Depending on how effective that Sanguine Feather is, I might be glad my Scribe happens to be a Mage, since in-combat heals are hard to come by.
These all seem pretty terrible except for the enchanting/jewelcrafting items.
Professions other than alchemy, herbalism, and enchanting are pretty much wastes of time
Cool but i'll never level 150 profession on all my toons, it's such a pain in the bum with all the mythic-only reagents involved required in insane numbers
What does it mean to mend a tear in the fabric of time? Is that actually useful or just flavor?
My thoughts also. I'm thinking about the champion equipments also, so many mats and gold involved, and the results are underwhelming by a large margin. I don't get what the fuck is going through their mind when they design it like that. The past expansions were better in that regard. For example, I'm trying a private MoP server atm, and I'm amazed how better the game feels compared to BfA. And I was surprised to find lots of people coming from retail to try this. Which shows that this is not only my own opinion.
Go a little further: If the professions are only going to offer flavor rewards, then why not just let one character have all the professions? Is it really that beneficial to the game that I log on and off 10 characters a day to exhaust all my profession cooldowns? Why not just let me learn them all on one guy and save the 9 login attempts for the server?
Engineering one sounds completely useless. Bots w/o any practical usage? I have target dummy already if I need one, and, in fact, EVERYONE who quested in Pandaria, has it - a turnip toy you can summon for this purpose. Assist bots aka weak mobs to fight something with you for a few sec? Doesn't even worth the trouble + zero profits from all of this, as usual.
Same with BS, nearly as useless.
Why the benefits are SO uneven? Enchanters and JCs are going to get free materials and others get complete garbage.
That's their solution to make professions relevant?? just lol...
Because everyone would get 10 professions on their character, while only a minority has 10 high level alts to get all the professions. See, for you it doesn't make a difference, because you have those chars and profs already, but to the population as a whole, it would make a HUGE difference.
All the people that spew their hatred for this game, all the "influencers" that are on the "hate WoW" bandwagon to make a quick buck.
Do me a favour and LEAVE.
It must really suck for those that do care about this game and are trying their best to put up with such vitriol and hatred from so called fans. Thing is, you aren't fans, you don't give constructive feedback, you just stamp your little feet and throw a tantrum. Quit the game, you will not be missed.
Go on, /shoo. Spread your vitriol else-where.
The alechemy one sounds really cool. Too bad there's so much RNG attached to it.
What's up with all the guardians though. Am I the only one who hates when there's uncontrolable schmuck following me around?
They seem bland and boring except the Alchemy one.
Have to agree on this the amount of mats I had to get start of expansion while everything was crazy prices only to find out that fish finder does not actually find fish. Been playing since launch and in all this time i have received crappy 5-10 fish all of 4 times total.
you dont have the summon them, and they seem to be to help alts who arnt as strong, out in the world.
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so... a quick buck... cause you are making a buck... quick....
where is the issue with that line?
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"I want professions to mean something"
"Lets just give everyone every profession!"
quick way to make them mean literally absolute nothing, atleast right now they still mean something, cause idk about you, but i love my azerite helm no other profession has.
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the target dummy tanks for you, its not a target dummy for us players like the turnip...
when summoned it pulls aggro from all mobs around you.