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  1. #1

    Mythic Argus Phase 1

    We got to mythic Argus a million years late. We did maybe 20 pulls but it was a total mess.

    For the people who've killed it, what do you find is the best way to set up mythic Argus boss/raid positioning in phase 1 so that soulblight+gaze+cone isn't a disaster? I've seen a few ways of doing it wanted some opinions.

  2. #2
    Always start him at the edge of the room, move him towards the middle every cone only enough so the group can get behind him again. Spreading is key, spread as soon as the zone announcement goes out for fear/rage(Always). Ranged soulblights always hug the prior cones and go back as far as you can, melee can go where ever because cone will never target melee. Cones you just all stack behind the boss, only the rages should be out of the group, melee be on either side of him and ranged behind the main group on the edge of the prior cones. First set of buffs you can get right away, second set of buffs will be dropped and NO RANGED OR HEALERS should leave behind the boss to refresh their buff until the cone picks a player, 3rd buffs will be dropping with the 3rd cone move out, all the others are easy.
    Quote Originally Posted by scarecrowz View Post
    Trust me.

    Zyky is better than you.

  3. #3
    The way we did it is first, pull him towards the edge of the room where the raid teleports at first. Spread for gaze, have some melees on either side. The boss can be very close to the wall when he drops his first cone which should obviously be aimed at the wall.

    We then move counter-clockwise and drag the boss to a designated marker about 20 yards from his position that is farther from the wall but not too far. The key thing about cones is that they only target ranged that do not have Rage, so all ranged need to be cognizant of that and position themselves so that the zone is dropped somewhere where it will cause minimal disruption. It should ideally be aimed about where the first cone is so that you have as much room as possible. Then it is rinse and repeat, move the boss again, handle soulblights and gazes again, aim the cone again, until you hit 70%.

    Phase 1 can still be messy sometimes for our group and we've killed him several times. I think at this point on our rekills we even wipe more often on phase 1 than on phase 3. You gotta persevere really, it was also a complete mess for us until a good 70 wipes in. Try to keep the greed in check, we've had too many wipes to dummies dying or, worse, aiming a bad cone to get at the orbs, and a bad cone almost guarantees a wipe.

  4. #4
    Deleted
    Highly unlikely that you'll get the kill before pre patch if you're just now getting here but I need to see some logs to properly analyze the situation.

  5. #5
    Quote Originally Posted by Alright View Post
    Highly unlikely that you'll get the kill before pre patch if you're just now getting here but I need to see some logs to properly analyze the situation.
    Not worried about getting the kill before the prepatch, but would like to get decently into the fight so we can kill it when prepatch comes out.

    There's not much to see of logs, just 20 shitshow pulls https://www.warcraftlogs.com/reports/C127JndraNHL4ycq

  6. #6
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    Everyone should be stacked. Just before rage you spread, everyone who doesn't have rage stacks back up. When you get soulblight you move out. Stay near the cone, but move back. If you have fear with blight, get the third tank to follow you out, or someone else with blight. Pop your personals with blight just in case.

    Looking at the replays, you can move the boss further towards the wall to begin with, you have ~5-6 seconds before he casts the first scythe. How we do it is have our BDK taunt+blood drinker, then go ham for 4 stacks (Or first cone), then our VDH for 4, then bear and DK swap at 3 until p2. I'd suggest you go BDK > BDK > monk.
    Whoever's the 3rd in the rotation probably won't get too many stacks of the buff

    P1 is where you'll have the vast majority of your wipes, so get ready for absolutely no one to get what you're doing ever

  7. #7
    I am Murloc!
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    Quote Originally Posted by Zyky View Post
    melee can go where ever because cone will never target melee.
    I'm pretty sure that's only true for Rage + melee.

  8. #8
    Deleted
    Quote Originally Posted by KaPe View Post
    I'm pretty sure that's only true for Rage + melee.
    True.

    OT: Nice u got there - you should be able to kill it before prepatch assuming you extend, and play decent!

    I would recommend staying at the edge - moving abit outwards every cone cast. The key here is that the raid runs sideways away from the cone (not forward) to avoid getting hit by the Scythe that comes after a cone.
    Our third tank helps the raid out, and does not tank the boss unless the other tanks messes up.

