Page 6 of 21 FirstFirst ...
4
5
6
7
8
16
... LastLast
  1. #101
    Herald of the Titans
    10+ Year Old Account
    Join Date
    Jan 2014
    Location
    ID
    Posts
    2,557
    Quote Originally Posted by Gekai View Post
    He said the Horde being evil is a matter of perspective, not that evil in general is subjective, the nuance is: The Forsaken probably act evil, the Tauren do not, the Horde is not just the Forsaken and also some inviidual Forsaken may disagree as much with Sylvanas as many Orcs disagreed with Garrosh (but well on the other side, the Forsaken a probably more loyal to their leader).
    True, but this isn't a Bioware game - we don't get to make any decisions, only play through what the Blizzard writers have laid out for us. In this expansion, that happens to be the role of the villains.

  2. #102
    Deleted
    Love the removal of ML, it's like a tumor being removed, feels great.

  3. #103
    Been a good ride boys, 14 years is a hell of a long time.

  4. #104
    Bloodsail Admiral
    10+ Year Old Account
    Join Date
    Nov 2013
    Location
    wales UK
    Posts
    1,054
    Quote Originally Posted by Jervaise View Post
    I love this Q&A.

    No high elves.
    No GCD change being reverted
    There isn't black&white in terms of which faction is evil
    Personal loot stays - split raids killed.

    I just love all of this. If you don't like it, leave.
    Well having played through the horde scenario earlier.
    It came across as pretty evil. And this is coming from a horde player since 2006
    Was actually glad to get it out of the way.

    Would they ever consider an alliance leader doing something on those lines?
    being given the wrong advice or as we see a real life just a bad leader doing a bad thing.

  5. #105
    Quote Originally Posted by glowpipe View Post
    "Losing things never feels good. Lessons were learned about how systems like this will work in the future."

    and fucking _4_ lines below it.

    "he team is trying to get classes to a good base state where each expansion can add interesting abilities that will be left behind each expansion."

    what the actually F
    Most of my friends left the game due to getting tired of relearning their class every expansion (I unsubbed due to the SV change to melee) what's wrong with staying the same or slowly growing (the character *hero throughout the expansions but the challenges, stories etc all change to keep it interesting)

    *don't need 10 new spells every expansion and sure the hell don't need to lose however many numbers either just makes you feel weaker.

  6. #106
    Warchief Alayea's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    Oregon, U.S.A.
    Posts
    2,232
    Quote Originally Posted by Millhi View Post
    Wowhead posted the high elves question as
    When deciding on Allied Races, why did you choose Void Elves instead of High Elves?
    Void Elves are basically High Elves. They have a slightly different backstory but if you want a tall, blonde hair elf, that's a Blood Elf. We just met Alleria and got the backstory of the Void Elf and they wanted to add a race that looked a little like the Blood Elf and Void Elves fit -- eye color isn't the same, maybe contact lens in the future.
    So is it void elves are like high elves or blood elves are like high elves.
    Well in Blizzard's opinion, it's probably both. :|
    Alayea - Enhance/Resto (Main) Lithala - BM Gekkani - Holy/Shadow
    Mathrie - Fury/Prot Mayae - Resto/Bal Elita - Frost/Blood
    Chrystie - Frost Draika - Combat Ioreth - Ret/Prot
    Vexbolt - Destruction Yin - WW/MW Yolis
    Urwenn

  7. #107
    Deleted
    Quote Originally Posted by Mendzia View Post
    Originally Posted by MMO-Champion
    Why would we ever make a change that people don't like or doesn't feel good? The team knows the initial reaction would be negative. At the end of the day, they want everyone to enjoy the game and it to feel good.

    Translate: You think you do but you don't.

    Originally Posted by MMO-Champion
    Feedback about what feels bad about your spec after the GCD changes is helpful. Asking to revert the change because it is bad isn't helpful.

    Translate: Fuck you. We know everything better.

    Originally Posted by MMO-Champion
    When you kill a boss, it isn't about if there is something on the corpse that you want, but if someone is going to give you that loot. It disconnects the reward from killing the boss.
    You deserve the loot for killing the boss.

    Translate: Fuck your guilds. We will now decide about your fun.
    People in guild can reasonable share loot loot will drop like Before but only for someone for mé its better this way cause i be in guilds where Leader dont care about highest roll and just put item to friend this need to be killed... With personal everybody have equal chance drop loot

  8. #108
    I'm glad they are sticking with the idea. Even if it's the worst thing ever all changes are good at the end of the day. You either adapt or you don't, simple as that. You're more than welcome to come back and complain at the launch of next expansion however.

  9. #109
    Warchief Notshauna's Avatar
    7+ Year Old Account
    Join Date
    May 2014
    Location
    Ontario, Canada
    Posts
    2,082
    Quote Originally Posted by tyrlaan View Post
    Except no.

    I don't understand how people continue to interpret "vocal minority" as majority.

    I get beefs with the game and its design, even if I don't agree with said beefs. But the hyperbolic claims of majority are so TBC.
    I am under no illusion that the majority of player's are tuned into the Q&A or are even aware of it, in fact I know that we represent around 5% of the player base. The thing is what they say in the Q&A is actually meaningless but the attitudes and beliefs of the dev team do matter as that shows up in their work. And the WoW team has a deep seated animosity towards their player base and it shows up whenever they decide to make a change, the player feedback is irrelevant they're going to go through with it regardless. How much longer until they do something extremely stupid and ignore feedback until it's live?

