Originally Posted by
Eurhetemec
It's vastly less bad than actual Dailies were, frankly. And thus calling it "worse than eating dirt" makes me wonder why you've been playing a game which was "worse than eating dirt" for 11 years (presuming you've played since WotLK).
The AH has become this weird thing which essentially splits players into two groups:
1) Those who only use it very occasionally if they chance across something that is both valuable, and likely to actually move in 48 hours, or if they need something.
and
2) Those who spent a great deal of time and effort (and usually a mod or ten) fiddling with it in order to make money off everyone else.
And it's like a 95/5% split between the former and latter.
It didn't used to be like that. in Vanilla it functioned as designed - most players interacted with it a bit - putting stuff they found but didn't need up for sale, buying stuff they did need. Some people engaged with it more, but it was basically functional.
Now? Over a decade of complete neglect has meant the AH's interface is incredibly bad and it repels the vast majority of players, who quickly find that instead of being able to make money, they just keep putting up the same items - however appropriately priced - and they don't sell - even huge undercutting often doesn't get items to move. Crafted items tend to sell far below the cost of the ingredients, with a few exceptions (whereas in Vanilla through Wrath they typically sold far above it) - some of this isn't the AH but Blizzard's weird choice to make crafting largely only make worthless things. And putting stuff up without mods and pricing it correctly is ridiculous chore. This made sense when many items sold, and sold well, but when most items don't sell? Ugh.
So get rid of it? Maybe not. But massively change it, definitely. That's another thread though.