Honestly, I thought that this may be limited to low level gear, but now that we have ilvl 370 PvP templates, the situation is very clear:
The entire azerite system is extremely uninteresting. Here is why:
1. The choice is laughable - 2 traits per level, there is no actual choice, most of the time the correct option is extremely obvious
2. The traits are extremely underwhelming - "has a chance to give you 200 crit and 150 haste" is NOT a good and interesting trait. It's basically a copy/paste from 2 green quest trinkets put together. It doesn't change your gameplay in any way.
The azerite system is supposed to replace legendaries + artifacts. Let's look at Legion for example.
I have a trait in my artifact that gives me fall damage immunity and 20% dodge, I have a spell that gives 60% slow and 3 combo points and also causes 3 finishing moves to cost no energy, I have 20% extra crit on Eviscerate. I have a legendary that allows me to fly without a mount in the open world, and I have cooldown reduction on various spells and duration increase on buffs. All of this is fun and it allows me to do things I've never been able to do before.
So, imagine when the replacement system of all of this has things like "chance to increase your crit by 200 and haste by 150". If this trait was gone, I literally won't notice it without looking at the DPS meter. Seriously. What a horrible system.
3. The third trait is a 5 ilvl increase. This is a joke. Seriously. It's a joke, right ?