    There is also the issue of expansion abilities, something that they somehow can't put two and two together. They've outright said the leading cause of players leaving the game is class changes so of course Blizzard in their infinite wisdom has came up with a system that causes classes to have integral parts of their rotation on a expansion by expansion basis.

  10. #110
    Quote Originally Posted by Katsutomai View Post
    What I've gotten from this interview so far: You will play the way we want you to play or not at all. Fuck you.
    Exactly right. Shame it wasnt this way from the beginning. This can be analogues that should b eapplied to many areas of life these days. Millenials just dont seem to get it.

  11. #111
    Quote Originally Posted by Kaito92 View Post
    Seems silly to me that you play an mmorpg and the last sentence is so entitled that i could literary be a meme, so kudos

    If you want a chery on top also say "you dont pay my sub you dont tell me that i cant wear cloth as a hunter"
    to be fair, the game can hardly be considered an mmo at all anymore. with the queues. instancing. isntant travel. moba/arcade gameplay, scaling, auto loot distribution, and the list goes on...

  12. #112
    Quote Originally Posted by Angosia View Post
    I suppose there is that aspect. Change is often desired but not often accepted. Everyone has their own view about what is or isn't good. With various factions of player groups having competing views on what is good or bad for the game, there will never be consensus. Ever.

    That is particularly a strange position for which a development team must design. How do you please all of the people all of the time? From the last couple or few decades of gaming, I've never once seen 100% agreement on any feature or change in a game. Maybe there shouldn't be either. Having differing views opens opportunity for improvement. If we all agreed all of the time, the game would never truly be innovative.
    Thats a flippant way of ignoring problems though. For Legion and BfA there has been near universal disdain for certain design decisions. Such as the legendaries or the pruning. Likewise many specs there is an overwhelming agreement that shit is wrong.

    Yes at times its hard to tell what is what.

    But other times its blatantly obvious.
    World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg

  13. #113
    Hey guys, Ion must be in the Twilight's hammer cult cus he is certainly bring about the hour of twilight am i right. xD

  14. #114
    Deleted
    Quote Originally Posted by yinyatto View Post
    Hey guys, Ion must be in the Twilight's hammer cult cus he is certainly bring about the hour of twilight am i right. xD
    Hehe Kinda funny

  15. #115
    Legendary!
    10+ Year Old Account
    Join Date
    Sep 2009
    Location
    Not in Europe Anymore Yay
    Posts
    6,931
    Quote Originally Posted by Mhyroth View Post
    And who pays for the game do you think?
    Treat your customers properly and with respect (and listen to their feedback). That's how long-standing companies are still going strong to this day and have a returning customer base who come for the quality they enjoy and are willing to pay for.
    But which section of the playerbase do you listen to? They're listening to the majority of their playerbase. At no point should they make decisions that impact the entire game around the sub-5% of us that raid Mythic. Most of our feedback involves fucking up the game for everyone else. That's not healthy. They ARE listening to what everyone else wants, we already have the best shit.

    Like the loot change, I don't even like Ion but he's right. We exploit the shit out of recruits. You can see posts in this very forum from people who SHARD GEAR before giving it to recruits. That's fucked up, I've always thought that's fucked up. Being a recruit in most Mythic guilds is an awful experience, you put in the work and you get nothing for it. Loot distribution causes drama. Again, on this very forum look at all the stories of guilds disbanding over loot.

  16. #116
    Quote Originally Posted by Dadwen View Post
    Most of my friends left the game due to getting tired of relearning their class every expansion (I unsubbed due to the SV change to melee) what's wrong with staying the same or slowly growing (the character *hero throughout the expansions but the challenges, stories etc all change to keep it interesting)

    *don't need 10 new spells every expansion and sure the hell don't need to lose however many numbers either just makes you feel weaker.
    thats not actually the issue here tho. I am also glad that we don't have a plethora of spells. But that the devs are so far out and manage to contradict themselves this bad.

  17. #117
    So... having not seen the Q&A nor had the time available to watch it back, can someone clarify what's in the post regarding open world PvP? They're still refusing to apply templates to it and just going with "the mythic geared raider is just going to mow you down, suck it up"?

  18. #118
    The Lightbringer
    10+ Year Old Account
    Join Date
    Oct 2013
    Posts
    3,235
    If you are happy with the pacing and rotation of your class in Legion, the team isn't looking to significantly change that in Battle for Azeroth.
    *Looking at Holy Paladin turning into shit on Beta*
    Really, Ion? Fuck you, moron.

  19. #119
    Quote Originally Posted by Kaito92 View Post
    go play a moba, instant teleport to a map. Have fun
    Explain to me exactly how running to a raid, and waiting for others to do so, creates a worthwhile or compelling experience.

  20. #120
    lol i hating him more and more...

    Blood Elves are basically High Elves. Slightly different eye color and backstory, but if you want to be a light skinned elf, that is basically a Blood Elf. Giving that to the Alliance would blur the line between factions.
    There aren't a ton of High Elves out there in WoW.
    If you are Alliance any want to be an elf, the Horde is there for you.
    Enough video's why they are not.

    But lets break it down shale we:
    Slightly different eye color and backstory <> Nightfallen vs night elves. 2 tauren spieces...
    Alliance would blur the line between factions <> Yeah and panda's worked out crappy...oohh wait they did not.
    There aren't a ton of High Elves out there in WoW <> same could be said for void elves. Hell likely there are more high elves as void void elves.
    If you are Alliance any want to be an elf, the Horde is there for you <> so better said: screw you. you are not getting anything cool. Horde is getting all the cool races, and all their wishes.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •