Videos
Abilities
Trait (Passive) - Shield Capacitor
Fenix has a permanent 800 Shield which regenerates at 80 per second after not taking damage for 5 seconds.
Q - Plasma Cutter
Cooldown: 12 seconds
Create a laser beam at the target point that circles around Fenix twice, dealing 150 damage to enemies hit and Slowing them by 25% for 4 seconds.
W - Weapon Modes
Cooldown: None
Activate to change between Weapon Mode: Repeater Cannon and Weapon Mode: Phase Bomb.
Weapon Mode: Repeater Cannon: Basic Attack speed increased by 150%.
Weapon Mode: Phase Bomb: Basic Attacks have 1.5 increased range, deal 25% more damage, and splash to nearby enemies.
E - Warp
Cooldown: 15 seconds
Warp to a targeted location, phasing out after 0.5 seconds, and arriving 0.75 seconds later.
R1 - Purification Salvo
Cooldown: 75 seconds
Channel for 1.5 seconds, sweeping a laser in front of Fenix that locks onto enemy Heroes. Once Channeling finishes, fire 5 missiles at each locked Hero, dealing 86 damage each. Deals 50% increased damage to Slowed targets.
R2 - Planet Cracker
Cooldown: 100 seconds
After 0.5 seconds, Channel a powerful beam that spans across the battleground for 4 seconds, dealing 122 damage every 0.25 seconds to non-Structure enemies hit.
Talents
Level 1
- [Q] Advanced Targeting - !Quest: Hitting enemy Heroes with Plasma Cutter permanently increases Fenix’s Basic Attack damage by 1, up to 80. !Reward: After hitting 30 Heroes, Plasma Cutter circles an additional time.
- [W] Arsenal Synergy - After hitting enemy Heroes with Basic Attacks 3 times while Repeater Cannon is active, the next Basic Attack while Phase Bomb deals 100% more damage and splashes in a 50% larger area.
- [W] Mobile Offense - After moving unmounted, Fenix’s next Basic Attack deals 35% more damage to Heroes
Level 4
- [W] Target Acquired - Basic Attacks against Slowed Heroes with Repeater Cannon active grants 10% Movement Speed for 4 seconds up to 40%
- [W] Inhibiting Energy - While Phase Bomb is active, Basic Attacks against Heroes Slowed by Plasma Cutter Slow all enemies in the area by 35% for 4 seconds.
- (Trait) Emergency Protocol - When Shield Capacitor's Shield becomes depleted, gain 30% Movement Speed for 5 seconds
- [E] Warp Conduit - Hero Takedowns reset Warp's cooldown.
Level 7
- [Q] Combat Advantage - Plasma Cutter deals 50% more damage to Slowed targets.
- [E] Warp Warfare - After arriving with Warp, gain 125% Attack Speed for 4 seconds while in Repeater Cannon mode.
- [Active]Divert Power: Weapons - Activate to instantly drain Shield Capacitor's Shield, but increase Basic Attack damage by 80% of the Shield drained for 5 seconds.
Level 13
- [E] Adanium Shell - After arriving with Warp, gain 40 Armor for 4 seconds
- (Trait) Dampening Field - Fenix gains 15 Spell Armor while he has a Shield from Shield Capacitor.
- (Trait) Rapid Recharge - Whenever Fenix is healed, Shield Capacitor's Shield recharges for 20% of the healing received.
- (Trait) Auxiliary Shields - Permanently reduce Fenix's maximum Health by 10% but increase Shield Capacitor's Shield by 20%. Basic Attacks regenerate Shields equal to 20% of the damage dealt.
Level 16
- (Trait) Photonic Weaponry - Fenix deals 15% more damage while he has a Shield from Shield Capacitor.
- [W] Offensive Cadence - Every 3rd Basic Attack against Heroes while Repeater Cannon is active deals an additional 6% of the target's maximum Health as damage.
- (Passive) Arsenal Overcharge - Fenix's Basic Attacks reduce his Ability cooldowns by 0.5 seconds.
Level 20
[Q] Secondary Fire - Hitting an enemy Hero with Plasma Cutter fires a Purification Salvo missile at them after 0.5 seconds, dealing 86 damage. Deals 50% increased damage to Slowed targets.- [W] Singularity Charge - Repeater Cannon grants 200% more Attack Speed, and Phase Bomb grants 2.5 more range.
- [Trait] Unconquered Spirit - Upon taking fatal damage, Shield Capacitor regains 600 Shields. This effect has a 120 second cooldown.
Screenshots
Official Hero Page