A month into the expansion, I'm spending most of my time chasing achievements in previous expansions. While I'm not pushing max ilvl nor running mythic heroics yet, its merely because the content is just so tedious and boring. There's no 'pull' into the BFA content.
Thinking about the game, I'd say there's 4 or 5 big 'misses' for BFA that destine it to be worse than WoD in the pantheon of WoW expansions.
1) There's little to do.
Yes you can chase dailies. Most people are chasing a single emissary quest daily, as the rep gain for dailies themselves are small otherwise. Its the same as Legion but there's no Class Halls, the mission talbe is incredble barren, azerite is just a grind vs artifact weapons (skins, unlocks etc), and expeditions are destined to be worse than Pandaria scenarios in terms of interest.
2) Dungeons are poor
Fights aren't particularly interesting, there's no gripping stories, and they've seemed to overdose on trash.
3) Azerite is a bad system
Its artificial progression, and contributing to two problems: a) gear upgrades are now seem as new work (as opposed to wow! new loot!), and b) Legion removed the need for multiple sets, for BFA to require multiple sets for gear abilities.
4) Island hoping is a chore.
Many of the WQ seem to be designed to encourage island hoping to get your limit, but unless you're playing Warmode its just a headache. I feel badly for alliance though...their zones seem particularly bland and uninspired.
5) Class balance is horrible, and mechanics are boring
Homogenization and GCD changes make this game more boring to play than ever. 15 years ago hotkey MMOs were cutting edge; in the modern era they're slow. Making them more mundane has hurt the player experience. Sub rogues, shadow priests, feral druids, any mage spec but frost, any warlock spec but destruc, ... all horrible. ret paladin is powerful but boring AF to play. Huge degrade in the player experience since 8.0.
Subjectively, I'd say the zone designs are worse (even if the art design is top notch). Bigger zones means leveling takes forever... I got 5 levels out of Volduun for example. The music is uninspired, and sadly the theme music for login is ALSO the theme music for Zandalar. I'm sick of the theme already a month in.
So how does Blizzard fix this? Patch 8.1 is already set in stone. I doubt it will hold people past October/November... warfronts are questionable interest given the beta response, and raiding is raiding. Hopefully its a *good* raid, but that remains to be seen.
Some thoughts:
- Major revamp of Azerite needs to happen. Allow selection of unlocked abilities; remove the 'oh shit i got a gear upgrade too bad i can't use it fully yet' game design penalty. I'd get rid of Azerite gear altogether -- make them glyphs or unlocks you can apply to gear based on azerite level of your heart of azeroth would be one possibility. Its likely going to go down as the worst design mechanic ever implemented in a WoW expansion; back in the day Blizzard killed Path of the titans late in the expansion (and wisely!), they didn't have the cojones to do it this time around.
- I'm sick of mission tables in general, but certainly the Champion Halls had more variety of quests and phases. Need to make these relevant somehow. BFA's premise (Horde vs Alliance) is paper thin after Cata/WoD/Legion, but they need to do ~something~ story wise. An option to be able to kill Nathanos Blightcaller would be welcome, putting a smug / arrogant NPC infront of your dailies for 2 years was poorly thought out.
- Class revamps have to happen, and *fast*. Raiding will only expose liabilities even more to poor specs. Its probably too late to go back on GCD and ability homogenization, but the tedious process of class monitoring is taking way too long.
- Need to implement alt friendly mechanics to keep people playing. The rep grinds, mission tables, lack of flying, etc make leveling alts a huge undertaking. As it stands, i can't be bothered to bring anything other than my main to the level cap and gear. This is ok in an exciting expansion; in this expansion alts will be the way they keep the economy and groups alive.
I'm not sure what else can be done, given development lead times and internal roadmaps committed years in advance. But BFA is going to have a huge dropoff in the next few months if things are sorted fast.
Thoughts? What would you do -- within the realm of reason -- to fix this expansion?