https://www.nexusmods.com/starwarsba...22017/mods/607
Yep....
I wonder if this person will make a cosmetics version to.
Don't sweat the details!!!
@Yunru - what?
Well some guy made a mod for the lootboxes in battlefront, now i would love to see a mod that replaces their basic models with cosmetic locked ones just to be big FU to ea.
If some costume gets out, you can edit data files (usualy just changing number 01 to 09) and your character would be able to use a cosmetic costume. (it would override the old one)
Don't sweat the details!!!
This has already been proven to be a sham argument. Development costs may be higher today than they were 10-15 years ago, but the market size itself is also much larger. Costs themselves haven't risen appreciably since 2010. EA actually spends $300m less on development today than it did in 2012. Its also the companies themselves pushing unsustainable development, as can be seen from how uptake of the PS4Pro and 1X have been very lackluster: Having a good game trumps 4K resolution. A meta wrinkle for them these days on the PC front is that cryptocurrency is massively inflating GPU prices.
Assassin's creed has been doing this for a while. Since Black Flag I think. Why gather resources yourself when you can just pay for them? Jesus fuck. This isn't as retarded as loot boxes but it's still pretty dumb. You're telling people that your game isn't worth playing and you should pay to skip the boring parts.
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You want to claim it doesn't affect the game experience when they intentionally put less quantity and less quality cosmetic looks into a game in order to entice people to buy them out of the cash shop? Game w/out cash shop: Standard gear is 5/10, Hard mode 7/10, Expert mode 10/10 looks. With cash shop: Standard gear 3/10, Hard mode 5/10, Expert mode 7/10, Cash shop 10/10.
Or they do something like Eden Eternal and set the combine rates to like 30% and sell items that increase combine success.
There are a lot of ways the game experience is fucked with to entice cash shop sales in games.
Using aunt wiki
"Gameplay is the specific way in which players interact with a game,[1][2] and in particular with video games.[3][4] Gameplay is the pattern defined through the game rules,[2][5] connection between player and the game,[6] challenges[7] and overcoming them,[8] plot[9] and player's connection with it.[6] Video game gameplay is distinct from graphics[9][10] and audio elements.[9]"
Any cash shop simply taint gameplay. There are ofc large spectrum - for instance in wow and FF14 we can see kinda lame cash shops and in ESO we see full ejaculation of cash shop only shit. Both extremes of the spectrum are shitting in the game, just one less than other.
Are we seriously arguing that there are skins that make players 'harder to see'? I'm done, lol. This is ridiculous. This is purely grasping at straws and I have no interest in debating this kind of nonsense.
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I agree that it is irritating, but I disagree that it impacts gameplay. Because it doesn't. Period.
So models that are bigger than the originals with corresponding hitboxes do not affect gameplay? Aim at the head but theres no hit? Too bad, better learn the original hitboxes. You can laugh at it all the way you want but you are still in the wrong here.
I can only you give you some OW and LoL ones, I am not that much of a gamer anymore. Are these huge buffs? Hell no, but do they affect gameplay overall? They do.
https://www.youtube.com/watch?v=EZovfDfL7yU
https://www.youtube.com/watch?v=rGjYi0eVyBc
Some posts: https://boards.euw.leagueoflegends.c...ffect-gameplay
Quite easy to understand that attack animations of different skins are hard to precisely normalize.
- Lunar Wraith Caitlyn has nicer AA's and is generally nicer, and it's the same feeling to a lesser extent on her Headhunter skin
- Steel Legion Lux has a much nicer AA animation, and infamously difficult to see particles (especially on the now defunct winter map!)
- Dragonwing Corki's animations are infamously good at causing FPS lag spikes on lower end machines (apparently the same for Lion Dance Kog'Maw but I haven't experienced that skin enough to know)
- Gangster Twitch's AA animation feels quite fuzzy, in a bad way
- Blood Moon Kennen's R is really hard to see compared to the base
Im pretty sure there are alot more out there. Just the stuff you find with 2min google.
I thought we were talking about Overwatch. There are no skins that people exploit to be 'harder to see', because no one is hard to see. Never played LoL, never intend to. If there are issues in that game, then I can't really say. I doubt there are premium skins sold specifically with the intention of giving an artificial edge. Even if there is, it feels like it would be extremely insignificant.
I'll humor this slightly because I don't play LoL so I don't know how bad it could potentially get. I'm highly skeptical but I can't confirm this myself.