CE comes and goes. Nobody should have expected it to stay around any longer then it is going to. Having it not go away with the patch is a huge gift to people. The jump on power with the patch is going to be a rather large buff for those still working towards Jaina or CoS. At this loint they are pretty much giving Jaina away to any group that has stuck it out. For those talking about how they opted out of pushing CoS that is on them.
- - - Updated - - -
They missed the mark with CoS. They obviously had different plans for it seeing how they altered its item levels as it was going live. They keep fighting the gact people will not raid new content without increased rewards. Even more so if they are still processing in the older content. This has been the case back to MoP. So they either have things like the start of MoP where ppl ditched each run after they unlocked HoF or ToES, if not that a WoD HM Blackrock mix up where they had to nerf the difficulty of Blackrock and buff it's gear at the same time. BfD and CoS is a repeat of that mess.
"Privilege is invisible to those who have it."
Well Elitist Jerks killed Jaina, COS will probably get nerfed now.
top 5 alliance US lmao. My guild was no.4 on the alliance HoF and it's completely irrelevant, i would prefer we were ranked on the horde hall of fame with the big boys. no guild is going to just miss tiers unless their players don't give a fuck about the game, which is going to lead to even more problems in the next tier of content. rather than tell people "we don't want to do uu'nat" they should be honest and say "our roster has put us in a position that we can not do uu'nat". CoS was frankly a better raid than BoD at the top world 100 level. it was more fun, the boss fights were pretty fun, well tuned and honestly post nerfs there is no need whatsoever to stack classes. To answer your earlier question my guild took 50 attempts for Mekkatorque on prog, 22 for Stormwall and 360 for Jaina (we really dropped the ball on jaina) Uu'nat post nerf is probably easier than pre nerf jaina because there's no first intermission to completely waste 100+ attempts to, and the classes that are pretty good on uu'nat (shaman, warlock and rogue) are easier to get ready for uu'nat than the priests and demo locks were for Jaina.
sorry for late reply don't come on this site often.
I can give another example; Bloodmallet puts Reckless Flurry as Fury's top trait, when a cursory look at Warcraftlogs shows that stacking Cold Steel, Hot Blood yields the best results. That's because CSHB only starts to pay dividends when you have a high amount of Crit as well. You usually get one instance of Reckless Flurry.
Bloodmallet does show that having one instance of Unbridled Ferocity is crucial, so it's not a useless tool. But for a min/maxer, it's merely a starting point, is all.
Well, looks like there's 4 weeks left for Cutting Edge ... and Ion didn't touch CoS for now. Unless there's some brutal nerfs next reset, both bosses still remain more difficult than BDA and kill rates are barely progressing.
For a majority of those complaining in here. You could have an eternity and still not get it. Its a difficult raid in mythic .. let it be a prestigious accomplishment.
Besides it was designed for 415 ilvl upwards not 430 which we will be in a couple of weeks the feat should definitely not be available after 8.2 drops