Just curious about your opinion about the current talent system.
It's like that (for war at least )
Damage / Damage / Damage
Utility / Utility / Utility
Damage / Damage /Damage
Utility / Utility / Utility
Damage / Damage / Damage
Damage / Damage / Damage
Damage / Damage / Damage
but in this current iteration , we only choose the best utilty / dps talent in the row for the current fight.
Won't it be a better choice to choose between Dps and Utility (CC / surv / mobility). It feel like a real sacrifice to drop all your utility talent for more dps.
Something like that : damage / utility / utility.
( Sry for my bad english it's not my primary language <3 )