Occam's razor applies. Yes, I do think it is plausible that none of the larger Kul Tirans were present among the ranks of those in Daelin's army because we didn't encounter any. As we didn't encounter them, and as we know they exist, the only explanation is that they weren't there. That is an explanation that does not require a retcon. Or if you want a darker explanation, the stranded and starving Kul Tiran expeditionary force, besieged in the Orc homeland and with low supplies, started with the biggest among them first in an attempt to survive.
As for such a soft retcon being done with Alliance High Elves, I disagree. Even the Kul Tirans are a mixture of the two types, standard Human and bulky Human. They are all still Kul Tiran, all loyal to Boralus. The point of differentiation between Blood Elves and Alliance High Elves was philosophical, over the method of consuming arcane energies from living beings. It was not physical. As a result, the corollary of your suggestion is that everyone who looked different from the standard Elves also, through sheer coincidence, arrived at the same opinion regarding the morality of consuming arcane energies and were exiled. Now that is something I do genuinely find implausible, if there were a naturally occurring physical variant of thalassian elves then I would suggest they would divide along the same 90%-10% split that originally occurred among all thalassian elves and that most elves of this variant would still be Blood Elves and therefore an option for Horde players.
This is the point in which this particular argument curls in upon itself and becomes circular as the entire point of a different physical build defining Alliance High Elves would be to force a measure of differentiation between them and existing elves. As such differentiation cannot logically be excluded from being available to the Blood Elves, the entire rationale for creating such a difference vanishes.
The thin model is explainable as just being naturally thin. There remains a debate regarding the Kul Tirans, it could be as you describe, just how they differentiate Kul Tirans, but the other plausible options have yet to be debunked. Regardless, the idea that what was done with Kul Tirans could be done with Alliance High Elves collapses under even the most meagre scrutiny. If you wanted to argue for a type of thalassian elf with a different model, the Half Elf route is the way to go. Plausible explanation for why they have a different model, would still have long ears and blue eyes (elf head, human body), would still be of thalassian culture and as Half Elves, NOT High Elves, they would not undermine the integrity of the Horde faction or the identity of the Blood Elves. Everything that is apparently wanted by the pro High Elf community with the exception of the name and that they are not fully elves. Of course, the Half Elf suggestion gets little traction despite that which is a pity.
If the Vry'kul theory is true, then yes it could. But the predominance of the build among Kul Tirans seems to suggest it was something unique on the islands that contributed to the development of this variant.
Because, as described above, the real litmus test of differentiation is for Alliance High Elves specifically is 'can they be differentiated from Blood Elves in a way that should not be available to Blood Elf players?'. Hypothetically, we could encounter a lost tribe of thalssian elves whose isolation has caused them to become considerably taller and much more muscular than a standard thalassian elf. As they would not be encumbered by our prior knowledge of them, such a thing would be acceptable using the Kul Tiran precedent. But we know where Alliance High Elves come from, they are political exiles from Silvermoon. As they come from Silvermoon, it is highly implausible to argue that there was a one to one correlation between the political/philosophical opinion that led to their exile and this hypothetical physical differentiation that could retroactively be applied to all Alliance High Elves and not be available to Blood Elves. This is the same rationale I used when some suggested that Alliance High Elves could be differentiated by giving them darker skin colours than the Blood Elves in that I argued that such skin colours would also need to be available to Blood Elves...and that there were extremly troubling connotations of the suggestion that the fair skinned Blood Elves happened to exile everyone with darker skins from Silvermoon for being 'troublesome'.
No, I don't think it would be enough. Again, the litmus test for true differentiation is that the proposed feature which differentiates them cannot be replicated by the parent race. Eye colour is mutable, blue eyes for Blood Elves are a plausible request we hope to see realised with advanced character customizations. The tattoos that were common in Warcraft 2 Elven artwork are the shared heritage of both groups and there is no reason Blood Elves couldn't have them either and the minor physiological differences...that's the natural variations between individuals of a group rather than differences between a group. Some Elves have longer ears, some have shorter, some are a little fatter, some are a little thinner, we have to suspend our disbelief sometimes in game when we accept that every member of a race displayed to us has the exact same build, exact same height, exact same finger size etc. That's a by-product of the game engine. As such, the minor physiological differences are encompassed within the entire race and are not a point of differentiation.
