You know whats been a massive waste? Making expensive cinematics for no reason when the bulk of a game's copies are already sold.
Sure you can say its for "us," but its definitely not a sound business venture.
"Lets spend millions to make this cinematic in the middle of a WoW expansion that will make no sense at all to anyone who isn't currently playing."
So you're saying that instead of improving content and adding new content, they should remove content?
„of coarse“ ?
„to opportunity“ ?
ok. i am also not a native english speaker, so i can understand that. but even if i interpret your words correctly, i just have another oppinion here and i am still waiting for your evidences for your assertions.
maybe your view of the world is just that. a view. not the world or the reality. as much as you (and i too, since i liked the old xpac game design styles way more) think that some mmoc jerks and x twitter comments etc. form the reality, be the „truth“, or is whats „going on here“ as much this could be totally wrong. there could be millions of players just playing BfA and be happy about without any read or written line in any forum. from the perspective of blizzard, this is what counts. data counts. numbers count. profit counts (as sad as this is). YOU or YOUR little mindset that misinterpret your point of view with the reality NOT counts for blizzard.
sad but true.
Last edited by Niwes; 2018-11-26 at 10:27 PM.
Yes. ANOTHER raid and ANOTHER dungeon, please. That's why people play this fucking game, for the content that has been mostly great for 15 years. We aren't still playing this game for it to become another game.
People who play CS:GO, CoD? Why haven't they gotten tired of shooting an M16 or AWP in 20 years? Because it's what they love to do.
Sounds like a personal problem and little more than an opinion of what you "like" about the game.
Art can't be outdated, call things by their own names, because in response you can get something in likeness of "and WoD/Legion/BfA art is generally a stillborn child". Quality of processing, tools, implementation mechanisms may become outdated (also even aren't always), but not art. You may not understand/accept/like some arts, but this doesn't make them outdated, my dear uneducated critic
__---=== PM me WHERE if I'm unnecessarily "notifying" you ===---__
I'm sorry but I have to disagree with your opinion.
I like warfronts a lot. They are not exhausting, they are events that happen every once in a while and the queue is always near instant. This tells me they are incredibly popular unlike what you say.
Azerite gear is not content.
Islands are something I don't do cause I don't find grinding AP something fun to do, even if tempered with pet drops. I do find them wasteful too.
Last edited by mmoc80be7224cc; 2018-12-06 at 09:21 AM.
At least the 'most of our devs are super into mobile games' is making sense in retrospect with this stuff. Its just missing an energy system.
uhm only raiding I did was on my main until guild died.There is no reason to raid anymore,you can do m+,warfronts to gear up fast on a alt.Weekly with 370+ gear,m+ chest,WQ...Only raiding that would be useful is mythic but that isn't going really well with many guilds.I have been looking at the guilds posting in trade looking for people and most are still on same number of kills for weeks/months 2,3,4 kills.
Raiding is done,theres to much off an effort to get 20 man raid group and deal with mythic raiding.Many don't see point in wasting time in that instead they turn to m+ for gear.Also making mythic raids 20man minimum was a bad call.Should have been flexible like normal/hc.Would have been more of a success.
Last edited by aimmachine; 2018-12-06 at 10:50 AM.
Things aren't looking to good if the lower sub number gossip for BFA is to be believed. And the Diablo Immortal mobile craptacular news bombshell at BlizzCon did not do wonders for Blizzard's trust rating with the player base.