This implies that because of his Twitch clout, Blizz must bow down to his whims and please him.
I agree that hes more than just a WoW streamer but hes clearly admitted his addiction to a game he doesnt like. Blizz has him hooked just like the rest of us and they know it. He will eat 8.1 and he will like it.
Soloing Wotlk/Cataclysm/MoP/WoD
http://www.youtube.com/user/thststth/videos
http://eu.battle.net/wow/de/characte...alker/advanced
http://de.twitch.tv/nightst314 >>Stream<<
they are doubling servers to get ready before next expansion where they already announced free char transfers so they have to be ready when everybody will transfer to biggest servers so that then they can shut down all dead realms.
weak example preying on the fact that not everybody who plays wow is interested enough for FF to read new expansion announcements
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im really curious how do you base it on . because whenever i play wow i see zones full of people doin quests , content that is actually interesting has hundreds of groups forming every minute in lfg , most of systems not limited by tank/healer bottlenecks have instant ques and content limited by tank/healers have extremly short ques (under 10 minutes ) , my friendlist is full of people who play and the guilds i see are healthy and progressing/farming
so how exackly are you basing your claims that "wow has less subs then ever" because all evidence in game i see prove something completly different.
My view is that Ion and team doesnt really want to make 5 man content and is more of a result of ultimately being forced to make it. The problem for Ion is that dungeons share resources with raids. The cutting of dungeons affords him larger raids. WoD was supposed to have post launch dungeon content after GC admitted during mid MoP it was a mistake not to make it and their plans to make raiding the endgame for the majority of players did not work. Ion took charge and refused to comment on the fate of post launch dungeons until the last raid tier to admit that the raid took priority. Fuck non-raiders basically sums up WoD.The worst part right now, imo, is the 5 man instance content.
It feels so generic and bland - because its meant to be played as M+. I much preferred the 5 man instances as we saw them in TBC/WotLK/Cata than the ones we have now.
M+ is now an esport too. They tested the waters with Legion, people gobbled it, and they went all out with it in bfa. For the first time in forever 5 mn dungeons pay their own bills. (Remember how 5 man dungeons were always a problem for blizz, because they costed too much and noboy played them after couple of weeks?) That's an "unfortunate side effect" that - because they were made with esport design in mind - people don't like it too much in bfa.
You mentioned this (Many deserving creators don't have fraction the follows they should have, and then there is some people who pandered to right fad at the right time and were lucky enough that someone saw them.) Did you mean that he is a creator? IF not, then i apologize. IF so, what has he created exactly? I know people refer to him as a content creator and i am very curious what content has he actually created for the game.
The hunter hoe with the least beloe.
At this stage in any expansion, what would you normally be doing?
You'd have reps done, you'd be geared up, only needing gear from raids.
So what would you be doing?
I barely play WoW at the moment, but this is normal for me. I play a lot at the beginning of a new expansion and new patches. I get all my gear and reps done, then I barely play, I just become a raid logger.
Why should we take someone who plays WoW 10 hours each day, that says there is nothing to do seriously?
Last edited by Tekkommo; 2018-12-07 at 11:08 AM.
Well, back in vanilla, the top guilds on the server would join BGs as a team so they could "show off" their raid gear in a PvP setting to other people on the server as a victory lap and maybe a little guild advertisement. They'd stomp you in Arathi Basin and you'd be like "wow they are good who are they? Oh one of the top raiding guilds on the server!" And you'd almost feel honored to get killed by them or to kill them because these were the big boys coming to play you.
Also, due to the intense competition between guilds to get ranked as best on server, guilds would do farming and alt leveling and gearing to focus on the task of beating out their rival guilds on the server.
Today, none of that exists. There is no server pride. No server identity. People show up to raid log. And then start asking WHY do I want to raid log. So they even stop doing that. All of the social mechanics that existed in vanilla (and BC) provided the WHY which was stripped away in Wrath.
And that...is why Wrath sucked. The server community built up prior to wrath hung around in vestigal form for most of Wrath but by Cata in was gone and sub numbers began their descent.
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.