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  1. #101
    Quote Originally Posted by Jtbrig7390 View Post


    2/10 with a epic fail badge.

    The comedy bits was great even more so at the end when he said he rather play a pachinko machine.
    i think that's the point of the game, it's to get you to play pachinko machines
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  2. #102
    Quote Originally Posted by zito View Post
    i think that's the point of the game, it's to get you to play pachinko machines
    If that's true than Konami has amazing marketing lol.
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  3. #103
    Quote Originally Posted by Jtbrig7390 View Post
    If that's true than Konami has amazing marketing lol.
    tbh it honestly doesn't matter if konami makes another good game or not, hell it doesn't matter if they make games at all anymore. They can survive on pachinko machines alone.
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  4. #104
    Quote Originally Posted by zito View Post
    tbh it honestly doesn't matter if konami makes another good game or not, hell it doesn't matter if they make games at all anymore. They can survive on pachinko machines alone.
    Funny part is that isn't true.
    https://www.japantimes.co.jp/news/20...hless-economy/
    Pachinko parlors are losing their balls while Japan considers a cashless economy
    With the Diet’s passing of a law last December that will legalize casino gambling, many are wondering how this development will affect the few forms of tightly controlled gambling and gaming that have been permitted up to now — like pachinko (a type of pinball machine).

    “Customers at casinos and those at pachinko parlors are different, so I think they can co-exist and co-prosper,” the manager of a large pachinko emporium remarked to Asahi Geino (Nov. 30). “That’s because part of pachinko’s appeal is that you can walk into a shop by a train station while wearing your sandals.”

    Pachinko’s popularity, however, has declined considerably over the past two decades. Compared to some 30 million customers who paid out an estimated ¥30 trillion in revenue in 1995, the figure last year was down to fewer than 10 million players at approximately 10,000 parlors that generated revenue of ¥22 trillion.

    Along with demographic factors such as the aging of the population have been tightened regulations on the industry. In July of this year, a new regulation reducing the maximum payoff by machines by around one-third was announced, to take effect from Feb. 1 of next year. As a result, the maximum value of balls paid off to a player over a period of four hours will be less than ¥50,000.

    The justification for the new regulation is supposedly to safeguard those susceptible to gambling dependency.

    Actually, the ¥50,000 mentioned above only represents equivalent value, as pachinko parlors pay off in keihin (prizes), not cash. What typically happens is that via the nearly universal “three-shop system,” the keihin — usually items like ball-point pens or cigarette lighters — are carried to a nearby window and exchanged for cash. The items are then transferred to a wholesale broker who sells it back to the pachinko parlor. To add insult to injury, it’s now rumored that the authorities intend to abolish this system.

    “By prohibiting this kankin (literally, “conversion to gold”), the government intends to drive the pachinko industry out of business,” a political insider tells the magazine.

    The pachinko industry is closely overseen by an organization made up of retired police officials — who have been accused of treating it as a cozy post-career perk. As the body that will provide oversight of the new casinos has yet to be designated, the crackdown on pachinko, Asahi Geino suggests, may be a strategic move by the National Police Agency to grab a share of the action.

    Peripheral to this story, or perhaps not, is the fact that many Korean residents of Japan, or naturalized Japanese with Korean backgrounds, operate pachinko parlors. This topic was covered last August by America’s MSNBC network, which noted that remittances by Koreans in Japan to family members in North Korea have helped to prop up that country’s staggering economy, some 25 percent of which is said to be channeled into military expenditures.

    Yet strangely, and considering the timing of the latest move — coming as it does amid heightened tensions between Japan and North Korea — Asahi Geino does not raise this topic at all.

    While the rest of the world has been engaged in genkin-banare (abandoning cash), Japanese have tenaciously stuck with conducting a majority of their commerce using the coin of the realm.

    Some Japanese have looked on in envy at Chinese, who are now use their smartphones to conduct speedy electronic transactions in their own national currency in thousands of shops in Japan, even at convenience stores. (The Nihon Keizai Shimbun recently reviewed a bestselling book on this topic by Kei Nakajima titled “Why don’t Chinese carry wallets?”)

