Handing everything to you on a silver platter for nothing does not a good game make. No point in playing the game at all if everything is handed to you
BTW, I have never had to earn the right to enjoy playing WoW. I have enjoyment every moment I play it. That is your entitlement talking.
Yeah i preferred attunements or difficulty-gating to outright time-gating. I haven't had to deal with Allied races that I didn't already have unlocked long before release, but I'm not currently playing so I suppose it may happen if I return in the future.
no reason to return becauae of allied race? rly? you dont even need them. ita more like cosmetic reward for those who earned them. racials? a lot of old racials are better than allied race racials like shadowmeld in pvp.
i just hope they will never give something like alied race or pathfinder for free.
I don't think you understand my argument. Gear is not "earning" anything. Your numbers goes up, the bad guys' number goes up ... it's an illusion of reward.
Cool mount and cosmetics can be rewards. But gear you just get by playing enough. You didn't really EARN anything. Unless by "earned" you mean "played a lot" then I can go along with you.
At the end of the day, fun should be the reward. If you cannot enjoy WoW without getting an item that makes you do a little more damage, then you probably don't actually like the game. When I played tetris, I didn't to earn shit to feel like my time was worth it. It was a fun game. It SOUNDS like you like the little dopamine hits that your brain gives off for "earning" stuff.
I am not talking about welfare epics. And I'm not sure where your idea of entitlement came from. Maybe its a kneejerk response you give when people disagree with you? I am talking about an entire paradigm shift where Blizzard stops realizing on tricking your brain into thinking you like the game (with gear and AP power and that garbage) and instead they started designing a fun game that people WANT to play for the fun of it and not for the shinies.
To be clear; new races are *NOT* a "reward", because you don't magically get a choice to convert an existing character over to them. You A) have to pay money for a race change (which currently also bars you from getting the Heritage armor), or B) have to start a new character from scratch, thus completely undermining any previous effort put into an existing character (maybe this is less of an option if you're new to the game, and don't already have one of every class).
It seems to me that Allied Races have kind of a hodge-podge of different, competing design elements, and for me, it's just not working. And this is particularly problematic for players who aren't currently playing, because not only are you already behind the curve, but if you had any interest in one of the new Allied Races, then you're hell-and-gone from being able to play one.
Grinding reputation can be a chore, and can be monotonous, but in the long wrong people feel a greater sense of accomplishment when they actually worked hard to earn their reward rather than doing hardly anything and being rewarded for it. (Also, people love bragging about the ways they find to cheese these things. It makes them feel smarter.)
It's not so much that it's gated so much as Blizz took something that was automatically given previously and made it so that it's not automatically given anymore, and it's not even for that big of a change/reward, either.
As to what they were thinking or why they did it, I have no idea. I don't like the dance moves of the newer races, though.
Last edited by CritFromAfar; 2019-02-14 at 01:32 PM.
How are people still defending the Allied Race system? It's bad on a foundational level.
Any system which puts players in a situation where they either:
A.) Do the content on a character they don’t want to play, in order to do it all over again on a character they do want to play
B.) Hand Blizzard money
is a bad system. Period.
Comparing attunements and resist gear to arbitrary time gating doesn't make sense to me.
Back then, the guild would help you do attunements, so it wasn't an issue whatsoever?? The MC attunement was a simple lava run through BRD, you just needed the knowledge. The BWL attunement was just complete UBRS. Onyxia attunement was guild tailor???? Also we could bid on the resist gear with DKP or buy it with gold and you could buy it on the AH....
So no, not comparable to time gating whatsoever, unless you were just not a hardcore raider, then yeah, all that might've been rough.
Omg Blizz stop making me do things to get rewards!
TO me the main difference between something like Thorium Brotherhood and the rep for the allied races is that one gets you some nice recipes and the other unlocks things that were promoted a major features of the expansion (go look at the BfA page on blizzard.com and you'll see the allied race image with Zandalari and Kultirans literally front and center).
Now... neither are required to experience the rest of the content so in that sense both are optional... but they don't feel equivalent at all in terms of impact on the play. One allows you to craft a few sought after things. The other is your actual character's core being.
Yeah, you're farming materials to progress your character.
That's a bit different from a system which puts players in a situation where they have to do content on a character they don't want to play, only to:
A.) Redo said content on the character they wanted to play all along
B.) Give money to Blizzard.
Putting in effort to progress your character is good. Putting effort in to progress to a character you actually want to play, in this format, is bad.
Because their bosses want playtime up and apparently locking stupid ass races behind rep grinds generates hours played. I really doubt that this scheme will hold up long term because it will just wear people out. I fully expect that race unlocks will eventually be sold in the store and the excuse will be withholding the cultural armor and the unlocks are now "tool old" or some such crap.
Honestly I'm shocked they haven't done it already.
The assumption is probably that people logging in actually want to oh I don't know... play the game?
The forum "community" merely represents a tiny minority. The constant anti-WoW saps an even smaller one.