Originally Posted by
Spiral Mage
There has been a surge in the MMO market for more immersion and offering more paths to both engage in the game and feel like you're making progression without questing, dungeon running and raiding. (To spite I myself like dungeoning/raiding the most.) I agree offering more options is the path to the future but we're not seeing much innovation in the market, what "companies" there are are basically just copying and pasting. There's a stigma in the industry that you need to play it safe and just copy & paste because anything risky is just that, risky, and will fail. Therefore, you shouldn't do it. While players are becoming increasingly frustrated by companies not taking risks or doing anything new or surprising anymore.
That's something that in some ways, I've given BLIZ alot of credit for. They've dared to change it up in WoW several times, even when it doesn't work and we hate it, they still go for it and try to make it work so they can say they aren't stagnating. Of course, they haven't offered more immersive choices but they have still dared to take some risky chances with how the endgame is model'd and other features in the game, for the better or the worse of the result, so I can't argue they haven't been willing to gamble.
We need a new company to REALLY gamble hard and create a far more immersive MMO.
If only it was as easy as having a vision and that was all it took to do it. If that was all I needed to have to do it, you'd be seeing that kinda game a lot sooner than you'd think. But alas'. Shit aint that simple.