Azerite is fine. The bonuses can be tinkered with as necessary in future patch cycles.
The core of the system is leagues better than locking into item sets or the RNG of legendaries
It’s not supposed to be as relevant or as heavy of an impact as the artifact system tbh. It’s more of a lesser mix between the artifact system and the relic trait thing. It’s kinda obvious they don’t want the azureite system to be as core as the artifact system was, so there’s no real shock in this tbh.
First, i'm talking about real feedback. Constructive. Well formed. There're a lot of it past 2-3 addons.
Second, i'm too laze to search, but concerns about garrisons was from the beginning of the beta, and nothing was done. Even every youtuber and streamer was talking about it being "boring on paper". And we know what's happened. You know, one of the most hated feature even. Accepted even be blizzard as bad design choices.
And third, you are trying to appeal something you know nothing about - some "blizzard knows better" statics. You representing picture i was laughing about perfectly.
See but they do, then people complain that there is no clear cut choice or ask why are you making me choose between the two when I want both. Personally if they are never going to add another talent I want them to have each row be a clear cut role. I think they are trying to do this, but something like this
Row 1, two abilities that add to the rotation and a passive buffing an ability. Either choice is damage/healing increase.
Row 2, a mobility talent, can be passive or active.
Row 3, a survivability talent, passive or active.
Row 4, another rotation/ability buffing ability adding to damage/healing
Row 5, utility talent.
Row 6, an ability modifier, maybe something like making Divine Storm heal a little, return a little spender resources, or increase movement speed for a couple of seconds.
Row 7, a big spec defining talent.
this way all talents will be situational. no need for balancing out rows by making a utility talent be comparable to an output talent. I really do not think they are trying to balance each talent out to be equal in every situation, AoE talents will always win out over single target in AoE situations. I don't recall when they have every tried to make a ST talent be close to or equal to an AoE one in an AoE setting and the opposite.
im not going to knock azerite system until i can check it out
but, from what i have seen it looks boring, just like the artifacts
Again, if it goes against what they are trying to do, it doesn't mean they did not listen or do not listen and make changes to feed back. This beta is enough to prove you wrong but you don't even want to listen. There were tons of constructive feed back on many classes when they first opened Beta. Most of those classes/specs were changed to feel better smoother, and work better from their initial Beta debut. SP, and Balance Druid are slated to be fixed post release. All of those changes were made due to feedback.
People wee concerned about a few things about the garrisons, but guess what, Garrisons were not going to be changed. They did not want to budge on it. Blizzard has to draw a line or put their foot down at some point with changes. Game development is not a democracy. Sure we can voice concern and give feedback, but a developer is not under any obligation to make any change brought froward by the aforementioned feedback. But Garrisons were modified off of some feedback with Order Halls, and Order Halls were changed/removed due to more feedback in Legion.
Again, just because something you do not like that is being championed online for change is not changed, that does not mean Blizzard does not listen to feed back. They just may decide it is not worth their time and efforts to do so at the time, it goes against their design philosophy at the time, or maybe they want to see how it pans out live with millions of players first before doing anything about it. If Blizzard made changes to the game based off of every single well constructed criticism with valid changes, this game would be a mess and likely would not have lasted this long.
Is it only me thats realizing with the new "faster content" blizzard literally cant keep up with everything....
Launch is basically a empty shell for the new expansion.
Patch x.1 will be the actual release.
Patch x.2 will make it playable...why even bother before that ?
It's not meant to be fun, it's meant to keep you playing. Sadly enough.
Finally Blizzard has learned a little bit about giving OP abilities and traits, which helped create the power creep everyone and their brother bitches about, and everyone bitches about them not being interesting, which is code for strong/powerful. This whole time acting like the artifact abilities are anything exciting outside of the main ability, many of which have been made baseline or talent choices. All the passives were just as "boring" or "not interesting", which people were saying then, but are now somehow praising when comparing them to Azerite traits.
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I find them fun, Like I said earlier I am looking forward to some combinations on my Paladin.
Well, legendaries gave me interesting new ways to play my class. Artifact weapons had traits which gave some spells nice bonus powers. All of these were open for casual players...
if this would change now and only endgame raiders would get the most fun traits, I would feel left out of that mechanic.
Let's stay civil. Discuss the topic and not eachother.
I love that people are complaining about a product that they can't even really play yet. Cool guys. You guys do this *EVERY* expansion. "THIS IS THE END OF WOW! THE SKY IS FALLING! I HATE THIS!" and then what happens? you keep playing. Instead of typing out what you hate in a forum that the devs won't ever even read so your opinion here is literally just so you can hear yourself scream, just stop playing. Do the rest of us a favor that actually enjoy the game the chance to enjoy it. You're not cool for hating something, you're quite literally the opposite. Either post something productive or don't post. We all get it. You hate BFA even though none of us have ever really played it yet. It's different than the previous expansions and is therefor "bad" because of it. It's not just literally more of the exact same.
You're all like the old grumpy dude that hates everything because he can't be bothered with trying to grasp any new concepts.