I know the topic has been covered a lot.
But with Josh spilling some of the beans on how Method geared - 6 splits, 6 coins on one boss, leveling 3-4 professions etc and how BFA has turned out so far, do you think there will be a change at some point back to guild only Master Looter?
The same thing is being achieved by the top guilds but it seems to be hurting the more casual raiding/player base.
For instance, I'm 3/9m at the moment, not impressive I know, but I'm 410 equipped ilevel (409.50). The average ilevel of my raid team is about 402. The lowest member in my raid group is 398. That is a huge disparity between top and bottom and it's mostly based on luck.
To add a bit more context, at the end of Uldir, I was 390 equipped, roughly 3-7 ilevel higher than most of my raid group - again just due to RNG. I mean, for me all this personal loot stuff has worked out great, but I think it's far more detrimental to the raid, other players, guild and maybe ?game? as a whole than the benefit it gives me.
Think it would be interesting to hear people's thoughts now that 2 tiers are out and we've seen the gearing process through 2 WF races.
Method's Loot/Gear Strategy Explained, World First Race Tactics - this is the name of the video I'm talking about (lost password for main mmoc account so I don't think I can post links).
(Courtesy of "wesos de queso") Quick review of how Method geared for the raid:
1 - On the plate run everyone sets spec into dps and kill only the first boss 6 times and coin it to get the weapon so they can trade it later to the mains.
2 - 5 times Mekkatorque and Grong. To get 20 breath of Bwosandi for crafting purposes. These 2 were the least impactful bosses overall.
3 - Do full M+0 and 5 M+ in every single character they had to get 15 hydrocores. (75 dungeons in 2 days on average per player)
4 - Learn Engineering to craft a 400 engineering helmet, equip it then scrap it and unlearn engineering.
5 - Learn Jewelcrafting to craft a 400 jewelcrafting rings, equip it in both ring slots and unlearn jewelcrafting.
6 - Learn Alchemy to craft a craft a 400 alchemy stone trinket, equip it in both trinket slots and unlearn alchemy.
Side note: To do this, Method had to completely empty the auction house in 3 different severs. There were not enough resources in the entierity of EU-Tarren Mill to level these 3 professions in all of their characters. They had to transfer 4 guild banks full of resources across from several different servers and Scrype managed the logistics. Method is about 100+ million gold in debt.
7 - In the cloth/leather run they killed Stormwall Blockade and Opulence because they had the least impactful azerite pieces.
8 - The overall strategy to trade the BiS azerite pieces is to kill the bosses which drop the worst traits first. E.G. Cloth characters that need the Clonclave of the Chosen azerithe shoulders will join a party that already killed Grong and Mekkatorque multiple times so they have the best chance to get it.
9 - In the cloth/leather run they killed and coin King Rastakan 6 times in a row to get the Staff in all of their alts so they can trade Jadefire masters staff later to the main dps casters. Joshpriest killed King Rastakan aproximetely 30 times.
10 - Josh doesn't know what the mail run did because he doesn't play any mail character.
While it doesn't effect the majority of players, you can see that top guilds are still finding ways to "abuse" gearing (smart use of game mechanics). The only population it seems to really hurt are the guilds/players that clear Cutting Edge Content in an organised setting that don't have the time to gear and split 3+ characters and the only real benefit to super casual players who collect their RNG drops (which is totally fine btw), while their game experience would be altered to no degree whatsoever with the re-implementation of guild master looter.