"They try to establish a system in which a raid will nerf itself over time through titanforging or artifact power."
From the recent interview. I just don't get it...why? is it necessary ? I mean isn't gearing up by itself is a nerf to all encounters? why going to that length to nerf encounters overtime? no creating yet another system? we already have the gearing system which by itself nerf the encounters overtime.
Don't get me wrong I am no longer super mythic raider or anything like that but isn't that a little overboard? I mean if a fully geared (latest tier stuff) raiding group can't pass a certain encounter then the fault is not from the encounter but the players themselves?
Someone enlighten me if I missed something please.