Greetings friends,
I am 42 years old and i play games since i was 7. I joined the wow family during the beta and i played all the expansions till now but in a more casual way. Not because retail became a bad game but mostly because it started to be not likeable to my gaming needs and likes. At my opinion after Wrath the game transformed to a different one. Is it better or worst? I dont know! Surely is not the same.
So, why is that? Let me tell you what i think.
Back in the Day, most players Who liked and played fantasy games, had a heavy RPG background. The majority of us grew up reading fantasy novels, playing Pen and paper and tabletop games. It was the era of dungeon and dragons, warhammer, star wars, call of cthulhu etc etc.
That said, most of the first computer games devs had the same background and they brought that in to the games they created. Those games had more Hard core rpg elements. The games were very close to the Pen and paper rpgs where nothing was offered to the players easily. Exploration and character development was very important aspect of the game. You had to work your way to the glory by choosing the Hard way. Nothing was easy.
The first blizzard developers were all of them rpg freaks(they admited it in many interviews) and they brought that to wow. They created a revolutionary game but it was based to the rpg experiences they had. Most of the first millions of players whp joined the game were also rpg freaks. It was normal back then.
However, wow became trendy, more and more players joined,old developers left and New came, old players got old and left and younger People joined.
After Wrath, a New generation of players created. Players with no rpg experiences or at least in the same level of the old players. Gaming changed in total. The rpg community got smaller and older. Esports and fast paced action games took the lead and all those changes afficted wow too.
Blizzard had and has to deal with a New generation of gamers. They have different needs and preferances. They want everything to earn it fast and not so much theorycrafting but action.
So Blizzard tried to go with the Flow. That forced the old players to leave or at least to become inactive.
The question though is why wow is not successfull to that New generation and loses players Base? Honestly i think the New generation is not so game for mmo games and secondly, wow is created to be an mmorpg game, not Just an mmo.
I think that blizzard must make the game again an mmorpg and bring back the rpg lovers of both generation and stop developing the game for the New generation players. They like different games. Keep wow for the rpg lovers and create other games for the New generation players.