Originally Posted by
Nagassh
I've generally been pretty lax with the loot rules in my guild, dps were obviously geared as a priority but that was that for the most part when it came to who to bring, if someone wanted in they were in if there was room, if people wanted to be benched they were benched.
BFA seems to mandate a more heavy handed approach, at least to raid composition.
IF a boss drops a caster trinket, every caster will be brought if it doesn't make the boss a pain to kill. Melee will be benched to fit them in, even if the caster already has the trinket and healers / tanks will probably be asked to set their loot to dps spec if a boss drops a dps trinket that they can trade to help farm them. People will need to be dragged along for bosses they're done with so that they can trade loot out that the raid needs.
Similarly I'd be inclined to try to keep out trialists from any mythic endboss mounts that we try to farm up just to make sure they're going to the team that killed it.
Would have been nice if bosses could have just continued to drop loot like they had done for the past 14 years, but now you have to fight Blizzards loot system as well.