Ok so while i was doing a world boss in GW2 it made me thinking why such old content is still played so much and WoW's world bosses are the way they are?
Why each new expansion makes the old bosses absolute and unusable?Will it be hard to make Open world bosses scalable?I like the idea about TW and it's exacution.Well it can be done better but in the end it is good.Why Blizzard don't do the same for World bosses?Just imagine how many of them are there out there through all the expansions.
So lets say it is a BC TW week.With it comes BC world bosses with scaling and rewards attached to them.I won't mind old content to be given as extra content for doing.