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  1. #221
    Quote Originally Posted by Tumile View Post
    Not disagreeing with the rest, but a) it is true, theres been a huge drop off in players, and the only estimates that we can make off of information we can yoink from 3rd party sources lead us to believe that its pretty fucking big, such as 50%+ if the API readings were anywhere near accurate (of which i dont think so) we're talking an estimate loss of over 85% of their legion subscribers, even if we make that 1/4 and say 20 odd percent drop off, that is a HUGE failiure from a business stand point, not sure what you are smoking when u say it isnt a failiure
    Third party sources, if the reading were anywhere near accurate (you don't even think so), estimate, make that something else, say I pull this number out of my ass, huge failure. Yeah, sure, it's a failure.

    Also, I'm selling a book that's guaranteed to make your rich, 99% of the time. Interested?

  2. #222
    Legendary! Lahis's Avatar
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    Quote Originally Posted by kamuimac View Post
    we are slowly reaching a point when people start opening their eyes

    they start to realise that all those idiotic streamers who have been whining for past few months did it solely to make $$$ on fake outcry

    and sheeps followed them on forums

    while reality is BFA is making ton of money and is really popular among casual crowd.

    people need to stop being muppets who follow streamer's opinions blindly - thats what is happening

    - - - Updated - - -



    sooo .. never ?

    MTX are growing with each year , mobile games and mobile rpgs are now produced by every single big company , and workforce is workforce - they dont work for idea fix - they work to make a living - and current standards in industry are how they are.

    dont worry one day you will realise the benefits of working for big companies like for example dental & healthcare benefits means a lot more then some stupid idea "lets make gaming great again"
    It is sure nice to have good theeth when year long crunch period has ruined every other aspect of your physical and mental health.

    Games industry is terrible place to work in.

    - - - Updated - - -

    Quote Originally Posted by MoanaLisa View Post
    Then that means all video games, movies, books ever have failed. That's overly simplistic and doesn't even apply to individual entities within a portfolio. Some things will be up, some down. Some up a lot with a bad outlook, some down with a good outlook.
    When was the last time highly marketed game was regarded as a success? Usually they perform below expectations, no matter how much they sell.

    Hell, even RDR2 made Take Two stock fall, because it didn't earn sll money ever.

  3. #223
    No company will ever admit there is a problem unless they also have the solution to sell you.

  4. #224
    Quote Originally Posted by Segus1992 View Post
    That said, how stupid do you have to believe that they'd openly say that BfA is failing under any circumstances? That any company would? That'd be like telling the players who remain that they shouldn't be playing until the issues are fixed.
    Remember when the CEO of Square Enix publicly apologised for screwing up Final Fantasy IV, replaced the project leader, made it F2P for a while, promised to make the game better, and basically remade the entire game? What do we get from Blizzard: "we realised <insert mechanic here> wasn't working as well as we hoped and we're definitely looking at making changes blah blah".

  5. #225
    Quote Originally Posted by Unholyground View Post
    They were all non essential though, and almost all the major developer companies cleared house this year. If it means better games then it was a great move.
    But it doesn't, that's the issue. Clearly, it's like saying: I just throw out my couch, now my Microwave will work better. No, because it's a fringing microwave, you press on buttons and wait until you take your food out and throwing it on the floor, because you burned your hands.

    Many players in the industry fired non-essential people: althrough when DEVs create lazy and crappy products: these people should be needed more than ever: customer service.

    Gaming firms always love to say that they didn't fire any of the developers: JUST customer service employees. Especially when they have records after records annual after annual. Hey, we made a record profit this year, to celebrate it, we need to fire our employees. That's not a joke, that what Actiblizz did at the beginning of the year.

    So in the end: we have less customer service, but this leads to better products. Then fire all of them: then the product will be so good that nobody complains anymore: how? Simply because you can't reach anyone on the firm. Problem solved.

  6. #226
    Quote Originally Posted by Doffen View Post
    Yeah, its worse than Legion, I don't think we can argue about that. But how do we actually know? Because of that twitter-post who said 50% of all players use Weak-aura(wich in itself is just bullshit) or is there any other info about that?

    I mean, I agree with you, it seems BfA got less players than Legion, but how can we know its failing? Every expansion after WotLK failed if we go for that metric. Except Legion who got a boost after WoD, most likely.
    Player activity is being measured by third-party tools like warcraftrealms, they have graphs. Player activity is a bad predictor of absolute numbers, we cannot tell how many subs the game has, but it is great at estimating relatives, as in, we can safely tell whether things fall or grow and which period had less / more players logging in (and this does correlate with subs, although there is a time lag and several other factors like the number of alts which perhaps increases slightly as the game matures, etc).

    Player activity for Legion was worse than for WoD. Legion was perhaps a better expansion overall than WoD, but it was not good enough to reverse the trend of losing players, players continued to leave, just slower than before. Player activity for BFA is worse than it was for Legion in the comparable period. There's no dramatic drop that would be new to BFA - as in, there is a dramatic drop after the initial burst, but big drops after the initial big burst are with us since WoD, they are not unusual in that way, and there's nothing out of line after - it's just the numbers running somewhat lower than before.

    Warcraftrealms is not the only source of data here, we also have arena trackers, wowprogress, etc. It's the same story on all of them: WoD had more players than Legion, Legion had more players than BFA. If they fail with 8.2, we are likely going to see a fairly significant further decline. If they deliver there, we will likely see the numbers stabilizing and perhaps growing a little for a couple of months then dropping back a bit.

