Thread: RIP Ignore Pain

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  1. #21
    Quote Originally Posted by Quaade View Post
    The game was balanced around no IP, now it's balanced around IP.

    Also warriors were horrible tanks back then compared to everyone else.

    With it back I can at least tank without disintegrating, which is nice.
    Yeah I also like it on the Beta and it seems to be more balanced rn

  2. #22
    Haven't gotten to test this yet.

  3. #23
    IP on beta is pretty tame. Consequetive uses do stack, but only up to 1.3 times the amount of a single use. Can easily waste rage dumping into it if the previous absorb hasnt disapated enough.
    Crazyhoof of Moon Guard

  4. #24
    Quote Originally Posted by kamero View Post
    IP on beta is pretty tame. Consequetive uses do stack, but only up to 1.3 times the amount of a single use. Can easily waste rage dumping into it if the previous absorb hasnt disapated enough.
    From lots of discussion in the skyhold discord, we've came to the conclusion that IP is just that extra mitigation to hit if you have the rage. Considering we have very low rage generation, IP is on the back end unless you know you're going to take magic damage. It'll always be SB and Bolster over IP and after that you are spent and need to worry about building up rage again and by that time Bolster and SB wore off.

    We have to realize IP isn't the dump as much rage as you can (more or less)button anymore.

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