Saying that they might eventually change their minds has never struck me as a particularly good argument, because that is implicit in everything we discuss. Of course they can change their minds, should we not debate because of that fact? Or if someone quotes a developer saying something we don't like, are we able to instantly devalue it by saying 'well they can change their minds'? All we have to go on is what they tell us, the truth of the now. Maybe the truth will be different this time next year, that is their perogative as the creator. But if debate is to function on these forums, we cannot reach beyond what they tell us to 'well they may change their minds' because what is anyone to supposed to come back with to that? That is the moment debate ends.
As for this being an argument to authority, yes it is, but that is not a fallacy. An argument to authority is a fallacy because it presumes the authority cited is themselves correct, this only works in real world situations where truth is objective and that authority can be wrong. WoW is a work of fiction, the truth is subjective to the creators but objective to those of us outside the creative process. You cannot prove a creator wrong on a work of fiction, as if you ever managed to do so they could simply adjust their creation towards the truth as they see it.
At the moment, word of God is that Blood Elves are the High Elves of the franchise and that Alliance High Elves would damage faction diversity. If they ever change that, that does not retro-actively make those who quote that line wrong, as they were correct at the time they quoted it.
Unfortunately, I also have to disagree that playable Alliance High Elves would not undermine the Blood Elven narrative. The key point of the pro High Elf community is that the Alliance High Elves are the true High Elves of the franchise, often citing a continuous relationship with the Alliance going back to Warcraft 2. Pointing out that that during the Second War the High Elves were the last to join the Alliance, that they had to be compelled to join under ancient blood oath, that they only sent a token force initially, that the only fully participated when their own lands were threatened and that they were the very first to leave the Alliance once the threat had passed shows the relationship that actually existed in lore does not quite the match the vision many of that community still have of the High Elves place within the Alliance. Should Alliance High Elves become playable, they would instantly push their vision upon the rest of us, that the true Alliance of Warcraft 2 had been restored, that an 'iconic' Alliance race is back within the Alliance and this narrative would, by necessity, 'other' the Blood Elves, damaging their narrative and reducing them to yet another bunch of nasty elves fighting for the bad guys. There is no way the Blood Elf narrative cannot be damaged by playable Alliance High Elves.
Which is to say nothing of the damage they would do the Void Elf narrative, Void Elves have clearly been designed as the new foil to the light orientated Blood Elves, yet in future the narrative dichotomy between the two groups would be upset to force in Alliance High Elves. Given that the Alliance High Elves are as connected to the light as any other Blood Elf through the Sunwell they both feed on, this would pervert and muddy what should be a clear dividing line...Horde and Light versus Alliance and Void...and turns into something less satisfying. Sometimes extra complexity does not help, particularly the extraneous complexity this suggestion entails in the Void Elf-Blood Elf relationship.
The answer I believe lies in the purpose of the Void Elves, the gameplay purpose. To provide clearly delineated alternative from the Blood Elves for Alliance players.
If they want Alliance High Elf representation within the game for players, the simplest thing they can do is make explicit that Void Elves can recruit and remove any lingering doubt. The very moment there is an in game representation, or something written in a short story or novel, of a thalassian elf being changed into a Void Elf, the lore objection to Void Elves from the pro High Elf community will become unsustainable.
Which of course will change nothing as I still believe the primary objection is to the fact that the Void Elves are blue/purple but it would be interesting to see how pro High Elf commentators adjust their arguments after receiving cast iron proof. Although given they dispute the senior narrative lead saying Void Elves can turn others I half suspect they try and rationalise it away as not counting for some reason.
