So with the recent buff/nerf or should I just say change to arms what’s preforming better in dungeons at the moment in both aoe and single target situations?
So with the recent buff/nerf or should I just say change to arms what’s preforming better in dungeons at the moment in both aoe and single target situations?
All the way arms, people that say fury is just a little behind forget that's only on sims, arms has too many tools to pull absurd numbers in dungeons.
Fury is easier (rampage spam).
Arms is cooldown-driven.
I play fury and it's great in dungeons whether it heroic or mythic. Arms felt too much rage starved to me.
Arms is better if you got the right gear, alot of Haste/Crit. If you are more spread with your stats. Go fury
Both specs are easy to play, you can pick the one that you feel is the most fun to play aswell.
I don't know why you would say that. My top stats sims 1.21, my lowest 0.95. Stats don't matter that much here.Arms is better if you got the right gear, alot of Haste/Crit. If you are more spread with your stats. Go fury
Overall Arms is better right now. Fury is very decent
To me a lot of it comes down to whom you have as a tank.
They both tend to have pretty strong cleave damage, but Arms takes the cake with burst AoE, so if your tank is cognizant and pulling one huge pack every couple of minutes for you to delete with a buffed bladestorm then you'll just crush things.
Crit, haste, cleave, sweeping strikes, dreadnought - that's all I have to say.
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When M+ opens its more likely that the former is going to predominate for a while when we don't overgear things. No doubt arms has the bigger burst AOE, but more conservative and consistent pulling of 2-3 mobs can leave arms with SS, warbreaker and BS on CD and then the only cleave/AOE arms has is...cleave or WW. Fury can keep up virtually the same cleave damage indefinitely and its AOE, while weaker than arms for sure, can occur twice as often as arms.
I think the real answer here is that Arms is doing higher damage of the two specs.
However, fury is not a gutter dps spec and can still do suitable damage if you prefer to play it. Additionally, fury gets better over time as your gear improves further closing the damage difference.
This means you are free to play either for the most part without worrying that you are gimping the party or raid group.
Arms shits all over fury
I think this is actually one of the problems, or maybe it's a feature. With Azerite armor it's so hard to tell.
Basically you see a trait like that and if you're an Arms player you're all on board with it as a set for trash or M+ or add-fights.
Meanwhile as a Fury player you might ask "Where's the set that increases the damage of Meat Cleaver by 10%?"
To which people just say "well, play Arms." which leads to "But I like playing Fury better but don't want my damage gimped Blizz fix your game!"
And the answer to it all is that people who whine a lot are entitled shits that could stand to chill out for one damn minute and just enjoy themselves.
Been enjoying arms. The other bigger problem with fury is the dependency on a second decent weapon dropping. And i have shit luck with weapons.
If you get at least 2 warbringer traits (increase damage + strength bonus on expire), arms is FAR superior to fury, in the same ilvl gear.
Also, considering how hard is for a 2h to drop, needing 1 instead of 2 is a big advantage as well.
Went some mythic with another warrior going fury, i was runinng as arms.
I had -10 ilvl and a 325 weapon, he had 340/325. I was doing 10% more damage every boss and in trash i was doing so much more damage than him that wasnt even funny.
Arms all the way.