Its an excuse the FB's made up to argue the fact the expansion bombed..
Its an excuse the FB's made up to argue the fact the expansion bombed..
You playing something doesn’t mean it’s in style. Some people still wear cargo pants and those weird track pants that zip off into shorts, but they are definitely out of style.
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Yeah, my impressions from the beta, having played through all of Tiragarde, half of Drustvar, and a good chunk of Zuldazar is that there’s much more detail to the storyline of each zone as well as the overarching BFA narrative than there was in WoD and Legion. There’s a lot going on and a good number of enemy factions to deal with, plus the overall Alliance vs. Horde and the Old God influence.
Beta Club Brosquad
Jesus Christ, people were saying this shit about MoP and look how foolish those people turned out to be.
Yes, group size was another difficulty for some guilds. I can't speak for your server, but I know on mine there were guilds that would break into two more manageable raid teams with subs and do 10 for gear prior to doing 25. One was essentially used as an easier gearing up step before doing the other.
I tried to explain to him for hours yesterday that it's not the amount of new features of the expansion that dictates the quality of the expansion, but the features that are relevant and add to the gameplay as a whole, regardless of which expansion added them. Safe to say I wasted my time.
It was, it was basically a revised version of the WoD design, it kept the 20m mythic format, the garrisons (nor order halls), etc. There is a distinct design difference between WoD/Legion and Vanilla/TBC/WotLK/Cata/MoP.
They were but we were talking about raids, and hard/heroic mode raiding was added partway through WotLK (hard mode in Ulduar, heroic in Trial).
Ah yes... those amazing content patches! Broken Isles... a weekly quest to kill 10 demons... then another weekly quest to loot 12 chests... such amazing content.
I don;t know what came after that... dropped out of game and never looked back. Something about a big guy stabbing the planet? Oh and killing another 12 demons and looting 10 more chests. Inspired.
Yes and from the person who said that a Summer release date is not going to happen. I admit that I was wrong on both but when I see the state of beta and BfA in general I'm pretty convinced that the August release date is rushed and should get postponed for at least two months (until Blizzard fixed all the problems and has figured out what to do with things like Warfronts or Azerite).
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There were hard modes in TBC as well. Not so much but they were existing (remember ZA timed runs? That was some kind of hard mode).
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I love WoW and I already pre ordered the BfA CE. Because I'm a collector and I love this game although BfA just looks bad. Really bad. I know I will play it (as I did with every expansion, even with WoD), but it won't be a lasting experience. There's basically nothing interesting in BfA besides the setting. Warfronts are already a dead feature and Island Expeditions are one of the most boring things to come up with, at least that's how it is at the moment. I still hope for more but I'm not sure what Blizzard can do to secure the longevity of this expansion.
MAGA - Make Alliance Great Again
The class design is enough to be concerned about the recent state of beta. Not like that's something new, people like me were talking about this the moment they released the first iteration of class "changes" several months ago.
It seems like they realized how incredibly bad most specs feel and play and started to do something to improve this but at this point it's just too late for huge gameplay changes. Number tuning is nothing that makes class gameplay funnier, more enticing or better overall.
MAGA - Make Alliance Great Again
Seems pretty complete to me. We got a whole new continent that's brand new and some recycled content and bunch of new races. I am not sure what's not complete to it or where people even get this idea from.
http://twitch.tv/towelliee TowelRapaport #WoWsheet