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  1. #1

    Exclamation Fury criticism - objectively a 'one button/autoattack' class

    I know a lot of people are still excited about the Fury revamp, but after playing with it and looking at it objectively, it is basically a one button class. In that it doesn't really matter what button you press next as long as you are pressing a button and prioritize everything over whirlwind.

    Effectively roll your face across 12345, due to cooldowns & charges and default rage cost, you rarely lose out by pressing an ability out of order (with the exception of pressing whirlwind too often). There are many keyboards and applications that can do this for you; just 'turn auto attack on'.

    The difference between a perfect rotation and not is low enough that you will be doing competitive DPS, likely within the margin of error of RNG and mechanics.
    -- With legion haste levels it is very important that you have an ability queued up by smashing the keyboard, if you are waiting for the animations to finish, I guarantee you are losing out on damage.

    I worry that this spec will bore you to tears within the next two years with this rotation, it is effectively the new BM (which ironically is more complex than Fury)

  2. #2
    Fury = FOTM atm?

    I was debating using my 110 boost for a fury warrior but felt overwhelmed that I may have absolutely no idea how to play it without levelling on my own ... going by the OP I feel like i could just wipe that fear and apply the boost tonight to start getting prep' gear/legendaries and work on a cool transmog...
    "We will not compromise our standards to release a title before it is ready."
    WoW T.W.O ( The Wars Over )

  3. #3
    Quote Originally Posted by Gravity2015 View Post
    Fury = FOTM atm?

    I was debating using my 110 boost for a fury warrior but felt overwhelmed that I may have absolutely no idea how to play it without levelling on my own ... going by the OP I feel like i could just wipe that fear and apply the boost tonight to start getting prep' gear/legendaries and work on a cool transmog...
    It is indeed a lot simpler to play now. Ive been finding it to be quite a bit of fun, but thats me deliberately looking for a simpler class to play at the moment.

  4. #4
    Quote Originally Posted by Gravity2015 View Post
    Fury = FOTM atm?

    I was debating using my 110 boost for a fury warrior but felt overwhelmed that I may have absolutely no idea how to play it without levelling on my own ... going by the OP I feel like i could just wipe that fear and apply the boost tonight to start getting prep' gear/legendaries and work on a cool transmog...
    Yep Fury seems very easy to start. You just press Rampage whenever you can. the end. It doesn't matter what you do between 2 Rampages.
    It is very fast spec tho. High haste and almost permanent movespeed feels good.

  5. #5
    Well I effectively had the same experience when looking at the class as the OP and was told that apparently other players with a long history playing Warrior at a high level are loving it?? (See the 8.0 Fury thread recent discussions). Ughh, to me it's absolutely mind-numbing and Arms feels much the same. I got so bored playing my Warrior that I had to log out and am contemplating the idea that I simply won't play the expansion, since I've only ever played Warrior as a main.

    What's more, this is my opinion based on having legendaries and decent stats (though not amazing since I stopped playing in Nighthold), the actual BFA experience is going to be all the same blandness without the benefit of legendaries increasing the pace of things.
    Probably running on a Pentium 4

  6. #6
    Yeah you're right but its not just fury its all the classes atm, its been like that since legion launched, only difference is that the classes were changed from wod to legion so they felt ''new'' as opposed to now where its basically the same minus the artifact ability.

  7. #7
    Fury has been pretty easy to play all throughout legion.

  8. #8
    Quote Originally Posted by Thelyron View Post
    Fury has been pretty easy to play all throughout legion.
    So a good reason to make it easier? To massively reduce the effectiveness of cooldown bursts and give the spec more margin for error across the board then? Thing is one of the largest things that has changed is how impactful your decisions are, even if the spec is very similar the impactfulness of your decisions has been reduced considerably, the frustrations been ironed out and the opportunities been reduced.

    It's just an easier, more forgiving, hand holding version of Legion Fury clearly designed to reduce the skill gap (clearly because it's by design very successful at doing that).
    Probably running on a Pentium 4

  9. #9
    I don't find it to be really any different than it was previously, in terms of difficulty.

    However, I do think they've *vastly* improved the AoE situation, and the Execute phase actually feels rewarding (as compared to Legion Fury without Massacre talented). AoE was really pretty terrible in Legion, after you'd blown Avatar and Battle Cry on your Odyn's Fury and then sat around twiddling your thumbs for Battle Cry to be up again. And Execute was a damage loss until you'd gotten to like 10 stacks of the Execute buff.

    So I'm very happy that they've resolved those problems. I'm overall pretty happy with how it feels.

    Extremely upset that they also ruined Protection, but as a warrior I guess I should be accustomed to disappointment.

  10. #10
    When will these posts stop and people to realize some things

    Game is a ARPG since after Cata, the heavy RPG elements were removed, its fast paced button mashing RPG elements thrown in, aka Hack N Slash in WoW.

    At the mean time, unless you always parse 80-90% + (for your ilvl, and overall at some points!) in the class you are complaining about (actually in all classes cause the game is indeed easy cause of this), your opinion is irrelevant.

    Game isnt "easier" its a completely different genre for a few years now, deal with it or play something else.

    Fury was changed 1000% for the better compared to Legion, its even more fast paced and our cleave isnt utterly fucking pathetic and shitty based on cooldowns every 30(45) seconds.