We cannot reject developer commentary simply because we find it inconvenient to our case. We can interrogate it, sure and sometimes they do misspeak, but I don't think Ion did on this occasion. Because he didn't say this once. He said it twice, six months apart.
The two interviews Ion Hazzikostas did which contained his answers on Alliance High Elves were the Jessie Cox 2017 interview at Blizzcon. The format was ad hoc, with Jessie reading off questions from his community to Ion so Ion wouldn't have been able to prepare for the questions, answering them as they came.
Jessie Cox: Are there any major High Elf hubs left where you could be like 'of course there are adventurers willing to come from there, I don't think so.'
Ion(Shaking his head): I don't think so
Jessie Cox: Yeah, so I don't know where they'd come from to begin with.
Ion: They've basically been assimilated into other cultures.
Which actually matches the reality of the game. There are no major High Elf hubs in the game. Dalaran is a human city. It is hosting the Silver Covenant militia. The Silver Covenant, which everyone agrees is actually the most substantial High Elven group left, were mocked by Elisande for 'diluting their bloodlines' i.e. their close relationships with Humans rather than other Elves were leading them to have Half Elven children. The Silver Covenant, living in a human city, following human orders, prioritising Human interests over their own people, they've been assimilated ( and are not creating their own culture with tattoos or different hairstyles for example).
The Allerian Stronghold, I have been there recently as it came up in discussion. There are a handful of Alliance High Elves. It's a human settlement, inhabited by mostly Humans, whose Elven inhabitants are some of the few rangers who defied their King's orders and accompanied the Alliance to Draenor during the events of Beyond the Dark Portal. But it is not an elven settlement, nor is it a bastion of high elven civilization. It's a miserable, foreboding place a group of isolated soliders established in a hostile, alien world as they clung on for dear life in the hopes that one day, the portal would re-open and they would go home. Because Outland is frozen in time we can't confirm this, but I figure most of the people who lived in Allerian Stronghold circa TBC likely went back home to Azeroth again following Illidan's defeat.
And Quel'danil is an isolated hut, a nice hut as huts goes but still a hut which exists on Wildhammer lands and is full of Draenei and Dwarves. They aren't a culture of their own, they're outdoorsy Farstriders sticking two fingers up at the regimé in Silvermoon.
Now, you could argue he misspoke here despite the fact his comments match the game world as is (and match the comments from the still canon warcraft encyclopedia that 'High elves do not gather in any significant numbers, nor do they act as a coordinated whole. They are a very small group of individuals scattered all over the world. As such, they do not have common opinions or goals. Indeed, modern high elves cannot even truly be said to have a culture--only a past filled with glory and regret.') because it was an ad hoc interview. But he then went and essentially repeated himself in the April 2018 Q and A
Ion: '...but also there isn't a clear example of who or what High Elves are as a larger group that still remains in Azeroth...they're not out there in the same way'
People of course like to argue that. They cite the Silver Covenant, they cite Allerian Stronghold, they cite Quel'Danil. Yet Ion made essentially the same points six months apart, and while he could have potentially misspoken on the first interview, the idea that he did so again in the second when he would have known in advance what the questions were seems a bit far-fetched. So how do you rationalise the Silver Covenant, Quel'Danil and Allerian Stronghold with these comments? Simple.
They aren't large groups who are out in the world....they are small, fragmented, assimilated and degrading.
So, Void Elves, who ARE a small, crack squad as another developer defined them as, are acceptable whereas Alliance High Elves are not. Which brings me back to the three possibilities.
