“Do not lose time on daily trivialities. Do not dwell on petty detail. For all of these things melt away and drift apart within the obscure traffic of time. Live well and live broadly. You are alive and living now. Now is the envy of all of the dead.” ~ Emily3, World of Tomorrow
Words to live by.
It's been on reddit and across many streamer and youtube videos.
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I don't know that the two concepts are mutually exclusive.
It's entirely possible to cut down on the number of levels required to reach cap while making each level more meaningful, but then also have a system after level cap similar to paragon levels.
And like I've said, they all seem to be reporting that "some group of people have received this survey; it wasn't me, but I heard about it. Here look, this one guy on reddit said so."
Once Blizzard out and says something about it, I'll believe it. Until then, it's just another case of "The Dark Below" being the next WoW expansion...
“Do not lose time on daily trivialities. Do not dwell on petty detail. For all of these things melt away and drift apart within the obscure traffic of time. Live well and live broadly. You are alive and living now. Now is the envy of all of the dead.” ~ Emily3, World of Tomorrow
Words to live by.
Well, all I can say is that if level cap is 60 and each level takes 2 hours.....then every level damn well better have something more than just a talent. And level cap better not make all previous levels meaningless.
All in all I can't really see them pulling it off. Better to make leveling to cap fast and painless, and focus on making post-cap progression as deep and meaningful as possible.
Last edited by SirCowdog; 2019-06-19 at 05:22 AM.