    ---

    Example from wowprogress, the number of guilds that killed the easiest tracked boss in the first tier of each expansion, WoD, Legion, BFA:

    WoD, Highmaul, H: Kargath Bladefist - 42070
    Legion, The Emerald Nightmare, H: Nythendra - 39705
    BFA, Uldir, H: Taloc - 29842

    The same picture is everywhere else.
    Last edited by rda; 2019-04-09 at 09:08 AM.

  7. #227
    Bloodsail Admiral Chemii's Avatar
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    Quote Originally Posted by tripleh View Post
    I think if activision layed off some key figures. It would motivate them more to fix things. CS reps isn't really gonna cause that, but say laying off Lore, some devs, and narrative team members. Would prompt faster changes then current. Like most, you gotta accept that Ion really doesn't care about the game. But watch as they probably introduce two more parts of pathfinder. One for the naga zone and one for Mechagon. Wouldn't surprise me if they have it already planned.
    Are you stupid?

    Do you understand how difficult it is to just insert people into teams and make changes like that? This isn't fucking make belief, these are human beings. They got some stuff wrong but you don't just replace people like Ion, he isn't there by luck, he's super intelligent.

    You can't just turn development teams around by slashing half their team and inserting a load of people no-one knows and expect magic.

  8. #228
    Quote Originally Posted by Amerissis View Post
    Obviously they aren’t going to say ‘BFA failed’, a) because it’s not true and b) because you don’t say that about your own product. You learn and improve.
    Quote Originally Posted by Huntaer View Post
    No company will say their product is a fail.
    I took part in a Q&A once where we managed to make a tabletop RPG's author to admit his game was crap. But even that was not the same as admitting it failed; in fact, it did quite well, being the first domestically published game in the market. (In fact, it was crap because they rushed it to be the first.)

  9. #229
    Probably because its not. Maybe its time for some doom and gloom people on these forums that will grab onto everything and anything to moan about to take a break and go outside. The game is fine, might not be the best for everyone but that doesn't make it a bad game.

  10. #230
    Quote Originally Posted by Cowsrocks View Post
    Probably because its not. Maybe its time for some doom and gloom people on these forums that will grab onto everything and anything to moan about to take a break and go outside. The game is fine, might not be the best for everyone but that doesn't make it a bad game.
    That "logic" can be applied to anything. "Hey guys, we only lost 75~85% of subs since BFA initial launch but the problem is not us/our trash we made but YOU!" And no matter how bad the shit is, there will always be someone defending it.

  11. #231
    " No Company would admit it's product is crap "

    Google Plus

    Cough

  12. #232
    Quote Originally Posted by Chemii View Post
    Are you stupid?

    Do you understand how difficult it is to just insert people into teams and make changes like that? This isn't fucking make belief, these are human beings. They got some stuff wrong but you don't just replace people like Ion, he isn't there by luck, he's super intelligent.

    You can't just turn development teams around by slashing half their team and inserting a load of people no-one knows and expect magic.
    Ion doesn't care, dude. I know because somebody on the internet said it then another guy agreed with that guy.

  13. #233
    Quote Originally Posted by Pu3Ho View Post
    That "logic" can be applied to anything. "Hey guys, we only lost 75~85% of subs since BFA initial launch but the problem is not us/our trash we made but YOU!" And no matter how bad the shit is, there will always be someone defending it.
    Seeing thats just your opinion with no stats to back t up. Thats all it is. Someone not enjoying a game and having the need to shit over it instead of just quiting like a sane human being would do.

  14. #234
    Quote Originally Posted by Jinro View Post
    What? No. Just no. My friends who have kids quit the game because it's inaccessible to them.
    Three IRL friends in their thirties came back to WoW in january after a year long hiatus. By your own metric, can I consider BfA a success then?

  15. #235
    Quote Originally Posted by Cowsrocks View Post
    Seeing thats just your opinion with no stats to back t up. Thats all it is. Someone not enjoying a game and having the need to shit over it instead of just quiting like a sane human being would do.
    Stats to back it up :

    https://www.reddit.com/r/wow/comment..._google_trend/ seems pretty accurate to me and actually pretty much supports the numbers gained from API leak.

    I've quit the game long ago(for obvious reasons), but that doesn't mean i can't be on it's forums for w/e.
    Last edited by Pu3Ho; 2019-04-09 at 09:32 AM.

  16. #236
    Quote Originally Posted by Pu3Ho View Post
    Stats to back it up :

    seems pretty accurate to me.

    I've quit the game long ago, but that doesn't mean i can't be on it's forums for w/e reasons.
    Can't open Reddit in work. But Reddit isn't a source of information. Its a fecking forum.
    And saying "seems pretty accurate to me" doesn't prove anything. It just shows you're biased on how the game is doing.

  17. #237
    The Team feels the rumours of BFAs failure have been greatly exaggerated, but The Team knows it can do better next time.

  18. #238
    Quote Originally Posted by Pu3Ho View Post
    https://www.reddit.com/r/wow/comment..._google_trend/ seems pretty accurate to me and actually pretty much supports the numbers gained from API leak.
    That's not a good use of statistics (we can go into details and cite specific issues, but in general, that's just someone grossly misapplying the method), but it stumbles onto the same result as other, sound methods, because everything points the same way. So the graph in the link ends up reflecting the situation more or less correctly qualitatively.

  19. #239
    Quote Originally Posted by diarx View Post
    The Team feels the rumours of BFAs failure have been greatly exaggerated, but The Team knows it can do better next time.
    "the team" sure does not feel like a team at all

  20. #240
    All Blizzard does is tell outright lies on the rare occasion they make any effort to communicate, release amateur quality unfinished garbage and spin their failures on game systems and design to attempt to remove the focus on their arrogant and lazy ass Dev team that has no kind of work ethic. Boy have the mighty fallen.

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