If gear doesn't matter then why does everyone demand 50 ilvls higher than the minimum requirement to do a M+?
If gear doesn't matter then why does everyone demand 50 ilvls higher than the minimum requirement to do a M+?
BFA is what happens when you take the idiots that designed Diablo 3s gear system and import it in to wow.
People move on as time moves on. SC2 was immensely popular in it's prime, as was WoW. Now people are obsessed with Battle Royale and MOBAs are, as usual, still king when it comes to competition. And since League and Dota were here first, they're the ones that gained the biggest followings. But think about what they were fucking based on before you continue shitting on Blizzard. The eSport scene wouldn't be what it is today without Blizzard. None of Blizzard's games have truly died. Yet, I've listened to people like you shout it from the rooftops for over a decade.
And please, get this through your head. A game does not need to be #1 to be relevant.
I see this way of thinking FAR too often and it's fucking ridiculous. No, Overwatch is not "sinking". It's not dying. It's not going anywhere, I promise you that. Even if people are taking a break for whatever reason...whether it be the state of the game, the lack of content, a popular new release...whatever. It doesn't matter. The moment it gets updated, they'll be back and the viewership will skyrocket once again. Dota 2 has 32k viewers right now. Overwatch has 28k. Is Dota a dying failure too? WoW is #5 with 52k btw.
As long as nothing better comes along, these games and their players are here to stay. And if you haven't noticed, Blizzard is very, VERY good at keeping their players coming back. In fact, I don't know of one single time where another game actually TOOK most of the players away from one of their games. It's always been either Blizzard taking the players (like with Overwatch) or a game simply failing to take players (like with HotS) or players slowly losing interest due to time and lack of meaningful content (Starcraft, Diablo).
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? Drjay did pretty high keys playing fire mage this week and said fire mage is perfectly fine and situationally better than frost (even more with the recent buff). The single target damage is surprisingly good thanks to the execute damage (buffed scorch). People interested in high level M+ know that fire mage is viable at the highest level. Fire mage has been used on Ghuun mythic too (3 of the top 5 guilds used a fire mage on Ghuun).
Its a fact that gear doesnt matter at all for me. Am i the only one?
Why should i want gear? It doesnt matter in PvP and i dont want to do Mythic raiding. Therefore there is no use to it.
You could argue that this is intended and by game design.
But seems to me a very strange design choice.
Gear doesnt matter in PvP. It matters only a very tiny bit.
A Monk with 80k health can almost one shot my 235k health Rogue.
Rogues with lvl 70 warglaives and gear from the WotlK are top in damage in battlegrounds.
Gear doesnt matter.
Its the main reason i lack motivation to farm ilvl
sorry to dissapoint you, but no more sets in wow, it was to stressful on the armor designers
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Arent we all happy the game is catered towards people like you who only have 10 minutes of playtime every day yet want everything there is to get?
you're 100% wrong but there's no convincing you. 120 vs a 120 with better gear, you will get roflstomped
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And lol, you don't have 235k hp.
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And lol, you don't have 235k hp.
I can't imagine how anyone could think this if they actually play the game.
Or even follow it.
I mean, one of the most common complaints is Azerite Gear. How could gear not matter if that topic is so heated?
Trust me, as a 380 Blood DK.
If you think gear doesn't matter you are just doing content that you over gear.
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I feel like gear DOES matter on a fresh 120 up to about 340 ilvl. Then you hit this odd wall where you can't get any meaningful upgrades unless you do M+5 or higher or normal Uldir. For those that played legion and previous expansions you're hit with this odd questions of why bother with it? In 2 months time some new catch up mechanic will be added via higher scaled WQs, or rare drops in new zones etc. After I hit 340 on my main i stopped caring about gear. I just finished my exalted rep to unlock the races, did one normal uldir pug, one LFR to see how it was, a few M+. Thats it. I let my sub end and my ilvl was around 353 or so which is enough to sit on it until pathfinder part 2 comes out and hopefully they fix this game to actually matter with gear upgrades. I was so sad about the current path wow is on that I was browsing for WOTLK servers to play since I enjoyed that a lot and I already had played a TBC server like last year anyway. Then I realized I'm trying to fix a ghost that is long gone. I keep coming back to wow because I want to relive the old days of TBC-WOTLK but in reality now... I just want a mmorpg where gear matters, progression matters, its actually fun, in depth class design , with lots of abilities to press. Not this forced to WQ for peanuts rep to exalted then M+ or Raid.
Maybe if you pushed your difficulty threshold you'd notice the difference but you'd actually have to care playing in the first place.
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You're playing an mmo - there will always be new content around the corner along with new gear. You're free to join a guild for hc-raiding, PvP or just tap out to return in the future to repeat another lap on the hamster wheel you've reduced your experience to. It's predictable and boring because you don't go out of your way to look for fun or see what could happen by making new friends. You might just find what you're looking for and missing.
If you knew the candle was fire then the meal was cooked a long time ago.