Originally Posted by
IceMan1763
Sorry but WowProgress is currently using the metric of players who have killed a T20 Heroic boss AFAIK. It certainly does not mean active players per day. They could kill one heroic t20 boss and quit and they would still be counted.
Yes, that's not all players, but my 1.2 million estimate was probably generous to start.. I didn't actually add them up and used a figure of 5k per server as an average which was an estimate from viewing the populations from most active server to least. Then I doubled it assuming most players who are even somewhat active players have probably killed at least the first heroic boss of the previous raid tier. Even if that number is 25% or 33% (which seems low to me), the population estimate, even given overly generous numbers to come up with that number, would be 4.8 million active players. I think most people would bet money that the number of active players is closer to 2 million than 4.
The player population matters because the general trend of the game affects the amount of resources Blizzard commits to future development. BFA frankly looks like a seriously maintenance mode type of expansion designed to squeeze a little more juice out of the dry rock that the game has become. Increase hours played and get more money out of the players you have left rather than trying to create enjoyable content that will grow the playerbase again. The size of the playerbase and trend of that growth does matter... it matters a lot when Blizzard is making high level decisions about how much they want to invest in the future of the game.