Originally Posted by
Malix Farwin
Well to put it quite simple, every feature BFA has added or changed has been for the detriment for the game.
Lets talk about the carry overs:
It has the same dungeon systems
It has the same mythic+ systems
These two points for example, dungeon systems are part of a stock build for example(every xpac has dungeons). Now the second point you brought up is wrong, it is not the same mythic+ system. The dungeons are more designed around their later implementations of dungeons in Legion(which were the least ran dungeons) while the earlier version of legion dungeons(the ones in 7.0) were much more enjoyable to run. Secondly, they also change when you got affixes and the affixes themselves. Third, they rewarded much more artifact power and were a viable way to farm AP instead of being forced to do it through islands.=, this in turn promoted high ilvl players to do lower ilvl keys which in turn made the mythic+ system work at all key levels.
It has the same raiding systems
It has the same looting systems
First point is again stock xpac, they all come with raids. The second point you are again wrong, they drastically changed the loot in BFA down to removing master loot and enforcing personal loot. Tier sets are gone, Trinkets are worse(at least in Legion at this point in time we were in NH where there was at least 1 interesting trinket for most classes, there's nothing interesting in BoD), and gear design is awful.
It has the same world quest system
It has the same titanforging system
Near the end of Legion people were already getting burned out on doing world quest, they needed something fresh and new to replace it, not recycle it. Titanforging is a system not many liked to begin with.
Overall i would rate Legion as my number 2-3 xpac but BFA is definitely the worst one ive ever played(played every xpac but WoD). Class design is bad, islands feel more like a chore then enjoyable content, warfronts are boring as well and for many confusing, and warmode is just a zergfest.
Now what makes the Azerite System different from the Artifact system is the way it did progression. The Artifact system felt like(especially at the start and even at this point of the xpac) felt like you were building towards traits you were unlocking and keeping to make your character stronger. The system system is basically grinding to unlock things you already had just at a higher ilvl, it feels really bad and thats why the Devs are scrapping it.
Last but certainly not least, the class design. Saying it is terrible wouldn't do it justice as to how bad it is. Players use their toons as a way to interact with the ingame world, if it feels bad, your experience will be bad. Good Class design can make a mediocre xpac feel amazing(example. MoP, while its features and content were very basic it had some of the best class design this game has ever seen). Alternatively if your class design is awful it could make everything else feel a lot worse then they actually are(possible for me to like islands a bit mroe if the classes in this game played better for example).
Overall outside of the stock things you expect from a new xpac, everything else feels worse then Legion and the actual new features BFA brought are even worse then that.