Originally Posted by
exochaft
I think it's people's inability to think the following: a person/company/corporation/etc. can want to make profit and make a good product at the same time. I guarantee many people in this forum cringe or get a nasty feeling in their stomach when you say the word "corporation", but that's their prejudice taking over the rational part of their brain (and potentially a severe lack of how businesses actually operate and function). When Blizz was pumping out the games and content that people loved, they were a corporation. Aside from Blizz, corporations in general expand and contract constantly to meet their needs, as their goal isn't to create jobs (that's a side effect) but to maintain their business as effectively as possible. Companies are laying off and hiring people all the time, sometimes even at the same time, because the people currently employed are not what they need.
While everyone likes to tie the quality of Blizz games to evil Activision, that's just passing the blame. Even if Activision swooped in and said "Make me trillions!", that doesn't mean make a crappy game or more importantly that you can't make a great game that makes a ton of money. The reality is that the people who made the games you loved or the content you loved either don't work there anymore or don't have the passion to make the game at the same levels. The Simpsons is a great example of such things, as the show went from amazingly smart and entertaining to utter crap over time mainly due to the creative team behind the good seasons eventually leaving to do other things, and those people remaining don't have the same passion or drive to make the show what it once was. It's common with shows as much as it is with games like WoW: such content eventually has to end, and unless the original creators maintain their drive or can be replaced with people of similar drive and vision, the content will decline in quality over time and end.
Anyways, these layoffs aren't really unexpected, as the groundwork for this has been going on for well over a year or longer if people have been paying attention. These layoffs also have zero to do with the quality of the games themselves, as it's more reasonable associated with what I mentioned earlier, and this applies to almost any company in existence. Also doesn't help that the sector in which these layoffs occurred are generally prone to layoffs, and anyone who enters employment in this sector should already know that there's not much job security in it. It's much more rational to assume that the games aren't meeting your quality standards because the creators of the content you did like are no longer there creating your content, or if they are still there they've either run out of ideas and/or don't have the same passion they once did for making said content.