    Japan is running fast to catch up. In a cover story titled “The termination of cash: Your job will vanish as well,” Nikkei Business (Nov. 20) introduces the coming changes and how they are likely to affect our lives.

    “The progression in digitalization of currency will overturn the nature of money as it has existed up to now,” the magazine predicts. “And the effects won’t stop there. The ‘termination of cash’ is no more than the beginning.”

    To understand what’s going on, one needs to read up on “blockchain technology.” Information held on a blockchain exists as a shared — and continually reconciled — database, which supposedly makes it incorruptible.

    As an example of how it would work, consider the sale of property, conducted directly between buyer and seller without use of a licensed broker. Once the terms of the sale are agreed upon, the transaction can be performed virtually instantaneously via computer, with the data registered in the blockchain serving as proof of the completed transaction. And thus greatly reducing the need for attorneys or legal scriveners to hammer out contracts and verify their contents.

    Online retailers such as Amazon or Rakuten will also be affected. A consumer will be able to enter the details of the merchandise he or she seeks, and would be automatically linked to the seller. If both parties agree on the terms, the merchandise will be shipped and payment processed automatically.

    Recording of digital transactions can also be expected to discourage illegal activities such as money laundering and tax evasion.

    Nikkei Business predicts the spread of direct transactions will eventually reduce the demand for employment in such sectors as civil service, banking, e-commerce, sharing services and what the magazine refers to as “antisocial elements,” meaning yakuza.

    Another impact will be on freelancing. If Japan follows the employment trends in the U.S., the percentage of freelance workers is likely to increase appreciably. (In the U.S., the ratio of freelancers to the total working population rose from 17 percent in 1989 to 36 percent in 2015, and is predicted to rise further to 43 percent by 2020.)

    Japan became the first country to assign a position to virtual currency in its financial system; what the magazine wants to know is, can blockchain technology be tweaked to ensure the whole thing works seamlessly?
    So Konami's future is up in the air at this time.

    Konami knows they can't live on pachinko machines and they also know they burned there bridges in gaming.
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  5. #105
    Immortal Stormspark's Avatar
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    Last time I looked it had gotten a bunch of real reviews (as opposed to the bot-posted "positive" reviews Konami put out), and it was down to mixed. The funny thing is, 90% of the "positive" reviews are the exact same sentence. Obviously posted by bots (operated by Konami I'm sure).

  6. #106
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    A bit of update on secret.
    Don't sweat the details!!!

  7. #107
    BWAHHAHAHAHHAHAHAHHAHAHHA LOL
    this is hilarious as all hell. Konami GTFO. lol.

    Konami is completely shameless LOL.
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  8. #108
    Deleted
    Microtransactions are evil. They prey on the small minority of gamers who enjoy the response they get from spending money and getting a shiny as a reward, in a way which creeps up on them so they don't get what trouble they are getting themselves into, and the game is specifically designed to do that by giving players a virtual currency, instead of making them think of it in terms of real money and giving intentionally awkward amounts.

    Let's take the issue with the extra character slots for instance. It isn't $10 for a character slot. It's 1000 SV Coins. Thats already making a disconnect with the people this kind of thing is aimed at. And if you could just buy 1000 SV coins then fine, that would be be bad enough but whatever. But no, you can buy 100 at a time [which means you have to go through the process of buying them 10 times to get what you want], in bundles of 550, meaning you'll end up with 100 left over, or a bundle of 1150, leaving 150 left over. And you can barely do shit with 100/150 other than some of the emotes. So if you want to do anything with this virtual money the game is so graciously giving you, you either need to wait for it to trickle up from the free 30 SV a day they so graciously give you, or buy another bundle of coins to get that satisfaction now. The players this kind of thing is aimed at absolutely will buy those bundles right now, and it doesn't need to be a huge number of players to do so. It just needs to be a small number who won't realise how badly they're being targetted for Konami to make a huge profit.