The calculation on the minimum Alliance High Elf population was derived through respectable algebra, but does not account for natural wastage that has occurred over the years. Theramore, where many Alliance High Elves lived, was destroyed. The Silver Covenant has participated in several military campaigns and sustained losses...the Silver Enclave in Dalaran was renamed the Greyfang Enclave and many of the High Elves who were present there in the past are now gone. The logical supposition is that Silver Covenant numbers have dwindled to the point where having their own quarter in Dalaran was no longer sustainable. The Warcraft Encyclopedia also makes clear that in the time between the initial split and the restoration of the Sunwell, any Alliance High Elf could succumb to the temptations of the addiction and become a Blood Elf. And IF, as I believe the evidence strongly suggests, Void Elves can turn other Elves into Void Elves, then that is yet another drain on the population.
Taking Moorgard's quote in isolation is the problem with most responses discussing it. The question he was actually asked is glossed over, to allow a free hand in re-interpreting what he said. Moorgard was asked 'where are Void Elf numbers coming from?'. The only interpretation of his answer that makes sense in the context of the question asked is that the Void Elves are capable of turning Elves who seek them out into Void Elves. The pro High Elf community has a very active motive in rejecting the possibility that Void Elves can turn others. As discussed earlier, IF they can turn others, then there is no reason they cannot roleplay their particular Void Elf as an Alliance High Elf who has embraced the void. Once that is unambiguously confirmed, and as you stated in your dissent it is 'probable', any dissent towards seeing the Void Elves as the thalassian option of the Alliance will confirm the underlying point of why Void Elf reproduction matters.
That is you can play a Void Elf who was always an Alliance High Elf, or at least an exiled High Elf, and if that is confirmed and the Void Elf still remains unacceptable, then that is confirmation the objection to Void Elves was never about the lore, it was about their aesthetic and theme and that the desire for Alliance High Elves is about gaining access to the aesthetic and theme of a core Horde race without having to be Horde.
That most Void Elf recruits would be Blood Elven is unobjectionable, there are far, far more Blood Elves than Alliance High Elves. Yet Alliance High Elves would find it much easier, both emotionally and politically, to make the final leap towards being a Void Elf given they have already severed their ties with their homeland. I suspect former Alliance High Elves constitute a much larger proportion of the Void Elves than they do out of the Blood/high elf population as a whole.
I disagree. While all are thalassian, the physiological changes between Ren'dorei and the Sin/Quel'dorei makes them the beginning of something new. The key point here is attempting to draw an equivalence...that a Quel'Dorei is as different from a Sin'Dorei as a Ren'dorei is from a Sin'Dorei. This is self-evidently untrue. Blood Elves and Alliance High Elves are the same race, no physiological alterations have occurred that permanently divides the two groups, any more than the English can be divided into Labour and Conservative voters based on a physiological difference unique to each party affiliation. Political opinion and physiological difference are two different things. Void Elves ARE different from Blood/High Elves, they are void mutants.
I find this unobjectionable and I agree with this, not to mention the dichotomy the Void Elves now provide with the light orientated Blood Elves. But the corollary of this point is that Alliance High Elves no longer have a role in the story. If they ever had one, it was to be an occasional foil to the Blood Elves...and the Void Elves will now do a far better job of that.
No, this I disagree with. Allied races were created in response to the long put forward desire for a sub-race system, offering more customization options. The stories behind each were secondary and primarily serve as a justification for the existence of the allied race variants. If Blizzard wanted to make the Alliance High Elves relevant, they could have simply put THEM through the void transformation. I think we'd all be happier if they had done so, but they probably have their reasons as to why they didn't. Given the vehemence with which they rejected playable Alliance High Elves though, as per Ion's commentary, I doubt it is because they are 'keeping them in reserve'. I very, very much doubt that.
Why wouldn't they? The tattoos were used by the Elves of Warcraft 2, most of whom became Blood Elves. It's a part of their heritage. Hairstyles are just hairstyles, why should that be the basis for a new race? IF something suggested for Alliance High Elves can be done with a Blood Elf, then it's not a true difference.
High Astromancer Solarian's experiments with the void went all the way. The ritual that transformed the Void Elves was interrupted part way after all, the goal was to turn them into Ethereals. Solarian turned into a void entity. She never stopped at the Void Elf stage, she just went straight through.