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  1. #1
    Fluffy Kitten Stoy's Avatar
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    Build a Panel - World Creation in World of Warcraft

    Immersive Sounds of Azeroth

    Warcraft 3: Reforged was announced! Submit your questions now for the developer Q & A!

    Build a Panel - World Creation in World of Warcraft
    • The team likes the designers to have the freedom to explore the space that they are creating.
    • Kul Tiras has been in Warcraft lore from the beginning so the team knew it would be a hearty sea-faring culture from Gilneas.
    • Boralus
      • Creating cities in WoW is one of the hardest things that the world builders have to do in WoW.
      • Early versions of cities have red lines for roads and green spaces for buildings.
      • The second phase of creating a city has early renderings of buildings so that the design team can figure out how the player navigates the space.
      • Scale is also a huge part of this phase.
      • Hamburg, Germany and cities in France were looked at for inspiration for Boralus.
      • Boralus had many iterations as time went on.
      • Safe roads were added over time (easy to navigate roads with no hostile mobs).
    • Underrot
      • Hulling out a road is the first step in creating a dungeon once you have the initial map.
      • Secondary textures and terrain detail come next.
      • Certain parts of the terrain lead you in the direction that you need to go.
      • Busy areas are often next to areas that are not busy to add contrast.
      • Underrot was supposed to be a zone originally, but it wasn't working out. Eventually they decided it worked better as a dungeon.
    • Arathi Basin Remastered
      • They are still using the engine from vanilla.
      • They wanted to keep the same feel of Arathi Basin, but just give it the face lift that it deserves.
      • View distance and opening the space was a big part of the remaster for Arathi Basin.
    • The team likes to add Easter eggs to zones when possible.
    • One Easter egg was a baby in a bird nest in a tree that the designer thought no one would find, but she checked Reddit and the players did!
    • Some art is purposeful to trick players into a certain direction, such as leaning trees or lighting.
    • Iteration is next. They want to make sure the zone is not monotonousness and feels right.
    • Sometimes they design and create a zone that they love, but when they start to navigate it they realize that they hate it.
    • A lot of times they design things that don't work in the moment, but will be saved for later expansions.
    • Suramar and the disguise mechanic was a little iffy when it was first pitched, but it worked out well.
    • Drustvar started off as a frozen wasteland inspired by "beyond the wall" in Game of Thrones.
      • Several months in the team decided it wasn't working and changed it to the creepy forest that it is today.
      • Originally there were only several witch camps on the outskirts, but eventually they incorporated more of that theme.
    • A Horde symbol was placed where Varian's tomb is during design as a joke, but was obviously removed before live.
    • Putting an oasis in the middle of Vol'dun was done to break up the monotony of the desert.
    • Small details are added as the final step.
    • Little props are time consuming, but they tell small stories that add to the environment.
    • Lighting can be used to highlight parts of the environment.
    • This expansion in particular emphasizes the teams working together to tell the story.
    • It is incredible being able to work on a game this long and learn from player feedback.
    • WoW doesn't feel like one game. It feels like each expansion is a way to tell a different story.
    • Amazing things are coming!

    Last edited by Stoy; 2018-11-03 at 07:40 PM.

  2. #2
    Titan Orby's Avatar
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    This panel is already my favourite, I don't know the guys name who is presenting but he is a treat to watch, already the star of Blizzcon
    I love Warcraft, I dislike WoW

    Unsubbed since January 2021, now a Warcraft fan from a distance

  3. #3
    Fluffy Kitten Stoy's Avatar
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    Quote Originally Posted by Orby View Post
    This panel is already my favourite, I don't know the guys name who is presenting but he is a treat to watch, already the star of Blizzcon
    Darin DePaul, voice of Reinhardt, N'zoth among many other characters. He is hilarious!

  4. #4
    Titan Orby's Avatar
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    Quote Originally Posted by Stoy View Post
    Darin DePaul, voice of Reinhardt, N'zoth among many other characters. He is hilarious!
    I didn't know thank you. Thats nice to hear.
    I love Warcraft, I dislike WoW

    Unsubbed since January 2021, now a Warcraft fan from a distance

  5. #5
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    I want him to do all the up coming BFA Q&A. Lets see how he and Ion work.

