Except demo was far from easy to use. Demo was the hardest lock spec (and one of the hardest I've ever played) meanwhile aff, which was played only in ST, was kinda ez to learn and not that hard to master, at least way less hard than demo.
And they just said : "We don't want you to use that spec", not what was prolly a real consideration "we gonna give some of this spec core attributes to the upcoming new shiny class, Demonhunter".
So, in both cases, a nerf then, a patch or too later, a rework.
Your post is spot on, except at this part step 4 should be "End up with two specs that are hated by most of their respective classes and consistently drain developer resources as they try to push their unpopular redesign"
This would be valid if the change was "Multistrike no longer procs from Serpent Sting multistrikes" (the only part that could really be called a bug) and came with sizeable buffs to SV's baseline to counteract its unfavourable boss fights in HFC. But what they actually did was take out a crucial mechanic of the spec: Serpent Sting dealing an initial tick of damage. Survival relied heavily on that and it was absolutely not a bug; it was a talent from Cataclysm that was made a spellbook passive in 5.0 and baked into the base ability in 6.0. The 6.0 patch notes actually directly refer to it. That's an outrageous change. You can't call it a bug fix when it's straight up removing an important mechanic from the spec.
This is a good description for the state of Feral, too. But even that spec had a decent amount of players.
Blizzard told us what the ranged stuff was for; to make SV Hunters more recognisable to the rest of the class. See the Q&A responses. Doubling down on melee again would be a catastrophe given how badly Legion SV failed and how many of the people who play SV now play it specifically for the ranged mechanics.
None of that depends on the spec being melee, and much of it is subjective. It clearly isn't the most fun and engaging spec for most Hunters because most Hunters are sticking to BM despite lower performance.
No,no, no, no, no, no, no. People aren't playing SV now for the fucking ranged abilities, stop saying that shit.
The spec is now less demanding, less clunky and more enjoyable, every ability could be melee range and it would make almost fuck all difference to the people that play it.
It's so weird. I feel like Survival would feel so much better as a 1h dual wielder than a 2h spec, but here we are.
It'd be even cooler because you could opt into the 2h visual by transmogging into the spear artifact weapon. Best of both worlds if they made surv a DW spec.
do you pvp? how often do you see non-survival hunters in arenas? BM only in lower brackets for being new player friendly and MM is an exotic beast
survival is the go-to pvp spec for any serious pvper with the best performance and the most viable comps
also bm has always been very popular due to it being easy to play, in other words regardless of theoritical potential in practice it works best for the average player
If SV had a raid-wide dps buff like Monk or DH then it would be played a lot more. That's how Blizzard messed up. They either need raid wide buffs or they need to do more damage.
I can agree with that. I am all for class fantasy and totally against unbridled homogenization... but raid buffs have zero flavor, they are passive (and therefore boring), and they result in "forced" roster spots (or at least the perception of such). SV would be a great melee choice if it weren't for raid buffs.
I'd be down with experimenting with a pure support class (like a bard) to accomplish these sorts of things... but just throwing it onto some specs and not on others is beyond dumb.
I'm taking Survival Hunters at their word. I read all the SV threads; people praising the spec for its ranged capabilities is a regular thing. In fact, I've seen very few people specifically for the melee abilities. It's actually somewhat a problem as people convince themselves that the spec is fully or almost-fully ranged capable and we have to convince them that it's still a melee spec.
A recent example:
https://us.battle.net/forums/en/wow/topic/20769557242