Originally Posted by
hungrytiger
So after hearing Ion say that Ele probably wouldn't get fixes/changes, I feel it needs mechanically, until 8.1 I figured I would create a side by side list of comparisons between every other caster currently on Beta. I made this list based on fresh level 110 created characters on the Beta.
I tried to include absolutely everything that could be used in a PvE scenario regardless of how much it actually gets used. I did NOT account for talents, except for Shimmer, which I feel would have hurt Elemental even more in these comparisons.
Classes like Frost mage are particularly tough to look at as an elemental shaman because it feels like they eclipse us in almost every way. For example:
- Frost Mage get Ice lance and Brain Freeze Procs, whereas Ele have the potential for only Lava Surge Procs
- Their Spellsteal is just a better version of Purge
- Their small defensive is proactive(ice barrier) whereas ours is reactive(healing surge)
- They have a blink that they can almost always use while casting and is off the GCD, meanwhile gust of wind was removed entirely and we are now stuck with ghost wolf only which halts our casting completely
- Their large defensive(which they can reset) makes them immune rather than rewarding them for dying (reincarn) and resets on boss pulls.
- They provide a 10% intellect buff to their party/raid
- They provide Heroism for the party/raid
- They can provide food/water for the party/raid
- They can create portals for everyone whereas shaman just get an extra hearth
- They have polymorph which doesn't have a CD, but Hex does have a CD
- Essentially everyone of their rotational abilities slows, whereas shaman have to waste a GCD to provide that kind of crowd control
- They also have the ability to remove curses
- They can turn invisible to aid with certain M+ strats
Elemental Shaman:
Mobility:
Ghost Wolf – Increases move speed by 30%, can’t be reduced below 100% move speed. No CD
Lava Surge – Flame Shock has a 15% chance to make lava burst instant cast. Passive
Earth Shock/Earthquake – ST/AoE Damage. 60/75 maelstrom
Flame Shock – Damage and applies 18-second DoT. 6second CD
Fire Elemental – Damage and generates maelstrom for 30 seconds. 2.5min CD
Frost Shock – Damage and slow. No Cost
Defensive ( < 1minute):
Healing Surge – Heals roughly 1/8th of health castable 4 times before oom. 1.2second cast
Defensive ( > 1minute):
Astral Shift - 40% dmg reduction for 8 seconds. 1.5min CD
Reincarnation – Resurrect with 20% health and mana. 30min CD Does NOT reset on boss pull
Harden Skin – Earth Elemental reduces all damage taken by 40% for 10 seconds. 5min CD
Group Utility:
Capacitor Totem – 3-second stun after 2-second delay. 1min CD
Heroism – Increase haste by 30% for party/raid for 40 seconds. 5min CD
Cleanse Spirit – Remove all curse effects from friendly target. 8second CD
Tremor Totem – 10 second removal of fear, charm, and sleep effects within 30 yards. 1min CD
Purge – Remove a beneficial magic effect from the target. 800 mana cost
Interrupt/CC:
Wind Shear- 3-second silence. 12second CD
Hex – Only works on humanoids and beasts for 1 minute. 30second CD
Earthbind Totem – “Slows movement speed of enemies within 10 yards.” 30second CD
Earthquake – Sometimes knocks down enemies within 8 yards of cast. 75 maelstrom
Thunderstorm – Damage and 10 yard AoE knockback that reduces movement speed by 40% for 5 seconds. 45second CD
Frost Shock – Damage and slows target by 50% for 6 seconds. No Cost
Frost Mage:
Mobility:
Shimmer – Teleports the mage 20 yards forward. Castable while casting and unaffected by the global cooldown. Max 2 charges 20sec recharge
Brain Freeze – Frost bolt has 30% chance to make next flurry instant cast.
Fingers of Frost – Frost bolt has 18% chance and frozen orb has 10% chance to cause your next ice lance to deal increased damage.
Icy Veins – Damage CD
Defensive ( < 1minute):
Ice Barrier – Absorbs roughly 1/5th of health in damage and slows attacking targets by 50%. 1min CD
Defensive ( > 1minute):
Cold Snap – Resets the CD of Ice Block and Ice Barrier. 5min CD
Ice Block – 10 second immunity. 4min CD
Invisibility – Turn invisible after 3 seconds, lasts 20 seconds. 5min CD
Group Utility:
Arcane Intellect – Increase the party and raid’s intellect by 10% for 1 hour.