  6. #6
    Scarab Lord Fawkess's Avatar
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    love the build a panel format, hoping we see more of it next Blizzcon as it's cool to let the community choose a panel

  7. #7
    Titan Orby's Avatar
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    I like to think all Easter eggs in game are just WoW devs messing about and when they go live we players try and find serious meaning for them lol
    I love Warcraft, I dislike WoW

    Unsubbed since January 2021, now a Warcraft fan from a distance

  8. #8
    The Lightbringer Cæli's Avatar
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    arathi "Remaster" ? glad that there's vanilla, it's heartbreaking to see how they replace zones with no options. they're talented but they literally don't give a fuck to what they create, everytime.

  9. #9
    Darin DePaul so far is the Enthusiasm good old blizzard in one person, that the Developer today is not. He is a breath of fresh air!

  10. #10
    Titan Orby's Avatar
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    Quote Originally Posted by Izzyfurious View Post
    Darin DePaul so far is the Enthusiasm good old blizzard in one person, that the Developer today is not. He is a breath of fresh air!

    - - - Updated - - -

    Darin Depaul is the good old blizzard heart and soul enthusiasm that the Developer today no longer has. He is a breath of fresh air!
    He needs to open next years Blizzcon and all further Blizzcons lol
    I love Warcraft, I dislike WoW

    Unsubbed since January 2021, now a Warcraft fan from a distance

  11. #11
    I am Murloc! Tomana's Avatar
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    Quote Originally Posted by Stoy View Post
    [*]WoW doesn't feel like one game. It feels like each expansion is a way to tell a different story.
    Therein lies the problem. Each expansion completely invalidates the previous ones.
    MMO player
    WoW: 2006-2020 || EvE: 2013-2020 // 2023- || FFXIV: 2020- || Lost Ark: 2022-

  12. #12
    Drustvar is pretty amazing in the end.

  13. #13
    Old God Kathranis's Avatar
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    Quote Originally Posted by Cæli View Post
    arathi "Remaster" ? glad that there's vanilla, it's heartbreaking to see how they replace zones with no options. they're talented but they literally don't give a fuck to what they create, everytime.
    They're just updating the old art and textures. And because Classic is a thing now they have all the reason in the world to improve old visuals.

  14. #14
    wont lie - im so glad they are not changing anything

    this will ensure complete failure of classic once modern players wil ltry it

    im really happy

    also 16 debuff limit ? lololololol this makes once again 3/4 of classes efectively usless - feel sorry for poor naive people who will roll anything but bis specs/classes
    Last edited by kamuimac; 2018-11-03 at 09:12 PM.

  15. #15
    I rather enjoyed the design of Drustvar, but thought they overdid the witches. There were just too damn many of them. It would have been better to have a much smaller coven to keep some of the mystery and make it not feel like every single woman in the entire zone was a witch. After a while we were just carving through witches like murlocks.

  16. #16
    hahaahah they are screwing all people from pirate servers who were using grouping addons .

    wow this is gonna be even worse have fun spamming trade for 2 hours to form groups .

  17. #17
    They should've kept the modern things, like lighting, group finder etc.

    People are going to hate on this so much. hah.

  18. #18
    Quote Originally Posted by kamuimac View Post
    hahaahah they are screwing all people from pirate servers who were using grouping addons .

    wow this is gonna be even worse have fun spamming trade for 2 hours to form groups .
    interesting. I don't have any addons on the server I play on and always get into a group relatively quickly as a rogue.

    You're being overly dramatic. And clueless

    Also the debuff limit is meaningless. So much drama for a Saturday

  19. #19
    The one thing Blizzard always does exceptionally well.

    Too bad they didn't apply their city-building formula to Dazar'alor. So terrible as a functional, engaging city. I bet it's going be great for the raid though.

  20. #20
    The Lightbringer Cæli's Avatar
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    Quote Originally Posted by Kathranis View Post
    They're just updating the old art and textures. And because Classic is a thing now they have all the reason in the world to improve old visuals.
    a lot of their "improvements" have inferior color scheme and depth, which is why it's a bit sad to see replacements with no options; they don't have all the reasons to improve visuals, if the visual are pretty in the first place

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