    And sure. People don't NEED to buy these. They could just wait 34 days for that extra save slot, or 7 days to grab themselves a single day of faster levelling up/build buildings faster. But people won't wait, and Konami know they won't. They'll keep offering a service, and then blaming the consumers they're targetting. This kind of microtransaction needs to go, and it needs to go fast. It barely has a place in "Free-to-play" games, nevermind games barely under Triple-A Retail Price.

  9. #109
    The more i play this the more i am sure these micro transactions were begrudgingly tacked on. The save slots are 1000 SV Coins and they give 30 a day as a login bonus and 100 if theres an emergency maintenance. Over a couple of days play i have nearly 400 already and i'm only 45% through the single player campaign so by that rate -and its getting slower as the tougher monsters are introduced- anyone who checks the daily bonus will get another save by the time they complete there first.
    Clearly with the KJP FOREVER message the dev team isn't sharing a lot of sentiments with the higher ups but the more i play the more it feels like they are trying to make these microtransactions as redundant as possible. What a strange release.

  10. #110
    Quote Originally Posted by dope_danny View Post
    The more i play this the more i am sure these micro transactions were begrudgingly tacked on.
    Dude who/what are you even trying to argue at this point.

  11. #111
    The Lightbringer Blade Wolf's Avatar
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    Suck it #Fuckonami.
    "when i'm around you i'm like a level 5 metapod. all i can do is harden!"

    Quote Originally Posted by unholytestament View Post
    The people who cry for censorship aren't going to be buying the game anyway. Censoring it, is going to piss off the people who were going to buy it.
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  12. #112
    Quote Originally Posted by Blade Wolf View Post


    Suck it #Fuckonami.
    it really doesn't matter, they have enough of a player base to milk them for micro transactions.

    The only thing proven is that people are fucking stupid and buy cash crab micro transactions and that companies like Konami can exploit and make a profit off of it.
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  13. #113
    Banned Lazuli's Avatar
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    Quote Originally Posted by ONCHEhap View Post
    I think the best part is that they felt the need to add that in the TOS

    Why?
    It's pure meme material that's why

  14. #114
    I played through the whole game. It's almost like modded MGSV, but not quite, since I get the feeling some of the stuff I'm seeing was actually stuff in development for MGSV.

    The singleplayer reminds me of the Division, you are in an open world(part of the MGSV map, but redone, like MGO) then head into the "Dark Zone" where you have limited oxygen, you pick up loads of crap, do some missions, unlock a new waypoint to teleport to and unlock new abilities and weapons, and then repeat til you finish the game. Game has an almost identical Division loot system, except loot doesn't drop from enemies, it comes from loot chests you find.

    Once you've finished the game, you have all your base abilities unlocked, then you get to choose from a bunch of class options, then the multiplayer opens up. The main one is Fortnite style tower defense with the rushing around collecting materials and building defenses before each zombie wave. That's the main online gamemode. There are others that are events, like one right now where you have to carry a guy that draws zombies too him to a waypoint.

    Then Monster Hunter style boss spawns happen in the singleplayer game world every once in a while if you want a challenge. But mostly you'll be using it to farm materials to supplement crafting gear and ammo for multiplayer, or for expanding your base. Eerily similar to all the features promised by Kojima on the development of Motherbase building back in MGSV.

    I get an odd feeling almost all of the new stuff you see in Survive was supposed to be part of the third act of MGSV, but after ousting Kojima they needed another game to justify money spent, like Ground Zeroes seemed to be a seperate act of MGSV. It's still the Fox engine, so it's still fun. People have been shouting about microtransactions, but most of them are the same ones lifted from MGSV. Development time down, Mission time down etc...

    I find it funny because people are completely trashing the game when it's just doing alot of the same things other games are doing right now, and those people are loving it.



    Last edited by Strangewayes; 2018-03-16 at 11:02 AM.

  15. #115
    I got enough coins from daily logins and maintenance coins to buy a second save slot with no money. But in MGO i can only spend real money to do the same. Truly this has been the scummiest thing.

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