Time Warp – Increase haste by 30% for party/raid for 40 seconds. 5min CD
Remove Curse – Remove all curse effects from friendly target. 8second CD
Conjure Refreshment – Creates mana food for party/raid members. 15second CD
Spell Steal – Steals a beneficial magic effect from the target lasting up to 2 minutes. 4200 mana cost
Portal – Creates a portal to a major city for party and raid members. Cast
Interrupt/CC:
Counterspell- 6-second silence. 24second CD
Polymorph – Only works on humanoids, critters, and beasts for 1 minute. No CD
Cone of Cold – Damages and slows by 70% for 5 seconds. 12second CD
Blizzard – Damages and reduces movement speed by 50% for 15 seconds. ~7second CD
Flurry – Damage and reduces targets movement speed by 70% for 1 second. Proc Based
Frost Nova – Freezes enemies within 12 yards in place for 8 seconds. 30second CD
Frostbolt – Damage and slows target by 50% for 15 seconds. Cast
Frozen Orb – Damage and slows nearby targets by 50% for 15 seconds. 1min CD
Fire Mage:
Mobility:
Shimmer – Teleports the mage 20 yards forward. Castable while casting and unaffected by the global cooldown. Max 2 charges 20sec recharge
Hot Streak – Scoring two critical strikes in a row makes your next pyroblast or flamestrike instant cast.
Scorch – Deals roughly 1/3rd the damage of filler spell and castable while moving. 1.2sec cast
Fire Blast – Damage and always crits.
Cauterize – While burning, movement slowing effects are suppressed and your movement speed is increased by 150%. 5min CD
Combustion – DPS CD
Defensive ( < 1minute):
Blazing Barrier – Absorbs roughly 1/5th of health in damage and damages attacker. 25second CD
Defensive ( > 1minute):
Ice Block – 10 second immunity. 4min CD
Invisibility – Turn invisible after 3 seconds, lasts 20 seconds. 5min CD
Cauterize – Fatal damage instead brings you to 35% health then you burn for 28% of your max health over 6 seconds. 5min CD
Group Utility:
Arcane Intellect – Increase the party and raid’s intellect by 10% for 1 hour.
Time Warp – Increase haste by 30% for party/raid for 40 seconds. 5min CD
Remove Curse – Remove all curse effects from friendly target. 8second CD
Conjure Refreshment – Creates mana food for party/raid members. 15second CD
Spell Steal – Steals a beneficial magic effect from the target lasting up to 2 minutes. 4200 mana cost
Portal – Creates a portal to a major city for party and raid members. Cast
Interrupt/CC:
Counterspell- 6-second silence. 24second CD
Polymorph – Only works on humanoids, critters, and beasts for 1 minute. No CD
Dragon’s Breath – Damages and disorients for 4 seconds. 20second CD
Flamestrike – Damages and reduces movement speed by 20% for 8 seconds. ~3second cast
Frost Nova – Freezes enemies within 12 yards in place for 8 seconds. 30second CD
Arcane Mage:
Mobility:
Shimmer – Teleports the mage 20 yards forward. Castable while casting and unaffected by the global cooldown. Max 2 charges 20sec recharge
Arcane Barrage – Damage and instant cast with cleave potential. 2.5second CD
Displacement – Teleports you back to where you last blinked from. 30second CD
Presence of Mind – Your next two Arcane blasts are instant cast. 1min CD
Arcane Power – DPS CD
Defensive ( < 1minute):
Prismatic Barrier – Absorbs roughly 1/5th of health in damage, reduces magic damage taken by 15% and reduces the duration of harmful magic effects by 25%. 25second CD
Defensive ( > 1minute):
Ice Block – 10 second immunity. 4min CD
Invisibility – Turn invisible after 3 seconds, lasts 20 seconds. 5min CD
Group Utility:
Arcane Intellect – Increase the party and raid’s intellect by 10% for 1 hour.
