Oh please. The Horde was "considerably weakened" after Siege of Orgrimmar and yet were already attacking Alliance in Ashran. The very next expansion, the supposed loser of the war felt strong enough to mess with the (supposedly) undisputed winner. Two more expansions and they start the exact same shit as before, somehow confident they're going to win this time and nearly genocide one of their enemies.
This is how the Horde "loses" - we hear about it, but it doesn't really affect anything. At that point, putting "Ally sympathiser" in this position would help to avoid pointless conflict that has zero effect on anything and just wastes our time.
I'll change my mind if there's some actual price to pay for Darnassus instead of conveniently forgetting about it in the name of peace. And that's assuming there isn't some shitty Kerrigan style redemption arc planned.
You're not getting more and better choices in MMOs and still keeping persistent world. Phasing can only go so far, until the game is unrecognizable mess, because everyone made a different choice and everything looks completely different - and you can't even play together.
Of course Blizzard doesn't bother to update the in-game world to match the lore one.
When Blizzard is out of clear, interesting ideas for a new xpac, they always fall back to the beaten-to-death, sun-bleached skeleton of a horse that is AvH, and the results never make any sense whatsoever. It happened in Cata with entire zones being dedicated to AvH skirmishes while a huge ass dragon was literally setting the entire world ablaze, then with the whole Ashran thing in WoD, the Genn-Sylvanas showdown in the middle of a full blown demon apocalypse... and now.
Conflating dialogue with story isn't an argument. By your lol-standard every game that allows you to choose between a snarky dialogue and more serious one has branching story.
That awkward moment when people crying about HORDE BIAS end up shooting themselves in the foot... #definitelyAHordeExpansion #HORDEBIASIsTotallyRealAndNotANonsensicalConspiracyTheoryFullOfHoles
Nah, Saurfang is Alliance pet at this point as well. He deliberately did not strike Anduin down when even Anduin said he could have had, just because Saurfang hoped Anduin to fix the Horde. Because in Saurfang's mind the Horde can't fix itself, it needs the Alliance and its wisdom to save them. Then he gets freed by Anduin and aided in his escape by SI:7.
And you're totally wrong about loyalists. They are "playing along"! They will continue "playing along" until they turn Sylvanas into sashimi, because the choices here are totally meaningful.
There is no choice. They threw that out the window when doing the Horde War Campaign to "save" Derek, where Sylvanas "loyalists" "play along". That made any choice during the Saurfang escape mean nothing (it meant nothing even then, it was just a band-aid for pissed off players starting to play MoP 2.0 again). They set this story from the beginning and we are not "playing as intended" as Horde players.
The solution , in my opinion , get to "save" Baine part of the campaign, open a ticket where you mention that the "choices" present don't represent your choice as a Horde Player and then un-subscribe or go play Alliance "as intended".
Death to the Alliance. Death to the Horde. Death to the Living.
You honestly think blizz will give you a choice? O nono they want you to think there is a choice, but there never was. Its not like they will have 3 different outcome at the end.
Who cares anyway.
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They tried, but you said it right its an illusion.
Which is entirely Blizz fault because they are writing this story?
It's not like Blizz asked me how I wanted WoW's story to be and I said "The game is not grimdark enough so more "KILL, MAIM, BURN!" please." so I don't get whats your point here. Blizz could've written any faction war or none at all. That they've decided to go super stupid is not my fault, or that of anyone else.
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They are not choices. They are 3 ways of saying yes. You can have that, too.
"We must forgive Sylvanas, don't you agree?"
"Yes!"
"No, but this war has to end! So yes!"
"OH GOD YES!"
There, have fun with choices.
I mean, the only "meaningful" choice I got so far is saying no to Zappieboy. Which did nothing except of not giving me a toy.
No, as @Verdugo said, there is no illusion of choice. On the contrary, it is a blatant signal to player that you do not have even the illusion of choice.
Meanwhile, we Alliance players haven't had a SINGLE choice in this expansion. Nada. We can't choose to abandon Tyrande and side with Anduin in 8.1, we can't choose to find out and expose Anduin on the fact that he freed a war criminal, we can't choose to... Actually, my bad, the Alliance is such a boring faction that we wouldn't be given many opportunities to choose anyway. That would require having an internal dichotomy that isn't possible with the God-King in charge.
Last edited by Varodoc; 2019-05-06 at 07:41 PM.
The Void. A force of infinite hunger. Its whispers have broken the will of dragons... and lured even the titans' own children into madness. Sages and scholars fear the Void. But we understand a truth they do not. That the Void is a power to be harnessed... to be bent by a will strong enough to command it. The Void has shaped us... changed us. But you will become its master. Wield the shadows as a weapon to save our world... and defend the Alliance!