    Tips for P1 Gazes (Spread/Stack):
    First Gaze is 1 fear + 1 rage. Next is 2 fear + 1 rage, Next is 2 fear + 2 rage and so on.
    The first 2 Gazes will not have any ranged having Rage, so they can stay stacked. After the 3rd Cone (and 3rd buff) everyone needs to spread out.
    This is the key mechanic of the fight, and if people don't do it properly, you will have issues in p3!

    Tips for Soulblight:
    Use personals, preferly on blight + Tortured rage cast.
    Run out when there is 3-4 secs left, and place close to cone.
    Get a WA that makes you scream if you have fear + blight, so you can be escorted easily by the 3rd tank.
    Make sure to keep running as the buff expires - the death fog starts ticking fast, and thats usually what kills people. If they use a speed boost (helps, not needed) and run as it expires, and a personal - they are unlikely to die.

    Tips for buffs:
    We place sea left, sky right.
    1st buffs should be taken 5 secs after spawn.
    2nd buffs should be placed, and then taken as you move from the Cone (2nd cone). -> Bait the cone before buffs.
    3rd buffs is being placed as you run from 3rd Cone. Take them, then spread out for the following Gaze (Spread/Stack). -> Bait the cone before buffs.
    4th buffs should be taken when you have 2-3 seconds left of the boss.

    While that being said, buffs is not insanely important, and as long as everyone is alive you should easily make the DPS check, even with 3 tanks and 4 healers - even if people loose buffs. So don't let people greed for them! 5 healers is to much btw, the 2 first phases can easily be 3 healed - its only the last phase that has some healing requirement. The reasoning you have people dying is because lack of cooldowns + movement for soulblights.

    Transition to P2
    You are suppose to transition prior/just as 5th cone goes out, as a Gaze will go out afterwards. Its not the end of the world if you don't make it, but it can be done np, and the p3 dps check is tougher than this one.

    He does a Tortured Rage -> 5th Cone. If you reach this point on 71%-72%, you can delay the Gaze that comes out during the Cone, by taunting the boss. This gives you 2 extra seconds to transition the boss, which can be valuable.

    Misc
    If you need more tips let me know - our P2 can't be used with your setup, but can elaborate on P3.
    Battle rezzes are fine to use on initial progress in p1, but when you start getting into P3 you should keep them - you get 4 across the entire fight, and you need 3 for tanks in p3.
    Last edited by mmoc909dfd26c8; 2018-06-06 at 01:47 PM.

  9. #9
    Quote Originally Posted by KaPe View Post
    I'm pretty sure that's only true for Rage + melee.
    Cone never picks melee, unless you don't have enough ranged.
    Quote Originally Posted by scarecrowz View Post
    Trust me.

    Zyky is better than you.

  10. #10
    As many have mentioned, starting on the edge of the room and moving him back is the popular strategy.

    Remember to use double pots in the first phase, as it's important to push dps so you can reach 70% quicker.

    While buffs are an obvious DPS increase your raiders need to show restraint and not go for the orb if it fucks other people over. Primarily if you have rage/blight you only pick up orb if it's safe to do so, killing people with rage/fog just so you can maintain your buff stacks is retarded and is not going to help you with progress.

  11. #11
    Quote Originally Posted by Alright View Post
    Highly unlikely that you'll get the kill before pre patch if you're just now getting here but I need to see some logs to properly analyze the situation.
    Would be curious to see your analysis of his logs and any advice you could give him since obviously you've totally killed Argus and have a lot of insight. Please!

  12. #12
    Over 90 pulls now of telling the melee to stand wherever and cone has never targeted melee.

    This thread has been extremely helpful by the way. Our extremely incompetent guild made it out of phase 1 semi-cleanly and almost hit the dps mark, hooray.

    https://www.warcraftlogs.com/reports...-done&cutoff=3

    https://www.youtube.com/watch?v=SWgcbRqJFqA (I think we would've made it if the tank taunted during cone?)

    I'm sure a lot of continuing to wipe in phase 1 and dying a bunch of phase 3 awaits, but thanks for all the helpful replies.

  13. #13
    Quote Originally Posted by Nitros14 View Post
    Over 90 pulls now of telling the melee to stand wherever and cone has never targeted melee.

