Originally Posted by
Jaigar
Activision Blizzard made more money last year off services than selling games. If you've noticed, its why Blizzard is making all these monetization changes. Allied Races and increased leveling time are no accident. They're all about selling more character services.
Think about it. Half the price of an expansion for a race change. What better way to boost revenue than allied races? All the allied races we have on live are very low effort, mostly reskins with terrible racials. Yet how many people bought the preorder and paid for a race change?
Zandalari Trolls not being available on release is such a sneaky cashgrab move. Because they are not available on launch, there is no way to level one and be ready for when the first raid tier releases. If you are a raider and want to play Zandalari or Kul Tiran humans, you're going to have to pay. And 4 of the most popular races, Blood Elf, Human, Troll, and Orc are having their racials nerfed/GCD'd. New Mag'Har Orc racial isn't on GCD. Is it just a coincidence?
That's why I'm not surprised at the forced personal loot change. I don't think its for some community good. Blizzard has already lied to us about their reasoning behind GCD changes. They've been debunked by every major sector of community. Why should I trust their supposed reasoning on forced personal loot?
I think Blizzard is trying to shift the game away from its more hardcore raider/PvPer base and appeal to the larger casual audience. Most players in WoW are casual. They log in, maybe do LFR, do their mount runs, transmog runs, or work on achievements. That's the game for them. They have their small social guilds and just enjoy what they do. Only a minority of the player base even runs heroic raids, and mythic is even tinier.
What are the consequences of upsetting these mythic raiders by forcing personal loot? Sure they'll whine and complain, but they're not going to quit. They'll still give Blizzard their $15 a month cause they're hooked.