all, a company that needs to make money. Mobile games are a huge revenue generator, RTS games are dead. FPS games are in a upswing thanks to BR and MMO/RPG are around where they always been. We will act like HOTS doesn't exist.
Last edited by xpose; 2018-02-12 at 05:15 PM.
The original Diablo wasn't really that great, wasn't even that popular. Btw, Diablo 2 released as a pretty meh game, it wasn't until the expansion it became the beast it is now.
And WC3, honestly most of its popularity is derived from its map creator, it SPAWNED moba's, which basically killed RTS... so it kind of killed itself in a way.
Blizzard has just as long a history of not meeting expectations as meeting them, just can't rose color those glasses.
lol yeah sure i don't see it. my server has been lagging for couple of last months because of how many people are online in cities (sw is unplayable) my guild is running a 30ppl heroic group and another one 15+ group i have more friends online then ever. legion is huge success
I think overall Blizzard is still a great game developer. Not many companies are really able to survive the transition to a larger corporation with their soul intact. *cough* EA *cough*
Your avergae gamer today is a whiny cry baby who wants everything RIGHT NOW! They don't want to earn things anymore. It has also become "cool" to badmouth everything, build yourself up by tearing everything else down. That is all it is, along with rose colored glasses syndrome, how everything used to be better, noboy really remembers accurately what games used to be like, when it took MONTHS to hit max level and more MONTHS to get your gear, and people yearn for "better times" not realizing what the game was really like. Look at all the people who whine about how the game used to be better and out of the other side of their mouths complain about a simple rep grind to unlock new races.
Hypocrisy is the new gamer mindset.
Honestly, I think he must play on a dead realm, judging by his thread about mergers. So his anecdotal evidence is different then ours because he refuses to give up on what ever dead server he plays on.
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Vanilla only took "months" to hit max level on you first character and you didn't know what you were doing. Once you figured it out, leveling to 60 was a month or less.
Gear only took so long because Blizzards idea of fun at the time was 2-3 pieces a boss for 40 people.
sound like you should see someone for that problem
BULLSHIT
Everquest says hi.
And again BULLSHIT for example C&C says hi!
Sound like the problem is YOU who doent like rpgs! go and play something else?
then you are surely glad no one is forcing you to play it, eh?
So you claim to be a "hardcore" blizzard fan but as soon as these damn fools make some money they are EVUL right?
fixed your sentence there as you left out the most important part!
that sentence doesnt make any sense. btw you complained about wow being hack&slash and claimed to love d2 and you hate d3?....
no its just overfed guys who want everything good be toped by something better without realizing that this is not possible.
td;lr: its a YOU problem and not a BLIZZARD one.
https://www.reddit.com/r/heroesofthe...mes_played_im/
I think this explain pretty well what's wrong with HOTS. Yes maybe is popular, but is not profitable for Blizz as they wish for. HOTS right now is overshadowed by OW and i wouldn't be suprised, if more players might come to HOTS, when blizz may announce next OW hero.
About SC. Actually i agree here, RTS genre is gone and there is no chances to bringing it back. Yep there will be still some hybrids experimenting to reduce missions time on campaign like it is with World In Conflict, where instead of building bases, you might call for reinforcements.
But generally... I agree with OP. Ok you can burn me now for heresy.
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The biggest problem is the widespread access to the internet, copious amounts of micro-transaction games, and the lack of attention span.
The new generation doesn't know what its like to grow up without readily available access to a computer. So, when they are given a problem; it would be weird for them not to know the answer in minutes.
This also applies to the older generation. People are accustomed to being instantly gratified now-a-days. Our lives are shaped by the environments we live in, therefore, everyone is constantly in a hustle. Look at raids, dungeons, PvP, etc. People are constantly pissed if something takes them too long. They want it now, damnit.
So, MMORPGS are mostly failing, because of this mindset. No one wants to put in serious hours of meticulous grinding or hard work to get a reward. They want it now.