Speculation with a solid basis.
You'd have to be blind not to notice it.
No one can ever say for sure whether it is certain or not, but it is highly likely.
Not anything in particular, since all of the speculation happened when the races were still fresh - in Alpha and Beta phases of the Shadowlands expansion. None are very recent...If there is something you intend me to understand and you're not providing the latest information when I asked for a source, then what exactly am I looking for? Just provide it since you already know what it is.
My point of asking a source is so we can discuss the same relevant information. If I end up finding a Taliesen and Evitel doing their own how-cool-would-it-be report, then that's not what you want me to find or what you'd want to discuss as 'proof', right?
Just gimme the sources so we can be on the same page, otherwise I am literally still taking this all with a grain of salt based on what I've seen so far.
As a pre-next expansion allied race incentive? I wouldn't discount the possibility, but I don't think the videos you posted so far were strong enough to draw that conclusion, and I skimmed MrGM vids made more recently and didn't find one covering this further.
No.Did more digging. Jeez, there was a T&E video on this after all, and he implies your CURRENT character would permanently become a covenant race in order to make sense of them playable. Yeah, thats more than a grain of salt if this is what you're talking about.
I'm totally against it, since it doesn't make sense.
This process would cause all 4 of the Shadowlands' races to be able to be every class.
Meaning, Venthyr Paladins (when they burn from Light), Maldraxxus Paladins (when they're undead creatures), 4 new Druidic races with exclusive forms, Kyrian & Sylvar Warlocks, 4 new Demon Hunter races (with unique Metamorphosis looks as well), Shaman for non-shamanistic races. They, clearly, haven't thought this through.
You probably mean the male (which is based on the Ogre skeleton), since the female is based on the Kul Tiran skeleton, which can already wear gear properly. There is, however, a fully geared Kul-tiran skeletoned Maldraxxi Gladiator:
https://www.google.co.il/search?q=ma...aBGX_XlGxBRDvM
They would most likely be able to be:even if they use the Gladiators, that gives 2 more new problems, them being portrayed almost exclusively as warriors, and the fact they don't have any actual heads, just the hoods/masks so they'd have to get creative with how the head would get customized
Death Knight, Hunter, Mage, Monk, Priest (maybe), Rogue and Warlock.
Yea... i don't get it. How come, by this time, they haven't given them proper faces yet? They already have Krexus (in Afterlives) to base them off of.
Kyrian makes sense in the Alliance, since their culture is very reminiscent of Humans - with emphasize on Valor, Honor and Justice. Plus, Uther's there as a representative.and on all the covenants joining the alliance or horde, I'd expect they'd all be neutral, or at least Kyrian and Sylvar should be, as there are Horde members among the Kyrians ranks such as Warbrave Oro, and the Night Fae story is just as connected to Trolls and the Loa as they are to Night Elves and the Wild Gods, and Venthyr and Maldraxxi both have strong connections to Horde with Kael and Aggra being prominent, though with Kael he's just a soul assigned to them, while Aggra leads a chunk of the Maldraxxi
Sylvar makes sense in the Alliance, as well, as they are very reminiscent of the Night elves (even their covenant name contains Night). They worship nature and live in a perpetual night and star-lighted forest.
Maldraxxi Gladiators makes sense in the Horde since their focus on strength and war is reminiscent of the Orcish culture - which can be attested by Draka being the representative.
Venthyr makes sense in the Horde, as well, since their dependence on anima is very reminiscent of Blood elven and Nightborne magic addiction. Plus, their snob attitudes and looks justify the fact that Kael'thas is the representative there.
Of course they have:
He meant the Abomination model in MrGMs video.So basically making my point that they're not using the Ogre-based model, which means Ogres aren't gonna be sharing a skeleton system with the Maldraxxi since that was a placeholder model.
The male Maldraxxi Gladiators still use the Ogre skeleton.
Abomination is not becoming playable and isn't in discussion here. You've mixed the two things. Blizzard used an Abomination model, during Alpha or whatever, to represent the Maldraxxi in the datamining files. This does not mean they are the ones to become playable - they were just placeholder models in the 'model viewer window'. Maldraxxus Gladiators are still relevant (and separate from the Abomination) since they do have a male (which uses an Ogre skeleton with a different posture) and a female model (which uses a female Kul Tiran skeleton). However, as i've said above, one male Maldraxxi Gladiator is using a male Kul Tiran skeleton (and is fully geared) - which could be another avenue for them to become playable if the Ogre one doesn't work.Where it concerns Ogres, my point is still that they do not have a rig to share as an allied race, and would need their own like the Maldraxxi Abomination placeholder. And I don't regard either the Ogre or Abomination to be 'working towards becoming playable'