Sometimes the game you thought that sucks is actually pretty good. It happened before and it happens again.
They're a bit over the top, Asmongold was acting like clearing Deadmines was a life or death experience and that they were at the verge of wiping every pull lol.
Looked like basically the same difficulty level you got prior to Cata revamp in retail WoW, sans heirloom gear.
People who think classic will bring back the community of yore.. the gamer from 2005 was a very different type of gamer than the gamer in 2019. In 2005 games were still nerds for nerds things. It's not going to happen.
Blizzard should just kill sharding and CRZ in retail and merge servers.
It will probably overtake retail until next xpac comes out
This isn't the same company. They are not in touch with the playerbase, they are hellbent on profit, and yea companies deserve profit, but not at the cost of the health of the game, and they became their own worst enemy. WoW was special not because of vanilla, bc, or wrath. No nostalgia here. It was special because of Blizzards involvement with the community, which is all but lost now. They changed everything into the least possible communication with the community.
I think it might initially. Don't think it will after the first month though.
Maybe. Old School RuneScape has more players than RuneScape 3.
In reality, there will no way for us to know as Blizzard don't release sub numbers.
Me not that kind of Orc!
Absolutely, it will. For a few months. It'll be shiny and "new" - at least in the way that anything retro can be new - and it'll draw in a huge number of people with nostalgia to come play around for a while.
Most of them will quit before hitting 60. Most of the rest will quit after running out of Phase 1 content. Each Phase will bring back an increasingly smaller number of the aforementioned, until they have all the Classic content out, and then the population will go into freefall.
A negligible amount of people will stick around after that. The cycle will repeat every time they launch new Classic servers, with smaller numbers each time. Big waves will come back again when they do Classic: The Burning Crusade Edition and the whole thing starts over. It'll happen again with Wrath. That'll be the last expansion they retrocolone - Cataclysm was an unmitigated disaster as were half the expansions that followed it.
People act like Blizzard is treading new ground here, but Daybreak (formerly SOE) has been doing this with EverQuest for the better part of a decade, Trion tried it with RIFT, and I'm sure there have been others. It always goes the same - it mirrors the launch of a new MMO almost identically, just on a smaller (and smaller... and smaller...) scale.
Vanilla is bland and boring. Less stuff, less classes, less specs, less raids, Less dungeons. Sure there will be people who want to keep playing it. But at the number that it will even get close to retail. All these people that seriously complain about leveling and now they want to go through 1-60 again at an even slower rate than retail just to play a watered down version of their class?
Its nostalgia right now. Its not built for long term success but short term feels.
As people have said, I definitely think it'll happen for a few months. Classic will be treated like a new big patch or small expansion back, effectively, and draw a lot of people in. Then the numbers will peter off until you have a smaller, dedicated group, and those people who jump in and out more casually.
It's not kids though
Like recently I was in a pug and ppl were just constantly being passive aggressive and overly defensive. Not only were they trying to do the whole "I kill this on mythic listen to me" but I mentioned the not a bug list for the beta and two ppl started arguing over druid tanks and it ended with linking achievements lol
I first learned Gouge as a level 6 Rogue in early 2005. Thanks for ability pruning I don't have it anymore. Same for Poisons, Bleeds, etc. I don't have any of these classic Rogue buttons as a Subtlety Rogue.
And by the way, there is far more to class design than the rotation you use while tunneling a boss inside a raid instance. Vanilla class design is vastly superior in every other facet of the game and you are utterly delusional if you think otherwise.
Subtlety Rogue was an amazing, incredible, unique, and fun spec prior to Legion and BfA
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Classic will see a peak in the first 5 min of the game before people realize that you have to tag mobs yourself and need more than 2 hours to leave the starting area.
I will test it myself because everyone deserves a chance but i don't have the time anymore to play half a day long. There is a reason the game got many qol fixes here and there.
It is nice to see the original game again, but it won't be a longterm thing for the majority.
Dying could endanger your health!