The problem is you are looking at them as items when everyone else are looking at them as systems. Azerite traits replaced tier sets, legendaries, and artifact traits/new abilities as a system, and as was told to them countless times in alpha/beta it is failing miserably at it's job as a system to replace all of those.
You suggest the major features of BFA aren't living up to expectations but it's okay because the questing, dungeons and zones are great? So like WoD, it has a decent leveling experience which turns to shit at max level
It wasn't ridiculous though.
AP was a system of "gain resources, gain power" with not much (if any) choice, except maybe the very first few weeks.
Set bonuses didn't give any issues either. You had the set bonus or you didn't.
Legendaries were a bit more of a problem because of their impact and the fact that so much content gave a chance to drop it, making people play almost too much.
The problem is that they didn't just ditch 1 system or tone one down, they just removed 2 systems and gutted another.
They should've just removed the legendary system and kept the sets/artifact path.
Originally Posted by Aydinx2
Major features of the expansion don't work and classes are not in a finished state. I mean even WoW devs admitted this yesterday because the expansion was rushed.
I don't think I'd be quite as harsh as that, but there is a definite lack "FUCK YEAH I DID IT!" or the classic "Wow I got handed something I shouldn't have been!" (which both Artifacts and Legendaries kind of provided in Legion, for example) in BfA so far. Perhaps that will change, but yeah... I mean the Heart of Azeroth is cool and all, but it's just some numbers, it doesn't DO anything. Imagine if it actually DID something? Like had a class-specific cooldown or sometimes saved your life when you were dying? I mean yeah it does stuff in the WQs, but it could be so much more of a cool thing.
I don't think it'll seem as bad to someone coming back from further ago, but compared to Legion it's an issue. As someone who was subbed for most of WoD, I cannot see it as being "WoD bad", because there's SO much more to do and so much more of it is actually at least decently designed, and also fuck Garrisons forever, but yeah there needs to less blandness, more peculiarity, more things that slightly annoy you but in like a good way, a way that maybe propels you to jealous action or the like (levelling a new profession for example).
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
that's not what was said at all.
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This is not unique at all, classes get changed all the time. full reworks are not that uncommon. at least 1 happened in every expansion, and in WoTLK dk literally got full reworks every major content patch.
You can accuse me of lacking basic reading comprehension skills but all I have to do is post a link to shut down your arrogance:
https://us.battle.net/forums/en/wow/topic/20769007590
Actually the only system in place that really gives you more to do than what you had in WoD is mythic+. Island Expeditions, Warfronts and WQ's are the exact same type of content that failed in WoD because they offered nothing of value, either in fun or upgrades, they just had a different name. Heck Garrisons still essentially exists, it's just in a form that offers very little so no one really cares anymore. You don't even have the crappola follower system to fall back on in BfA.
3) unfinished systems
4) much less content than Legion
Islands and Warfronts are unfinished, the AMA pretty much confirmed that they were unable to realize the design goals in time for release (in my opinion this points at them not having enough programmers and qa for BfA).
While the amount of content is at least par with MoP and higher than WoD - it's still much less than what we had in Legion. We were shown with Legion what they can do content-wise if they allocate enough resources.
But I very much agree on 2), which is a travesty considering that Legion had serious class design/balance issues as well. Again, I think they're hurt by not having enough programmers and qa to what's needed here.
I like BfA a lot - there's a lot of good things about it. But I also feel ripped off that they sold me an unfinished expansion at full price - and it's rather sad to know that they could've done much better if the team was given the time and resources they need.
I can't help but suspect that Classic or some non-public crisis (either on this project or another) is/was a serious drain on technical resources. Deciding to make Classic was a huge mistake - it expect that it will fail horribly to make a return on investment and be abandoned so quickly by players that it becomes a PR problem for Blizzard. Such a development may lead to an increased investment in WoW's next expansion or it may lead to executives gutting WoW as a whole. Sadly I think it will be the latter.
TL;DR - BfA is the quite possibly the first indication of how Classic will be the WoW-killer and provide a depressing and ironic swansong for a great game.
You say you don't understand it, but you directly explain how every major system instituted in the expansion has serious problems. Then the only up sides you present are about the number of zones and the art design, neither of which have anything to do with the actual gameplay itself. If you want to understand the negativity, just reread your post and imagine a person who cares about all the things you pointed out problems with, and doesn't care about the things you complimented.
I might buy the Classic excuse if we hadn't already seen this from them long before Classic was a thing. Classic has it's own design team, and if they let Classic get in the way of other sub systems like the networking/server crews then they deserve any backlash they get for being that stupid.