MECHANICS: What are some racial abilities? What would you like to see?
UPDATE: Wonderful heritage armor design by Jokubas! This is what a Quel'dorei should look like!
UPDATE: These are "Bird Style" hairdos that fit the one Blood Elf hairstyle of this type we have in game. These are less "out there" than the 80's hair and might fit better with the style of the game.
Post YOUR design ideas! So far, the biggest roadblock to adding High Elves as an allied race seems to be their lack of distinction from Blood elves. This is a thread for brainstorming design options that could set them apart. I looked back at the Warcraft II concepts and in game characters, and here is what I came up with.
High Elves are, by their nature, fundamentalists/traditionalists. These older designs highlight the survivalist, nomadic lifestyle the Silver Covenant has been forced to adopt. Blood Elves are pampered, high society types that rely heavily on magic. By contrast, the High Elves would seem more "primitive" or back to basics. Plus, all these design changes fit right in with established lore, as seen in the examples.
Heritage Armor: They could have something with a Ranger feel, as all elves back in the WC2 era were designed to look like rangers no matter what their class was (all franchises were this way). Play up their paramilitary feel. Use a head piece that does not obstruct the hair/war paint such as a headband, tiara, or thrown-back hood.
Should Quel'Dorei use the pale blue hypogryphs, or should they use dragonhawks like those they raise at Quel'danil Lodge? Or something entirely different? Ground mount idea:
What are your ideas? What unique design elements could be added to Silver Covenant High Elves to make them stand out?
Thread Suggestions So Far:
New standing animation
Different facial expression
New eye colors (purple, gold, yellow, white)
Wild, unkempt or messy hair
Jungle/forest hair
Tabard with Unicorn Design
Ear Variation (maybe with scars?)
Racial Ability Ideas:
Perfect Shot: Increase attack range by 3-5 yards.
On The Move: Increases flight path speed by 10%.
Perception: Increases your stealth detection.
Nimble Feet: Increases your Agility by X (scales with level).
Troll Bane: Experience gains from killing trolls increased by 20%.
You're A Natural: Herbalisim skill increased by 15.
- An ability similar to Hunter Disengage?
- Bring back Mana tap?