Time Warp – Increase haste by 30% for party/raid for 40 seconds. 5min CD
Remove Curse – Remove all curse effects from friendly target. 8second CD
Conjure Refreshment – Creates mana food for party/raid members. 15second CD
Spell Steal – Steals a beneficial magic effect from the target lasting up to 2 minutes. 4200 mana cost
Portal – Creates a portal to a major city for party and raid members. Cast
Interrupt/CC:
Counterspell- 6-second silence. 24second CD
Polymorph – Only works on humanoids, critters, and beasts for 1 minute. No CD
Frost Nova – Freezes enemies within 12 yards in place for 8 seconds. 30second CD
Balance Druid:
Mobility:
Cat Form – Increases movement speed by 30%, removes movement impairing effects, and makes you immune to polymorph. Global CD
Dash – Activates cat form and increases movement speed by 60% for 10 seconds. 2min CD
Moonfire – Damage and applies a 22-second DoT. Global CD
Sunfire – Damage and applies an 8-yard AoE Dot for 18-seconds. Global CD
Astral Influence – Increases range of all spells by 5 yards. Passive
Moonkin Form – Attacks against you have a 15% chance to make lunar strike instant cast.
Starsurge – Damage. 40 Astral Power
Starfall – AoE Damage. 50 Astral Power
Defensive ( < 1minute):
Barkskin – Reduces damage you take by 25% and prevents damage from delaying spellcasting for 12 seconds. Useable while stunned, feared, asleep, frozen, incapacitated and in all shapeshift forms. 1min CD
Bear Form – Increases armor by 220% and stamina by 25%, frees from movement impairing effects and makes you immune to polymorph. Global CD
Moonkin Form – Increases armor by 125%. Global CD
Regrowth – Heals roughly 1/10th health and applies HoT over 12 seconds. Can cast 5 before going oom.
Defensive ( > 1minute):
Group Utility:
Rebirth – Restore a dead target to life. 1.7second cast, 10min CD resets on boss pull.
Growl – Can taunt an enemy. 8second CD
Prowl – Activates catform and places you in stealth until cancelled. 6second CD
Remove Corruption – Removes all curse and poison effects on target. 8second CD
Soothe – Soothe the target removing all enrage effects. 10second CD
Innervate – Infuse a healer allowing them to cast without spending mana for 10 seconds. 3min CD
Interrupt/CC:
Solar Beam – Interrupt and silence enemies for 8 seconds. 1min CD
Hibernate – Forces target to sleep for 40 seconds only works on dragonkin and beasts. No CD
Entangling Roots – Roots target in place for 30 seconds. No CD
Shadow Priest:
Mobility:
Dispersion – Clears all movement impairing effects and makes you immune to them for 6 seconds. 2min CD
Shadow Word: Pain – Damage and applies a DoT.
Shadowfiend – Deals damage over 15 seconds. 3min CD
Void Bolt – Damage and extends duration of existing DoTs on nearby targets. 3.8second CD
Defensive ( < 1minute):
Power Word: Shield – Absorbs roughly 1/10th of your health and prevents damage from delaying spellcasting. ~5second CD
Shadowmend – Heals roughly 1/8th of your health and applies a DoT. Can cast 4 before going oom.
Shadowform – Reduces physical damage taken by 10%. No CD
Vampiric Touch – Damage and heals you for 50% of damage dealt. 1.3second cast
Defensive ( > 1minute):
Dispersion – Reduces all damage taken by 60% for 6 seconds. Castable while stunned, feared, or silenced. 2min CD
Group Utility:
Fade – Removes all your threat for 10 seconds. 30second CD
Leap of Faith – Pull a party or raid member to you. 1.5min CD
Mass Dispel– Dispels magic in a 15yard radius removing all harmful magic effects from friendlies, and 1 beneficial magic effect from up to 5 enemies. Potent enough to remove magic that is normally undispellable. 45second CD
Power Word: Fortitude – Increases Party/Raid Stamina by 10% for 1 hour.
Purify Disease – Removes all disease effects from a friendly target. 260 mana
Dispel Magic – Removes 1 beneficial magic effect on the target. 800 mana
Vampiric Embrace – Heals a nearby ally for 85% of single target damage done. 2min CD
Interrupt/CC:
Mind Control – Control a mind up to 1 level above yours for 30 seconds. No CD
Mind Flay – Damage and reduces movement speed by 50% during 2.5 second channel.
Psychic Scream – Causes up to 5 enemies within 8 yards for flee in fear for 8 seconds. 1min CD
Shackle Undead – Shackles an undead for 50 seconds. No CD
Silence – Silences for 4 seconds. 45second CD
Destruction Warlock:
Mobility:
Conflagrate– Damage and reduces cast time of next filler spell. 11sec Recharge 2 charges
Havoc – Debuffs target for 10 seconds. 25second CD
Rain of Fire – AoE damage over 6.9 seconds. 3 soul shards.
