I just wish Blizzard would make a queue for double dps or heal/dps. I get all the counter arguement s (I’ve heard them before), but there’s very little balance already to have that also be a factor.
I just wish Blizzard would make a queue for double dps or heal/dps. I get all the counter arguement s (I’ve heard them before), but there’s very little balance already to have that also be a factor.
And now rdruids got 3% healing buff because of pve +reju mana cost reduction. Disc got nerf to smite.
I was unhappy with rdruid changes. We lost artifact that is not talent, no blink, only 3 pvp talents but ovrerall i fell that rdruid is very good atm and more forgiving because of better surviability outside bear form. Sadly pve changes can hurt pvp players as always.
same in 3s
rogue mage disc
mage dh disc
mage boom disc
bm warr disc
bm dh disc
please nerf
I need to find me a disc Priest then. Maybe that’ll fix my abysmal win rating.
when you get higher rating rdruid is by far better than disc in 2's, just live for more than 5 min and disc is oom and you auto win, and with their already low healing and quicker dampening in 2's they are on a very strict timer to win.
everyone just playing disc fotm now because they think its the best healer in 2s
Last edited by apelsinjuice; 2018-09-12 at 01:32 AM.
Eh, played some 2s as Resto Shaman with an Arms Warrior friend and we found Resto Druid comps harder to play against than Disc comps.... in fact I don't think we lost a single game against Disc Priests.
Same here. I saw a Rdruid once or twice though.
Just played some gsmes at 2-2.1k mmr and it was disc/rdruid/rshaman nearly equally not even single MW or Hpala.
Overall after 85 games i have played vs disc and rshaman mainly
Rdru is more broken/op than disc in high rated 2s. People complaining about disc are low rated and fail to pressure said disc's team, thus them being able to do seemingly op damage and feeling "broken".
The reality is that disc is middle of the pack as far as arena is concerned when fighting equally skilled opponents and currently outshined by rdru/rsham. They actually could use some buffs in the mana regen department.
I used to think that they should just ban healers/tanks from 2v2 altogether and make it into the brawl that it should be instead of the extended games it turns into when almost all teams are healer/dps.
I have come to think that if you banned healer/tanks from 2v2 then each 2v2 team would be some combination of the classes with heals or insane CC. Heal teams some combination of Boomkin, feral, ret, enhance, ele, spriest, ww. CC teams some combination of mage, rogue, druid, hunter, possibly WW, possibly warlock.
I now believe that 2v2 is a joke and you should treat it as such. It is only an issue right now because as far as the game is concerned glad title from 2v2 is no different than glad title from 3v3. Just need to cross that rating threshold once on any bracket.
EU 2's right now its 9 disc priests in top 100, they are definitely not the strongest healer in 2s right now
Its always been like that.
Welcome to 2v2.
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at 2.1k-2.2k mmr like 80% games are disc/assa with some assa/rshaman on rare occasion sometimes its hunter/healer sometimes war/healer.
After 50 games today i had like 3 mages, 4-5 warriors, 1 ret, 1 monk, mabe 10 hunters. Ofc others were rogues.
Had a few games around 1800 lately, and there were like 80% disc/x. X being BM, Survival, Wars, dozen of rogues, and so on. I think that rdruid and rshams are at least as competitive as disc, but there are just sooo many of them around.
Nothing ever changes in pvp except for the flavor of the month.
Being mage/rogue at 1857 CR i have never tried so hard against people back peddling in my life if i saw someone a 2200+ in 2s as double dps i would assume that they were some type of deity.