    This thread has been extremely helpful by the way. Our extremely incompetent guild made it out of phase 1 semi-cleanly and almost hit the dps mark, hooray.

    https://www.warcraftlogs.com/reports...-done&cutoff=3

    https://www.youtube.com/watch?v=SWgcbRqJFqA (I think we would've made it if the tank taunted during cone?)

    I'm sure a lot of continuing to wipe in phase 1 and dying a bunch of phase 3 awaits, but thanks for all the helpful replies.
    Gz on getting through p1

    P2 stand back and to the left and right of the boss with fears (not massively far). It baits the scythes away a little so theres a bit less movement. Don't be afraid to get more dps out of your healers, although it seems super scary in p1, you have a decent amount of time to heal people from tortured rage, just babysit the people with soulblight and you're golden. Apart form that its just learning the timings and not letting people get stacks stupidly.

  14. #14
    I am Murloc!
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    You can just stack everything except the first big bomb under the boss. Escort that one properly, go back, and then every fear and burst stays safely under the shield. Just make sure people who have no debuffs keep their distance, it's a large burst of damage at once and you don't want to kill your tank through damage transfer. 2nd and 3rd bomb can be sacrificed easily, there's really not much to heal in this phase and escorting the second one is a pain due to late Aggramar proc.

    It's such a pointless phase... only reason it exists is to make your Bloodlust get off cooldown. As if P3 couldn't do that on its own.

  15. #15
    Not really on topic anymore but is it worth having someone commit seppuku after the first apocalypse module to gather orbs? Or should people who are dead later do it?

  16. #16
    wait until 2nd module before you have someone suicide. there's not enough orbs active for you to get TF from the 1st module. if you have people dead already then yeah have them collect orbs instead but if you're still at the point in progression where random people are dying then it's probably better (IMHO) to just have them rez with the tree otherwise you'll never get the 2nd chains with everyone alive so people can actually learn it. (this is assuming you're suiciding 3rd chains)

    if there aren't any orbs up and you're nearing the mass suicide+rez the dead people can also purposely run in to sha near the tree so when you do the mass rez there's no sha in the center of the tree (i've seen a few guilds lose good p3 pulls to this. realistically you shouldn't be hitting the shas anyway, but if there are people dead then might as well do it as a safety measure.)

  17. #17
    Also last phase, we have Paladin, Disc, Holy Priest, Monk.

    Right now I have something like this

    0:53 Break both sentences, Paladin+Disc cds.

    1:51 Break one sentence, Revival
    2:21 Sentence expires, Divine Hymn

    2:48 Mass suicide

    3:41 Break one sentence, Revival+Disc cds
    4:11 Sentence expires, Paladin cds

    Anything that could be done better/will it work?

  18. #18
    Deleted
    Quote Originally Posted by Nitros14 View Post
    Also last phase, we have Paladin, Disc, Holy Priest, Monk.

    Right now I have something like this

    0:53 Break both sentences, Paladin+Disc cds.

    1:51 Break one sentence, Revival
    2:21 Sentence expires, Divine Hymn

    2:48 Mass suicide

    3:41 Break one sentence, Revival+Disc cds
    4:11 Sentence expires, Paladin cds

    Anything that could be done better/will it work?
    We break both chains instant on 4th chains, and use all cooldowns.

    Also first time 1 tank dies (5 stack) he can take a few orbs, lines up perfectly. Then you have you DH/Shaman suicide on second module, pref a few seconds before it dies - by jumping in the old module.

  19. #19
    We're having problems getting everyone ressed during the suicide. I assume it's down to bad reaction time, everyone dies next to the tree, call out to release and ressurect, only half the raid actually gets ressurected before the tree dies.

  20. #20
    Quote Originally Posted by Nitros14 View Post
    We're having problems getting everyone ressed during the suicide. I assume it's down to bad reaction time, everyone dies next to the tree, call out to release and ressurect, only half the raid actually gets ressurected before the tree dies.
    because either some people are ressing too early > tree dies
    or
    people are ressing too late.

    you need to check logs/replay to find out who.

    best way to do it. die and release and wait by market between tree and wall.
    RL say 3-2-1 GO. at GO only touch the tree.
    releasing first means people can SEE the shas and you avoid someone stepping on one as you res.

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