Summon Infernal – AoE damage, stuns targets in area for 2 seconds and generates soul shards. Lasts 30 seconds. 3min CD
Defensive ( < 1minute):
Drain Life – Damage and heals for 500% of the damage done. Channel Cast
Mastery – Reduces damage taken by 4% plus a random amount up to an additional 4%. Passive
Soul Leech – All single target damage done by you and your pet shield you for 8% of the damage dealt for 15 seconds up to 10% of your maximum health. Passive
Defensive ( > 1minute):
Unending Resolve – Reduces damage taken by 40% and makes you immune to interrupt and silence for 8 seconds. 3min CD
Group Utility:
Command Demon Ability – Increased maximum health/dispel/interrupt/incapacitate. Varying CD
Create Soulwell – Create healthstones for party and raid members that restore 25% health.
Demonic Gateway – Allows party/raid members to teleport from one location to another every 1.5 minutes. 10second CD
Ritual of Summoning – Creates a portal to summon party and raid members. 2min CD
Soulstone – Brings a party/raid member back to 60% health. 2.6second cast 10min CD resets on boss pull.
Interrupt/CC:
Banish – Banishes a demon, elemental, or aberration for 30 seconds. 1.3second Cast
Enslave Demon – Force a demon to do your bidding for up to 5 minutes. 2.6second Cast
Fear – Fear an enemy for 20 seconds. 1.5second Cast
Shadowfury – Stuns all enemies within 8 yards for 3 seconds. 1min CD
Demonology Warlock:
Mobility:
Implosion – Damage to enemies within 8 yards. 400 mana and Wild Imps
Demonic Core – Makes demonbolt instant cast when imps die/implode or dreadstalkers fade away.
Defensive ( < 1minute):
Drain Life – Damage and heals for 500% of the damage done. Channel Cast
Soul Leech – All single target damage done by you and your pet shield you for 8% of the damage dealt for 15 seconds up to 10% of your maximum health. Passive
Soul Link – 20% damage reduction and heal. Passive
Defensive ( > 1minute):
Unending Resolve – Reduces damage taken by 40% and makes you immune to interrupt and silence for 8 seconds. 3min CD
Group Utility:
Command Demon Ability – Increased maximum health/dispel/interrupt/incapacitate. Varying CD
Create Soulwell – Create healthstones for party and raid members that restore 25% health.
Demonic Gateway – Allows party/raid members to teleport from one location to another every 1.5 minutes. 10second CD
Ritual of Summoning – Creates a portal to summon party and raid members. 2min CD
Soulstone – Brings a party/raid member back to 60% health. 2.6second cast 10min CD resets on boss pull.
Interrupt/CC:
Banish – Banishes a demon, elemental, or aberration for 30 seconds. 1.3second Cast
Enslave Demon – Force a demon to do your bidding for up to 5 minutes. 2.6second Cast
Fear – Fear an enemy for 20 seconds. 1.5second Cast
Shadowfury – Stuns all enemies within 8 yards for 3 seconds. 1min CD
Affliction Warlock:
Mobility:
Agony – Applies 18-second DoT.
Corruption – Applies 14-second DoT.
Summon Darkglare – Damage. 3min CD
Defensive ( < 1minute):
Drain Life – Damage and heals for 500% of the damage done. Channel Cast
Mastery – Reduces damage taken by 4% plus a random amount up to an additional 4%. Passive
Soul Leech – All single target damage done by you and your pet shield you for 8% of the damage dealt for 15 seconds up to 10% of your maximum health. Passive
Defensive ( > 1minute):
Unending Resolve – Reduces damage taken by 40% and makes you immune to interrupt and silence for 8 seconds. 3min CD
Group Utility:
Command Demon Ability – Increased maximum health/dispel/interrupt/incapacitate. Varying CD
Create Soulwell – Create healthstones for party and raid members that restore 25% health.
Demonic Gateway – Allows party/raid members to teleport from one location to another every 1.5 minutes. 10second CD
Ritual of Summoning – Creates a portal to summon party and raid members. 2min CD
Soulstone – Brings a party/raid member back to 60% health. 2.6second cast 10min CD resets on boss pull.
Interrupt/CC:
Banish – Banishes a demon, elemental, or aberration for 30 seconds. 1.3second Cast
Enslave Demon – Force a demon to do your bidding for up to 5 minutes. 2.6second Cast
Fear – Fear an enemy for 20 seconds. 1.5second Cast
Shadowfury – Stuns all enemies within 8 yards for 3 seconds. 1min CD