one a few dungeons as MW, it feels great. In fact it feels better than great. Essence Font, Soothing Mist -> Vivify with RM on cd... it's so easy keeping the 5 of us alive...
I've been playing mistweaver on live a lot lately and as a resto shaman main i must say i value hugely the unlimited range on heals such as EF or Vivify. It's obviously not unlimited but in contrast to shamans toolkit it certainly feels like it is. Take the most powerful resto abilities like rain/CH/Artifact and even SLT sometimes and try to literally place them anywhere on a battleground, heroic dung, mythic dungeon - it's pointless, so half of your toolkit goes out the window meanwhile you're stuck filling the gap with stuff that actually has some consistency in it (namely: healing surge, echo'd riptide and hst -which is gone in bfa iirc). With Vivify on live - the consistency is there, the on demand heal - it's all there. It's actually quite fantastic. The only annoying thing is the sticky SooM channel. I used to play some mmonk in pandaria and i missed the castable one, but nothing more than that.
Onto my main point here: While i understand that veteran monks might miss the old mistweaving with all the perks of pseudo-instant casts (more on that later) and castable SooM, i am really concerned about how much consistency we're actually losing with the "Vivify back to Uplift" change. The amount of ramp up time and gcd's and pure luck required to heal the targets that actually need it is fucking formidable. I do have beta and I did test it. The numbers are pretty messed up as well, the cleave heal on ReM targets doesn't do enough to justify casting Vivify over anything else really. The state of mistweaver on beta right now is pretty bad. It's a bizarre cluster of pandaria, wod and legion healing styles. Saying "Feels great, it's so easy keeping us alive" just proves you have no clue what you're talking about (because for example you shouldn't be casting Vivify at all atm) and probably just did one easy undertuned dungeon or anything to that unfortunate effect.
My question to blizzard would be why does a working spec need another rework which brings it back to a state that caused the original rework in the very first place? (ReM/Uplift being beyond reasonable control).
People on the official us forums seem to recognize those issues, not here though for some reason. Be sure to check out us forums, some really good points there, they probably explain this in much more detail than i do.
It's like they're trying to mix between MoP/WoD playstyle where we'd blanket the raid with ReM's and Uplift to glory, and the newer Legion one
I don't mind soothing mists going back like it was in the old days, I liked it more
I'm a bit upset over losing effuse tough. I think going back to the old days, but not going back all the way, leaves a bit of a gap in our spellbook.
Healing atm on ptr feels very very wierd. But maybe it's just a matter of getting used to. Just not having a big heal that can be cast on everybody all the time, like other classes have, it's strange.
Meh, I've grown to like the Legion iteration. Hopefully, the "old new" approach won't turn me off.
now just give us chi back and we good to go.
Our kit in legion is basically perfect.
We have our Hot we can put on a few people.
Filler efficient heal with effuse.
Need big heals on someone? Enveloping mist/Gift
Need to heal 2-3 targets at once? Vivify
Need to heal a bunch of people? Essence font/chi burst
All we needed were some small buffs to cocoon (I would like to see 60-90 second CD) and instead they bring back the absolutely terrible renewing mist/uplift trash interaction. I will be automatically rerolling if this is not changed.
Soom basically fills the hole that effuse couldve been used. It is a really mana-efficient heal that requires you to spend your gcds not doing that much raid healing, with some upside (SG stacks vs instant cast heals). You should just bind soom to whatever you had effuse on
Effuse wasn't even a good filler why are people sad it's gone
Because, even if it wasn't 'optimal,' it was fine to use, and you could definitely parse well using it, and there was enough support for it by the end of the expansion to actually allow for an alternative playstyle within purple-parse-level capabilities, which is invaluable to a spec's health.
Yeah I agree with this change.
yeah i also think this MW change is soo nice. It reminds me of the good old times back in MoP when the MW monk was my favorite healer <3