  11. #11
    You call it easier, I call it better design.

    Legion Fury rotation was just as simple..quite literally anybody could hop on and within a few minutes to hours on a test dummy have the rotation down.
    Legion Fury was nothing but c/d bursts windows and stacking Execute as much as possible...woohoo?

    At the very least now, we're not relying on c/ds for damage, it's become very consistent dps with almost no burst, pretty much a complete 180 from what it was.
    And our AoE consistency has VASTLY improved over Legion. So yes, a lot of us lifelong Warrior players are very happy with the changes. Myself being one of them, and i'm enjoying it quite a bit. Is the rotation a bit boring? Absolutely. So was Legion. Fury has never been a hard spec to pick up and play.

  12. #12
    Quote Originally Posted by potis View Post
    When will these posts stop and people to realize some things

    Game is a ARPG since after Cata, the heavy RPG elements were removed, its fast paced button mashing RPG elements thrown in, aka Hack N Slash in WoW.

    At the mean time, unless you always parse 80-90% + (for your ilvl, and overall at some points!) in the class you are complaining about (actually in all classes cause the game is indeed easy cause of this), your opinion is irrelevant.

    Game isnt "easier" its a completely different genre for a few years now, deal with it or play something else.

    Fury was changed 1000% for the better compared to Legion, its even more fast paced and our cleave isnt utterly fucking pathetic and shitty based on cooldowns every 30(45) seconds.
    The last time I played (when I returned briefly to help my guild kill Mythic Krosus) I was rank 1 in my ilvl bracket and something around 98-99% overall, similar situation when I returned for a week in early TOS. Infact most of the guys who regularly post in the Warrior forums are guys who have traditionally parsed well so it's a pretty pointless thing to bring up. Even so, one does not need to be a good player to have concerns about a spec being too easy, I have a friend who only plays more complex specs despite that he doesn't parse very well at all and is really not up to the challenge of maximising them on most encounters, but just enjoys a bit more depth.. You don't need to be a great player to enjoy depth.

    And no WoW isn't an ARPG after Cata, especially funny given that Fury became more complex in MOP and went through a period that many (but not me) considered the peak of Fury gameplay, Arms was arguably at its most complex during periods of Legion, lots of specs rotations increased in complexity since Cataclysm and from an RPG point of view Blizzard vastly increased how much storytelling took place (not that I care about that), it's just another dumb thing to say and is irrelevant to the topic.. For you to say Fury has changed 1000% for the better I take it you like more simplistic and forgiving specs without impactful decision making?

    It's just bland as fuck now.
    Last edited by Bigbazz; 2018-07-23 at 06:44 PM.
    Probably running on a Pentium 4

  13. #13
    Its also terrible that you have times where you need to use WW twice because no other button is off cooldown and no rage for rampage

  14. #14
    Can you bloodthirst on cooldown now? I didn't think the enrage you might get from that gets added onto an existing one but I haven't played Fury in a long time.

  15. #15
    I do think it feels good, but I agree with the notion that there isn't a lot of depth to it. If you want something more complicated you should probably look elsewhere.
    Personally I can enjoy simple specs as long as they feel good.

  16. #16
    Fury is fun to play, and that's all that really matters.
    Scheduled weekly maintenance caught me by surprise.

  17. #17
    could any1 here please tell me an example of difficult rotation? i mean all the specs and classes have been the same for years now.
    1-don't waste your procs
    2-keep your abilities on CD-aka: dont cap
    3-keep your resource regeneration going- aka:dont cap
    4-follow your priority list
    5- don't spam you fillers too hard so you wont have to delay your main ability
    6- stack your CDs as much as possible!
    right now BT and RB do almost same damage and generate same amount of rage so prioritizing one over other doesn't make that much difference which can be solved with a small buff to RB or a small nerf to BT and we are back to-every other spec in this game-
    and as many people mentioned here and on the other post it's the same fury with better AOE and faaaaar better execute phase in design!

  18. #18
    Quote Originally Posted by Dascha View Post
    could any1 here please tell me an example of difficult rotation? i mean all the specs and classes have been the same for years now.
    1-don't waste your procs
    2-keep your abilities on CD-aka: dont cap
    3-keep your resource regeneration going- aka:dont cap
    4-follow your priority list
    5- don't spam you fillers too hard so you wont have to delay your main ability
    6- stack your CDs as much as possible!
    right now BT and RB do almost same damage and generate same amount of rage so prioritizing one over other doesn't make that much difference which can be solved with a small buff to RB or a small nerf to BT and we are back to-every other spec in this game-
    and as many people mentioned here and on the other post it's the same fury with better AOE and faaaaar better execute phase in design!
    The problem as I'm seeing with Fury is that your number 4 is irrelevant.

    It seems it doesn't really matter the order in which you press your buttons, your result won't vary too much.

  19. #19
    Old God Mirishka's Avatar
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    Quote Originally Posted by Sithalos View Post
    Fury is fun to play, and that's all that really matters.
    This. But people will complain for the sake of complaining, as MMO proves daily.
    Appreciate your time with friends and family while they're here. Don't wait until they're gone to tell them what they mean to you.

  20. #20
    Fury wasn't hard prior to the revamp. Like OP said, you do have to watch WW now, but that's literally about it.

    That being said, mastering any spec/class and reacting to changing situations will take some time if that's your aim.

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