Watching the class changes in BfA has become a pain for me. I really don't understand what Blizzard is trying to do with their class design approach in the upcoming expansion.
Artifact weapons haven't been perfect but they added a very nice layer of character and spec development to the game. To remove most of the artifcat traits is something I really don't understand. Why? You developed them for 2 years now and then remove 4/5 of them? And this is not even the worst about the class changes. It's the mindless "turning skills into talents" they already did in Legion. Instead of creating something new or interesting we're neither getting a new talent row nor new skills. No, they're removing skills, artifact traits AND they're making baseline skills talents - again. Why the hell is Shadow Word: Death a talent now? Why is Void Torrent no baseline ability (or every other artifact skill that was somehow useful)?
This just proves to me that Blizzard's class design has become very shallow, boring and uninspired. They're not capable of creating something interesting anymore. Overall their goal in Legion was to make classes more fun and specs more "special" (and they achieved this lore-wise) but gameplay-wise most specs became incredibly dull and very similar to each other. And now, instead of trying to fix this, they're making specs even more boring by removing artifact traits (the only thing that kept specs interesting in Legion) and not giving anything for compensation. At first I thought "don't worry" but every new Alpha update with their horrible class changes is increasing my negativity towards class design in BfA.
What do you think?